Korg Kross 88 Manual
Læs nedenfor 📖 manual på dansk for Korg Kross 88 (129 sider) i kategorien Tastatur. Denne guide var nyttig for 9 personer og blev bedømt med 4.5 stjerner i gennemsnit af 2 brugere
Side 1/129

Operation Guide
1E

ii
About this manual
The manuals and how to use them
The KROSS comes with the following manuals.
• Quick Start Guide (printed)
The manuals listed below can be downloaded from the Korg
website.
• Operation Guide (PDF) (this document)
• Parameter Guide (PDF)
• Voice Name List (PDF)
You can also watch video manuals on the Korg website.
• Video manual
http://www.korg.co.jp/English/Distributors/ or
http://www.korg.com/
Quick Start Guide
This provides a simple explanation of the KROSS’s functions.
To begin, please read the Quick Start Guide.
Video Manual
This video illustrates the main functionality of the KROSS.
Operation Guide (this document)
Put simply, the Operation Guide is designed to answer the
question, “How do I do this?”
It explains the names and functions of each part of the KROSS,
basic operation, an overview of each mode, how to edit sounds,
record on the sequencer, and so on. This guide also explains the
basics of effects, the Arpeggiator, Drum Track, and Drum Kits.
Finally, it also contains a troubleshooting guide as well as
supplemental information such as a list of specifications.
Parameter Guide
The Parameter Guide is designed to answer the question,
“What does this do?”
Organized by mode and page, the Parameter Guide includes
information on each and every parameter in the KROSS.
Voice Name List
The Voice Name List lists all of the sounds and setups that are
in the KROSS when it is shipped from the factory, including
Programs, Combinations, Multisamples, Drumsamples, Drum
Kits, Arpeggio Patterns, Drum Track Patterns, Demo Songs,
and Template Songs.
PDF versions
The KROSS PDF manuals are designed for easy navigation
and searching. They include extensive PDF contents
information, which generally appears on the side of the
window in your PDF reader and lets you jump quickly to a
specific section. All cross-references are hyper-links, so that
clicking on them automatically takes you to the source of the
reference.
Conventions in this manual
References to the KROSS
The KROSS is available in 88-key, and 61-key models. The
manuals refer to all models without distinction as “the
KROSS.”
Abbreviations for the manuals: PG
In the documentation, references to the manuals are
abbreviated as follows.
PG: Parameter Guide
Symbols , , Note, Tips
These symbols respectively indicate a caution, a MIDI-related
explanation, a supplementary note, or a tip.
Example screen displays
The parameter values shown in the example screens of this
manual are only for explanatory purposes, and may not
necessary match the values that appear on the LCD screen of
your instrument.
MIDI-related explanations
CC# is an abbreviation for Control Change Number.
In explanations of MIDI messages, numbers in square brackets
[ ] always indicate hexadecimal numbers.
What is REMs * ?
(Resonant structure and Electronic circuit Modeling
System) is Korg’s proprietary technology for digitally
recreating the numerous factors that produce and influence a
sound, ranging from the sound-production mechanisms of
acoustic instruments and electric/electronic musical
instruments, to the resonances of an instrument body or
speaker cabinet, the sound field in which the instrument is
played, the propagation route of the sound, the electrical and
acoustic response of mics and speakers, and the changes
produced by vacuum tubes and transistors.
* All product names and company names are the trademarks
or registered trademarks of their respective owners.
Thank you for purchasing the Korg KROSS music workstation. To ensure trouble-free enjoyment of your new
instrument, please read this manual carefully and use the product as directed.

iii
Table of Contents
About this manual. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ii
Introduction to the KROSS. . . . . . . . . . . . . . . .1
Front and rear panels . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Front panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Rear panel . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
Items in the display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Basic Information . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
About the KROSS’s modes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
Basic operations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Setup . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Turning the power on/off. . . . . . . . . . . . . . . . . . . . . . . . . . 15
Connecting the AC adapter . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Turning the power on . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15
Turning the power off . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16
Using batteries . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17
Connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Audio connections . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18
Connecting foot controllers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20
Using an SD card. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21
Connecting the KROSS to a computer . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Connecting MIDI devices . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22
Playing and editing Programs . . . . . . . . . . . 23
Playing Programs. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Selecting Programs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Program categories and numbers. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .23
Using Controllers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .24
Performing with the arpeggiator, drum track or step sequencer . . . . .24
Quick Layer/Split function. . . . . . . . . . . . . . . . . . . . . . . . . 25
Quick Layer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .25
Quick Split. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .26
Combination settings made by Quick Layer/Split . . . . . . . . . . . . . . . . . .26
Easy program editing. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27
Using the Tone Adjust and EG Adjust functions. . . . . . . . . . . . . . . . . . . .27
Adjusting the volume balance. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
Comparing the unedited sound. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
Saving your edits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
Detailed Editing with Programs. . . . . . . . . . . . . . . . . . . . 29
Before you start editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .29
An overview of the edit pages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .30
Basic oscillator settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .31
Creating time-varying changes (LFO and EG) . . . . . . . . . . . . . . . . . . . . .33
Diverse modulation settings (AMS and AMS mixer) . . . . . . . . . . . . . . . .34
Controlling Pitch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .35
Using Filters . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .36
Using the Amp section . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .38
Making controller assignments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Arpeggiator settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Drum Track settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Using the step sequencer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .39
Automatically importing a Program into Sequence mode. . . . . . . . . . .39

Table of Contents
iv
Playing and editing Combinations . . . . . . . 41
Playing combinations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
Selecting Combinations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .41
Combination categories and numbers . . . . . . . . . . . . . . . . . . . . . . . . . . .42
Using controllers to modify the sound . . . . . . . . . . . . . . . . . . . . . . . . . . .42
Performing with the arpeggiator, drum track or step sequencer . . . . .42
Editing a combination. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43
Summary of the edit pages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .43
A suggested approach for editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .44
Restoring edited settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .44
Changing the program of each timbre . . . . . . . . . . . . . . . . . . . . . . . . . . .44
Adjusting the mix . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .44
Using the Tone Adjust and EG Adjust functions. . . . . . . . . . . . . . . . . . . .45
Saving a Combination you’ve edited . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Layers, Splits, and Velocity Switches . . . . . . . . . . . . . . . . . . . . . . . . . . . .45
Status settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .47
MIDI settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .47
Changing the program settings to match the combination . . . . . . . . .47
Arpeggiator settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48
Drum Track settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48
Using the step sequencer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48
Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .48
Automatically importing a combination into Sequence mode . . . . . . .48
Favorites function . . . . . . . . . . . . . . . . . . . . . 49
What is the Favorites function?. . . . . . . . . . . . . . . . . . . . . 49
Using the Favorites function . . . . . . . . . . . . . . . . . . . . . . . 49
Recalling a favorite sound . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .49
Registering a sound in Favorites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .49
Convenient ways to use favorites . . . . . . . . . . . . . . . . . . . 50
Specifying an audio song and program change . . . . . . . . . . . . . . . . . . .50
Saving your Favorites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Sequencer . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
About the KROSS’s Sequencer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Sequencer mode structure . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51
Playing back . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Playback methods . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52
Recording . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Preparations for recording . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Recording MIDI in real time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 56
Performing with the arpeggiator drum track or step sequencer . . . . . 57
Recording System Exclusive events . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 58
Song editing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Song . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Tracks. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 59
Saving your MIDI song. . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Using Effects . . . . . . . . . . . . . . . . . . . . . . . . . 61
An overview of the KROSS’s effects . . . . . . . . . . . . . . . . . 61
Effect I/O . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Effects in each mode . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61
Routing and effect settings . . . . . . . . . . . . . . . . . . . . . . . 62
Effect settings for a program. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 62
Effect settings for a combination or song . . . . . . . . . . . . . . . . . . . . . . . . 64
Effect settings for audio input. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Dynamic modulation (Dmod) . . . . . . . . . . . . . . . . . . . . . . 66
Arpeggiator function . . . . . . . . . . . . . . . . . . 67
Using the arpeggiator while you play. . . . . . . . . . . . . . . 67
Using the arpeggiator in Program mode. . . . . . . . . . . . . . . . . . . . . . . . . 67
Arpeggio pattern selection and operation settings . . . . . . . . . . . . . . . . 68
Using the arpeggiator in Combination mode . . . . . . . . . . . . . . . . . . . . . 69
Arpeggiator settings in Combination and Sequencer modes . . . . . . . . 70
Linking the arpeggiator to programs or combinations . . . . . . . . . . . . . 71
Creating a user arpeggio pattern. . . . . . . . . . . . . . . . . . . 72
About user arpeggio patterns. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Editing a user arpeggio pattern . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Regarding arpeggiator synchronization. . . . . . . . . . . . . 75
“Key Sync.” parameter. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 75

Table of Contents
v
Drum Track function. . . . . . . . . . . . . . . . . . . 77
Performing with the Drum Track function. . . . . . . . . . . . 77
Using the Drum Track function in Program mode . . . . . . . . . . . . . . . . . 77
Using the Drum Track function in Combination mode. . . . . . . . . . . . . . 78
Drum Track function settings. . . . . . . . . . . . . . . . . . . . . . . 78
Drum Track function settings in Program mode. . . . . . . . . . . . . . . . . . . 78
Drum Track function settings in Combination mode . . . . . . . . . . . . . . . 79
Drum Track function settings in Sequencer mode . . . . . . . . . . . . . . . . . 79
Synchronizing the Drum Track function. . . . . . . . . . . . . . 80
The Trigger “Sync” parameter. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Synchronization with song stop . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Slave operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Master operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 80
Step sequencer . . . . . . . . . . . . . . . . . . . . . . . 81
Performing with the step sequencer . . . . . . . . . . . . . . . . 81
Playback and settings in Program mode. . . . . . . . . . . . . . . . . . . . . . . . . 81
Step sequencer settings in Combination mode . . . . . . . . . . . . . . . . . . . 83
Step sequencer settings in Sequencer mode . . . . . . . . . . . . . . . . . . . . . 83
Using the step sequencer with Favorites. . . . . . . . . . . . . . . . . . . . . . . . . 84
Synchronizing the step sequencer . . . . . . . . . . . . . . . . . . 84
Audio recorder. . . . . . . . . . . . . . . . . . . . . . . . 85
An overview of the audio recorder . . . . . . . . . . . . . . . . . . 85
About the audio recorder. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85
Basic operation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Audio setup window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 86
Recording and playing audio. . . . . . . . . . . . . . . . . . . . . . . 87
Preparations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Recording the performance of the KROSS . . . . . . . . . . . . . . . . . . . . . . . . 87
Playing back an audio song. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 87
Recording an external audio input. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Multi-track recording. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Preparing a new audio song . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 88
Convenient functions for playback and recording . . . . . 89
Returning to the state before or after recording (Undo/Redo). . . . . . . 89
Specifying how recording will start . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Loop playback . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Importing or exporting WAVE files. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 90
Adjusting the volume. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91
SD card-related messages. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 92
Using Drum Kits . . . . . . . . . . . . . . . . . . . . . . . 93
Drum Kit Overview . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .93
Before you start editing… . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .93
Editing a Drum Kit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .94
Overall settings for the KROSS, and
saving/loading data . . . . . . . . . . . . . . . . . . . 97
How Global/Media mode is organized. . . . . . . . . . . . . . . 97
Global settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 97
Basic settings for the KROSS. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .97
MIDI settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .99
Pedal and other controller settings. . . . . . . . . . . . . . . . . . . . . . . . . . . . . .99
Creating and selecting scales. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .99
Data used by the KROSS. . . . . . . . . . . . . . . . . . . . . . . . . . 100
Saving data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
Saving data on the KROSS . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .102
Writing to internal memory. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .103
Editing names . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .105
Saving to SD card. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .106
Loading data . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Data that can be loaded . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .107
Loading data from SD card. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .107
Media utility . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Formatting SD card . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .108
Setting the current time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .108

Table of Contents
vi
Appendices . . . . . . . . . . . . . . . . . . . . . . . . . . 109
Restoring the factory settings. . . . . . . . . . . . . . . . . . . . . 109
Loading the preloaded data. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .109
Initializing the user bank . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .109
Initializing the system . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .110
Updating the system. . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Troubleshooting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110
Power supply . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .110
Problems at start-up . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .110
Basic operation (screen and functions). . . . . . . . . . . . . . . . . . . . . . . . . .110
Audio output . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111
Audio input . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .111
Programs and Combinations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .112
Sequencer. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .112
Arpeggiator . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .113
Drum Track function . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .113
Drum Kits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .113
Effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .113
Step sequencer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .113
Audio recorder . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .113
MIDI. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .114
Damper pedal . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .114
Media . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .114
Connections with a computer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .114
Error messages. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 115
Error and confirmation messages . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .115
Specifications . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .119
Operating requirements. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .121
MIDI Implementation Chart. . . . . . . . . . . . . . . . . . . . . . .122

1
Introduction to the KROSS
Front and rear panels
Front panel
1. Keyboard
The KROSS-61 has a 61-note keyboard (velocity sensitive,
aftertouch not supported).
The KROSS-88 has a 88-note natural weighted hammer-
action (NH) keyboard (velocity sensitive, aftertouch not
supported).
When playing these keyboards, your playing strength
(velocity) can affect aspects of the sound such as the volume
and the EG speed, allowing you to vary the character of the
attack. (see pages 27 and 38)
You can also make keyboard tracking settings so that the
sound will change as you move across the keyboard, for
example by becoming brighter as you play higher notes. (see
page 37)
2. SW1, 2, pitch bend wheel, modulation
wheel
SW1, SW2 buttons
You can assign various functions to the SW1 and SW2
buttons for each program, combination, or song. You can use
these buttons to control program parameters via AMS
(Alternate Modulation), or effect parameters via Dmod
(Dynamic Modulation).
They can also transpose the keyboard by octaves, turn
portamento on/off, or lock the Pitch Bend position.
Each button can work as either a Toggle or Momentary
button. In Toggle mode, the assigned function is switched
between on and off each time the button is pressed. In
Momentary mode, the assigned function is active on only as
long as you hold down the button.
In Program mode, you can check the assignments of SW1
and SW2 on the PROG> MAIN page.
For details, please see “SW (Switch assignment)
information” on page 24.
When you write a Program or Combination, the on/off status
of the SW1 and SW2 buttons is saved.
Pitch bend wheel
Move this wheel forward or backward to control the pitch.
The center is the normal position, where there is no pitch
change. When you take your hand off of the pitch bend
wheel, it will return to the center position.
The amount of pitch change can be specified individually for
each program’s oscillator, combination timbre, and song
track.
You can also assign the pitch bend lock function to either the
SW1 or SW2 buttons and use it to lock the pitch at the
current position of the wheel so that the pitch will stay where
it is after the wheel is released.
KROSS–61
3 42
11
18 1 8 197
5 9 10
6
12 16 1713 14 15
KROSS–88
319 4
211
18 1 87
5 9 10
6
12 16 1713 14 15

Introduction to the KROSS
2
Modulation wheel
Move this wheel away from yourself to control various
program parameters or effect parameters. If the wheel is
moved all the way toward yourself, the effect will be zero.
The modulation wheel will stay in its position when you
release it, and the effect will continue.
The function that is controlled by the wheel is assigned by
the program parameters or effect parameters. Although
different effects are assigned for different programs and
combinations, a vibrato effect which cyclically varies the
pitch is typically assigned to the modulation wheel.
3. Volume
VOLUME knob
This knob adjusts the volume of the AUDIO OUTPUT L/
MONO, R outputs, as well as the volume of the headphone
jack. (see page 15)
4. Sound selector
CATEGORY dial
Use this dial to select the sound category of the program or
combination.
SELECT dial
Use this dial to select a variation sound within the category
that’s currently selected. A sound select list will appear.
You’ll also use this when selecting a program for each of the
timbres (1–16) of a combination, or when selecting a
program for each track (1–16) of a song.
When you use these two dials, a sound select list will appear
in the display.
The display will show (category select icon) if these
dials are available for use.
5. Modes
Press one of these buttons to enter the corresponding mode.
The KROSS has four operating modes. The currently
selected mode button will be lit up. (see “Selecting modes”
on page 11)
PROG button
This button selects Program mode. Programs are basic
sounds; in Program mode you can play and edit programs.
COMBI button
This button selects Combination mode. Combinations are sets of
programs with split or layer settings; you can use a combination
to create sounds that are more complex than a program. In
Combination mode you can play and edit combinations.
SEQ button
This button selects Sequencer mode. In this mode you can
record, play, and edit MIDI songs.
GLOBAL/MEDIA button
This button selects Global/Media mode. In this mode you
can adjust overall settings for the KROSS, edit drum kits and
arpeggio patterns, and save or load data using an SD card. If
you hold down the EXIT button and press the GLOBAL/
MEDIA button, the media page will appear.
6. Quick layer/split
Here you can easily create layered or split sounds using two
programs.
Select the first sound in Program mode; then press this
button. In the dialog box that appears, select the second
sound and specify its volume; then confirm the settings.
Choose LAYER if you want the two sounds to play together
across the entire keyboard; choose SPLIT if you want the
two sounds to play separately in the high and regions of the
keyboard.
Note: A layer or split sound that you create can be saved as a
combination.
Tip: If you want to make more sophisticated settings in order
to obtain more complex sounds, use Combination mode.
LAYER button
When you press the LAYER button, the QUICK LAYER
dialog box will appear.
By default, the program that’s currently selected will be a
program in the strings category.
Select a program to layer, and adjust the volume and octave
settings. By pressing the WRITE (MENU) button you can
save the settings to a user combination bank. (see page 25)
SPLIT button
When you press the SPLIT button, the QUICK SPLIT dialog
box will appear.
By default, the currently selected program will be assigned
to the high range and a program of the bass category will be
assigned to the low range.
Select the split program, swap the high and low programs if
desired, and adjust settings such as the split point, volume,
and octave. By pressing the WRITE (MENU) button you can
save the settings to a user combination bank. (see page 26)
7. Master effects on/off
MASTER FX button
This button turns the master effect on/off. When the button is
on (LED lit), the master effect 1 and 2 settings of the
program, combination, or song will be enabled. When the
button is off (LED unlit), the corresponding master effect 1
and 2 will be off.
The on/off status of these buttons is remembered even when
you switch programs, combinations, or songs.
For most of the built-in sounds of the KROSS, a modulation
effect such as chorus is assigned to MFX1, and a reverb-type
effect to MFX2. This button lets you temporarily cancel
these effects in a single action.
Note: This will be on (lit) when you turn on the power.
8. Audio in
AUDIO IN button
This button selects whether an external audio source
connected to the MIC IN or LINE IN jack will be input.
With the factory default settings, turning the AUDIO IN
button on (lit) allows you to input external audio from the
MIC IN jack.

Front and rear panels Front panel
3
If you hold down the EXIT button and press this button, the
audio input settings page will appear; there you can adjust
the input gain and level, and specify how the sound will be
routed to the effects.
Note: This will be off (unlit) when you turn on the power.
If you’re not using the input from the MIC IN or LINE
IN jacks, leave this off (unlit).
9. Audio recorder
Here is where you can control the audio recorder, which lets
you record and play back your KROSS performance or
signal from an external audio input. You can execute
functions such as play, stop, or record, and adjust various
settings for the recorder.
You’ll control the recorder by using the following two
buttons in conjunction with the four buttons that are located
below the audio recorder setup window that appears when
you press the SETUP button.
In order to use the audio recorder, you’ll need a SD card
(separately sold).
SETUP button
This button opens the audio setup window, where you can
select a song for the audio recorder and execute functions
such as record-standby, fast-forward, and rewind.
Note: Use the AUDIO IN button to adjust settings for the
external audio input.
Note: If you press this button once again, you’ll return to the
page that had been displayed in the previously-selected
mode.
PLAY/PAUSE ( ) button
This is a dedicated button that executes the recorder
playback (or record) and pause functions. In any mode, this
button lets you immediately play (or record) or pause. The
state of the light and color of the button indicates the
operating status of the recorder.
10. Display
Display
This shows the parameters and settings of the KROSS, as
well as a variety of other information.
Pages: Each screen of parameters or information is called a
“page.” To edit or adjust the settings of the KROSS, you’ll
access the page that contains the desired parameter, and then
change its value.
Dialog box: The screen that appears when you need to
perform a command function, confirm a result, or recall a
temporary function is called a “dialog box.”
For more about various objects that you’ll see in pages and
dialog boxes, please see page 7.
Adjusting the display contrast
To adjust the contrast of the display, hold down the EXIT
button and turn the value dial. You can also adjust the
display contrast in the Global mode PREF page. (see
page 98)
11. Functions, Page +/–, Menu
You’ll use these buttons to access pages in the display, and to
select or execute functions that provide convenient
commands in each page. The functions of the four buttons
will change according to the page or dialog box that’s
currently shown.
FUNCTION button
This button shows a function list containing convenient
commands on each page.
PAGE– button
PAGE+ button
Use these two buttons to move between pages in order to
select the page that you want to see. The page name or tab
that’s displayed on the upper part of the page indicates the
currently shown page.
MENU button
This button displays the page menu for each mode, allowing
you to select a page.
Operations while a dialog box is shown
While a dialog box is shown, the function of these four
buttons will change so that you can perform tasks that are
appropriate for that dialog box. The functions assigned to the
buttons are shown in the bottom of the display.
For example, suppose that you’re in Program mode and
press the FUNCTION button to access the function list.
The functions that are assigned to the four buttons are shown
in the bottom of the dialog box.
If you press the CLOSE (actually FUNCTION) button, the
dialog box will close and you’ll return to the previous page.
Press the ▲ (actually PAGE–) button or ▼ (actually
PAGE+) button to select a function.
Press the OK (actually MENU) button to open or execute the
selected function.
For example if you select Write Program and press the OK
(MENU) button, the WRITE PROGRAM dialog box will
appear.
Here, the CANCEL (FUNCTION) and OK (MENU)
functions are assigned to the two buttons.
12. Value controller
Use these to edit in the display. You’ll use these to move the
cursor and select parameters, to edit values, and also to
execute or cancel commands.
Unlit: Stopped
Lit green: Playing
Blinking green: Playback is paused
Lit red: Recording
Blinking red: Recording is paused
Blinking orange: Recording is paused
(waiting for Auto input)

Introduction to the KROSS
4
ENTER button
Use this button to perform a function, select an option
button, or to turn a check box on/off.
When you select a parameter and press the ENTER button,
you’ll be able to use the ▲▼ cursor buttons to edit the
value. After you’ve edited the value, press the ENTER
button to confirm the change.
When you press the ENTER button on the MAIN page of
Program or Combination mode, a sound select list will
appear.
EXIT button
Use this button to cancel the execution of a function or the
change in a parameter value, or to close a dialog box.
You’ll also use this to move to the first page (such as the
MAIN page) within the mode.
By using the EXIT button together with another button, you
can perform the following functions.
• EXIT button + LOCATE button: Store a location in
Sequencer mode
• EXIT button + FAVORITES button: Use the Add to
Favorite function
• EXIT button + AUDIO IN: Access AUDIO IN quick
settings
• EXIT button + value dial: Adjust the contrast (see below)
Value dial
Edit the value of the parameter (edit cell) where the cursor is
located.
Tip: You can adjust the contrast of the display by holding
down the EXIT button and turning the value dial.
◄►▲▼ cursor buttons
Use these buttons to move the cursor in the display. Move
the cursor up/down/left/right to select the parameter that you
want to edit.
Note: If the page contains more parameters than can be
shown on a single screen, a ▲▼ symbol is shown to the left
of the screen, and you’ll be able to scroll the page up/down.
(see “j: Scroll” on page 8)
You can also use the ▲▼ buttons to increment or decrement
the value in steps of 1. (see “ENTER button and ▲▼ cursor
buttons” on page 12)
13. Step sequencer / Favorites
Here you can control the step sequencer and the Favorites
function.
The step sequencer lets you easily create drum loop patterns
by using buttons 1–16 to turn the notes on/off that are played
by the kick, snare, and hi-hat etc.
The Favorites function lets you use buttons 1–16 to
instantly recall frequently-used programs, combinations, or
audio songs for the audio recorder to play. You can use this
function to register favorite sounds, or to arrange the sounds
you’ll use during a live performance in the order that they
will be needed.
STEP SEQ button
This button indicates and changes the on/off status of the
step sequencer. If this is lit up or blinking, you can use
buttons 1–16 to control the step sequencer.
In Program mode, this will always be on. In Combination
mode or Sequencer mode, you can turn it off. (see “STEP
SEQ On/Off” on pages 71, 104 of the Parameter Guide)
If the Favorites function is on, turning this button on will
make it blink, and you’ll be temporarily able to use buttons
1–16 to control the step sequencer.
FAVORITES button
Use this button to turn the Favorites function on/off, and
when registering sounds. (see page 49)
To register a sound, select that program or combination; then
hold down the EXIT button and press the FAVORITES
button, and finally use the BANK button and buttons 1–16.
To recall a sound that you’ve registered, turn this button on,
and then use the BANK button and buttons 1–16.
1...16 buttons
These buttons are used with the step sequencer function and
with the Favorites function. When using the step sequencer,
these buttons turn the individual steps of the drum loop
pattern on/off. If a step is turned on, its button will be lit and
the drum sound will be heard.
By default, the sequence will play as a 16-step loop. With the
appropriate settings, you can create a drum loop pattern of
up to 64 steps. For example if the pattern is 64 steps, the A,
B, C, and D LEDs will light up consecutively, indicating
which steps are currently playing.
You’ll also use these buttons to select instruments such as
kick or snare, and to input accents.
The Favorites function lets you use buttons 1–16 and the
BANK button to assign up to 64 of your favorite programs
and combinations to the buttons. The selected bank LED and
button will light up.
SETUP button
You’ll use this button to access the setup page for the step
sequencer, or in conjunction with buttons 1–16 and the
keyboard to select tones or sounds.
When you turn this button on, the SETUP page for Program,
Combination, or Sequencer mode will appear, allowing you
to turn steps on/off and to specify the pattern’s resolution,
length, and the sound used for each tone.
Note: The SETUP page won’t appear if the Favorites
function is on. Only the shortcut keys will be available.
By holding down the SETUP button and pressing buttons 1–
13, you can select the tone (e.g., kick, snare, accent) that will
be controlled by buttons 1–16. (see “Tone” on page 81)
By holding down the SETUP button and pressing a key, you
can select the sound (instrument) that’s actually played by
each tone. (seepage 82)
RUN button
When you press the RUN button (the button will be lit), the
step sequencer will begin playing. You’ll hear the drum loop
pattern that’s specified by buttons 1–16.
When you press the RUN button once again (the button will
be unlit), the step sequencer will stop playing.
BANK button
Use this button to select the displayed zone of the step
sequencer, or to switch Favorites banks.
If the step sequencer is on (with the STEP SEQ button lit up
steadily or blinking), buttons 1–16 will show the on/off

Front and rear panels Front panel
5
status of each step. You can use buttons 1–16 to turn each
step on/off.
A: Step 1–16, B: Step 17–32, C: Step 33–48, D: Step 49–64
If the Favorites function is on (FAVORITES button lit), this
button selects the Favorites bank. Use buttons 1–16 to select
the following Favorites.
Bank A 1–16, bank B 1–16, bank C 1–16, bank D 1–16
14. DRUM TRACK
DRUM TRACK button
This button turns the Drum Track function on or off. This
button also indicates the operating state of the drum track.
Unlit: off, Blinking: waiting for trigger, Lit: on (see page 77)
15. Arpeggiator
ARP button
This button turns the arpeggiator on/off. The button will be
lit up if the arpeggiator is on. (see page 67)
16. Sequencer
You’ll use these buttons in Sequencer mode to record and
play back MIDI.
Pause ( ) button
During song playback or recording, press this button to
pause (the button will light up). Press the button once again
to defeat pause (the button will go dark) and resume song
playback or recording.
Rewind ( ) button
When the Song is playing or paused, this button will rewind
the song. When you press and hold this button, its LED will
light up, and the playback will rewind. (Rewind is disabled
during recording, and while the Song is stopped.)
Fast Forward ( ) button
When the Song is playing or paused, this button will fast
forward the song. When you press and hold this button, the
button will light up, and the playback will fast forward. (Fast
forward is disabled during recording, and while the Song is
stopped.)
Locate ( ) button
This instantly moves the song playback point to the location
you specified. By default, this will be the first beat of the
first measure. Select the desired location; then hold down the
EXIT button and press the LOCATE button. You can also
specify the location by using a function command.
REC ( ) button
Pressing this button will enter record-ready mode. Once
you’re in record-ready mode (shown by the button’s light),
you can begin recording by pressing the SEQUENCER
START/STOP ( ) button. For details, please see
“Recording MIDI in real time” on page 56.
By pressing this REC button in Program mode or
Combination mode, you can instantly access the Auto Song
Setup function which lets you start recording immediately.
(see page 55)
START/STOP ( ) button
This button starts or stops recording and playback.
17. Tempo
This adjusts the tempo for the entire KROSS. The tempo
setting will control the following.
• Arpeggiator
• Drum Track
• Step sequencer
• Songs in Sequencer mode
• Tempo sync LFO
• Tempo sync (BPM) delay effects
The speed of the audio recorder cannot be controlled.
TEMPO LED
This LED will blink at quarter-note intervals of the current
tempo.
TEMPO knob
This knob adjusts the tempo. It’s a convenient way to make
continuous adjustments.
Note: The TEMPO knob and TAP button will not work if the
Global/Media mode G-MIDI Basic page MIDI Clock
parameter is set to Ext-MIDI or Ext-USB, or if this
parameter is set to Auto and MIDI clock is being received.
TAP button
You can use this button to set the tempo. To specify the
tempo, use your finger to lightly tap the TAP button. The
tempo will be specified when you tap twice, but you should
tap several times for better precision.
If you lightly tap the TAP button several times at the desired
tempo during playback, the tempo will change in real time to
follow your taps. This is a convenient way to adjust the
playback tempo to a different speed in real time.
Tap tempo control is available whenever the TEMPO
knob can be used.
For example it cannot be controlled during song
playback if the Sequencer mode Tempo Mode is set to
Auto. (see page 103 of the Parameter Guide)
Note: You can use the tap tempo control function by
pressing the TAP button and also by pressing a foot switch
that’s connected to the ASSIGNABLE SWITCH jack. (see
page 20 and pages 164, 290 of the Parameter Guide)
18. Headphone
Headphone jack
Connect your headphones here.
This jack will output the same signal as the AUDIO
OUTPUT L/MONO and R jacks.
The headphone volume is controlled by the VOLUME knob.
19. Battery compartment
The KROSS can be powered by batteries that you install
here. (see page 17)

Introduction to the KROSS
6
Rear panel
1. Power supply
Be sure to see the “Turning the power on/off” section on
page 15 and follow the correct procedure described there.
Note: The KROSS has an auto power-off function that
automatically turns off the power when the keyboard or front
panel buttons have not been used for a certain length of time.
With the factory settings, this is set to 4 hours. (see “Auto
power-off function” on page 16)
Power button ( )
To turn the power on or off, hold down the power button.
(see page 15)
AC adapter connector
The included AC adapter is connected here. (see page 15)
Connections must be made with the power turned off.
Please be aware that careless operation may damage
your speaker system or cause malfunctions.
Cable hook
Use this to secure the cable of the included AC adapter. After
connecting the AC adapter, loop the cable around the hook
that’s located on the KROSS’s rear panel so that the cable
won’t get pulled out inadvertently. Leave enough slack on
the plug end so that you can disconnect it if you want to.
(see page 15)
Be careful not to bend the base of the plug any more
than necessary.
2. Audio output
OUTPUT L/MONO, R jacks
These are stereo audio outputs. For stereo connections, use
the L/MONO and R jacks. For monaural connections, use
the L/MONO jack. Use the VOLUME knob to adjust the
volume. (see “Connecting your output devices” on page 18)
3. Audio input
This jack lets you input audio from an external source; the
audio can be recorded on the audio recorder or sent through
the internal effects and output via the OUTPUT jacks.
To make adjustments such as input gain (Gain), hold down
the EXIT button and press the AUDIO IN button to access
the AUDIO IN - QUICK SETTING dialog box. (You can
also adjust these settings in the AUDIO IN page of each
mode.)
The input gain (Gain) can be saved as a global setting
(G-SET). (see “Global audio input settings (G-SET) and
individual settings” on page 19)
You cannot use the MIC IN and LINE IN input signals
simultaneously. In the setting screen mentioned above,
you must choose the input that you want to use.
For more about connections and settings, please see
“Connecting your input devices” on page 18.
MIC IN jack (1/4" phone type)
This is a 1/4" phone jack. You can connect a dynamic mic,
an active-type guitar, or a guitar effect unit.
Note: This jack does not support condenser mics or other
mics that require phantom power or plug-in power. Such
types of mic must be connected via a mic preamp or
appropriate device.
LINE IN jack (stereo mini type)
This is an 1/8" stereo mini phone jack. Connect it to the
output jack of your audio device or external audio source.
4. USB
USB connector (for connecting to computer)
You can connect your computer to this connector. Using a
single USB cable, your KROSS can send and receive MIDI
information directly to and from a computer, without
requiring a MIDI interface. (see page 22)
Note: The USB connector of the KROSS is only able to
transmit and receive MIDI data.
5. SD card
SD card slot
You can insert an SD card here. An SD card can be used to
store KROSS sounds and song data. (see page 21)
Since the SD card is accessed directly when you use the
audio recorder to play or record, an SD card is required
in order to use this functionality.
6. MIDI
MIDI IN connector
MIDI OUT connector
MIDI lets you connect the KROSS to a computer or other
MIDI devices, for sending and receiving note data,
controller gestures, sound settings, and so on. (see page 22)
12367 45
1236745

Front and rear panels Items in the display
7
7. Pedals
ASSIGNABLE PEDAL jack
An optional EXP-2 (foot controller) or XVP-10 (expression
pedal) can be connected to this jack. You can use a pedal to
apply modulation to sounds or effects, or to adjust the
overall volume.
The function of the assignable pedal is specified by Global/
Media mode settings in the G-INPUT/CTRL> FOOT page.
(see “Connecting a foot pedal” on page 21)
ASSIGNABLE SWITCH jack
An on/off-type foot switch such as the optional PS-1 or PS-2
(pedal switch) can be connected to this jack. You can use a
foot switch to apply modulation to sounds or effects, to set
the tap tempo, or to start/stop the sequencer or to punch-in/
out.
The function of the assignable switch is specified by Global/
Media mode settings in the G-INPUT/CTRL> FOOT page,
just as for the assignable pedal. (see “Connecting a foot
switch” on page 20)
DAMPER jack
An optional DS-1H (damper pedal) can be connected to this
jack. If the optional DS-1H is connected, it will function as a
half-damper pedal. If another switch-type pedal is
connected, it will function as a damper switch.
The DS-1H half-damper pedal allows a finer degree of
control compared to a switch-type pedal. Set the pedal
polarity so that the pedal will function correctly. (see
“Connecting a damper pedal” on page 20)
Items in the display
a: Current page
This indicates the current page within the selected mode.
From the left, this shows the initial letter of the mode name
and the page name.
b: Tabs
Most pages are divided into multiple tabs.
Use the PAGE+/– buttons to select the tab that you want to
see.
c: Parameters
The parameters for various settings are shown in the display.
Use the ◄►▲▼ cursor buttons to select a parameter.
d: Edit cell
Some of the parameters or parameter values will be
highlighted when you use the ◄►▲▼ cursor buttons. This
is called the edit cell, and the highlighted item will be
available for editing.
Other methods can also be used to adjust parameters that are
indicated by the following icons.
e: Popup button
If a parameter indicated by this button is selected (i.e., when
it is the edit cell), you can press the ENTER button to see a
popup menu that shows the available parameter values.
To enter a value for the parameter, use the ▲▼ cursor
buttons.
f: Option buttons
If a parameter with this type of button is selected (i.e., when
it is the edit cell), you can press the ENTER button to choose
one of multiple options.
g: Toggle
If a parameter with this symbol is selected (i.e., when it is the
edit cell), pressing the ENTER button will switch the
function or turn it on/off each time you press the ENTER
button.
b: Tabs a: Current page
d: Edit cellg: Toggle
h: Check box
c: Parameters e: Popup button
f: Option buttons

Introduction to the KROSS
8
h: Check box
By selecting a check box parameter and pressing the ENTER
button or turning the value dial, you can select or clear the
check box.
You can enable or disable a parameter or function by
selecting or clearing the check box. The parameter or
function is enabled if the check box is selected, and disabled
if it is cleared.
i: Category select icon
For parameters indicated by this icon, you can use the
CATEGORY dial or the SELECT dial to select the category
or number.
j: Scroll
Use this to see parameter values that cannot be shown in a
single screen. Additional parameters exist in the direction of
the black indicator.
k: Function list
The function list will appear when you press the
FUNCTION button. The functions that are shown will
depend on the page that’s selected.
The functions shown on the bottom of the dialog box are
assigned to the four buttons. (see page 3)
l: Function dialog box
When you select a function, you’ll see a dialog box where
you can adjust the settings that are needed to execute the
command. The dialog box that appears will depend on the
command that you selected. Some commands such as Solo
Setting do not display a dialog box.
* Text edit
When you select a parameter indicated by this icon and press
the ENTER button, a text edit window will appear.
In this screen you can rename text (such as the name of a
program, combination, or song). (see “Editing names” on
page 105)
* OK (MENU) button, CANCEL (FUNCTION) button
To execute a function, press the OK button. To cancel
without executing, press the CANCEL button.
* Done button, Copy button, Insert button
There are also buttons such as Done, Copy, and Insert which
perform an action when pressed, like the OK button and
CANCEL button explained in “* Function dialog box.”
h: Check box
j: Scroll
k: Function list
l: Function dialog box Text edit icon
CANCEL (FUNCTION) button OK (MENU) button

Basic Information About the KROSS’s modes
9
Basic Information
About the KROSS’s modes
The KROSS has numerous functions that let you play and
edit programs or combinations, record and play back
sequence data, and manage media. These functions are
grouped into “modes.” The KROSS has four modes.
There is also an audio recorder function that lets you record
an audio signal from an external mic or line input, or the
audio of the program, combination, or sequencer playback.
You can use the Favorites function to select and play a
program, combination, or audio recorder song regardless of
the mode you’re in.
Program mode
Programs are the basic sounds of KROSS.
In Program mode, you can:
• Select and play Programs.
• Use one arpeggiator in your performance.
• Play back Drum Track patterns while you perform using
a Program.
• You can use the step sequencer to easily create drum
loop patterns. You can play a program while a drum
pattern plays back. You can also perform simultaneously
with the arpeggiator and drum track.
• Edit Programs
You can use the Tone Adjust function to easily edit the
program.
You can use the quick layer/split function to easily layer
two programs or create split sounds.
You can adjust the parameters and settings of the
oscillators, filters, amps, EGs, LFOs, effects, arpeggiator,
drum track, etc.
You can use up to five insert effects, and two master
effects.
Plus, you can create drum programs using drum kits (as
created in Global mode).
Combination mode
Combinations are sets of up to 16 programs that can be
played simultaneously, letting you create sounds that are
more complex than a single Program. In Combination mode,
you can:
• Select and play Combinations.
• Use multiple timbres to play arpeggio patterns generated
by two arpeggiators.
• Use one timbre for the drum track pattern, and play back
a drum pattern while you perform.
• Use the step sequencer to easily create drum loop
patterns. You can play a combination while a drum
pattern plays back. You can also perform simultaneously
with the arpeggiator and drum track.
• Use the KROSS as a 16-track multi-timbral tone
generator.
• Edit Combinations
You can use the tone adjust function to easily edit the
program of each timbre.
You can assign Programs to each of the 16 Timbres, each
with separate volume, pan, and keyboard and velocity
zones; adjust settings for effects, arpeggiator, drum track,
step sequencer.
Plus, you can use up to five insert effects, and two master
effects.
Sequencer mode
Sequencer mode lets you record, playback, and edit MIDI
tracks. You can:
• Use the sixteen-track MIDI sequencer to record and play
back songs.
• Record a single MIDI track, one at a time, or record as
many as all sixteen tracks simultaneously. You can also
record system exclusive messages.
• Use multiple tracks to record and play back
performances generated by two arpeggiators.
• Use one track for the drum track pattern, and play back
or record a drum pattern.
• Use the step sequencer to easily create drum patterns.
• Edit songs
• Use the KROSS as a 16-part multi-timbral sound
module.
• GM/GM2 playback is also supported.
• Use the Tone Adjust function to easily edit the program
of each track.
• Use up to five insert effects, and two master effects.
Global/Media mode
Here is where you can save/load data on an SD card. You
can also adjust overall settings for the entire KROSS, and
edit drum kits and arpeggio patterns.
• Adjust settings that affect the entire KROSS, such as
master tune and global MIDI channel.
• Create user scales
• Create drum kits using drumsamples.
• Create user arpeggio patterns.
• Set the function of the assignable pedals and assignable
buttons.
• Transmit MIDI System Exclusive data dumps.
• Save and load Programs, Combinations, MIDI Songs,
and Global setup data.
• Format the SD card.
• Export and import sequences to and from SMF (Standard
MIDI Files)
Audio recorder
• There’s an independent audio recorder. It can record
audio from an external mic or line input, or the audio of a
program, combination, or sequencer performance. The
sequencer and audio recorder are not able to synchronize.
(see page 85)
Favorites function
• This lets you register programs, combinations, and audio
songs using buttons 1–16 for instant recall.

Introduction to the KROSS
10
Relational diagram of the KROSS’s modes
IFX 1
IFX 5
MFX 1
MFX 2
Insert / Master Eect
TRACK 1
TRACK 8
TRACK 2
TRACK 3
TRACK 4
TRACK 5
TRACK 6
TRACK 7
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
TRACK 9
TRACK 16
TRACK 10
TRACK 11
TRACK 12
TRACK 13
TRACK 14
TRACK 15
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
B
A
IFX 1
IFX 5
MFX 1
MFX 2
Insert / Master Eect
TIMBRE 1
TIMBRE 8
TIMBRE 2
TIMBRE 3
TIMBRE 4
TIMBRE 5
TIMBRE 6
TIMBRE 7
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
TIMBRE 9
TIMBRE 16
TIMBRE 10
TIMBRE 11
TIMBRE 12
TIMBRE 13
TIMBRE 14
TIMBRE 15
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
PROGRAM
IFX 1
IFX 5
MFX 1
MFX 2
Insert / Master Eect
MIDI TRACK 1...16
PCG / SNG
WAV
PCG
Drum Track
DRUMS PROGRAM
Step Sequencer
STEP SEQ PROGRAM
ARPEGGIO PA TTERN
Preset Pattern: P0 - 4
Preload/User Pattern
OSC 1
PITCH1 FILTER1 AMP1
OSC 2
Multisample 1
Drum Kit
Multisample 2
Multisample 3
Multisample 4
PITCH2 FILTER2 AMP2
Multisample 1
Multisample 2
Multisample 3
Multisample 4
Key Assign
DRUM KIT
GLOBAL MODE
PROGRAM
COMBINATION
SEQUENCER
DRUM TRACK PATTERN
MEDIA MODEMEDIA MODE
ARPEGGIO PATTERN
Arpeggiator
Arpeggiator
Arpeggiator
Drum Track
Step Sequencer
B
A
Arpeggiator
Preset Drum Track Pattern
Arpeggiator
Drum Track
Step Sequencer
Favorites
Audio Recorder
Drumsample 1
Drumsample 2
Drumsample 3
Drumsample 4

Basic Information Basic operations
11
Basic operations
After you’ve turned on the KROSS, here’s how to perform
basic operations, such as selecting modes and pages.
Selecting modes
In order to use a particular function on the KROSS, you must
first select the appropriate mode.
• Press one of the front panel mode buttons to enter the
corresponding mode.
For a summary of each mode, please see the “About the
KROSS’s modes” section on page 9.
Note: The mode that’s currently selected is shown by the
mode switch that’s lit up.
Note: If you press the GLOBAL/MEDIA button twice, the
previously-selected combination, program, or sequencer
mode will be selected. If you hold down the EXIT button
and press the GLOBAL/MEDIA button, Media mode will be
selected immediately.
Selecting pages and tabs
One screen of displayed information is called a “page.” To
access the page you want, you can use the PAGE– and
PAGE+ buttons, or you can press the MENU button and
choose from the page menu.
• Make sure that the desired mode is selected.
For this explanation we’ll use Combination mode as an
example.
Using the PAGE+/– buttons to move between pages
• You can move between pages by pressing the PAGE+ or
PAGE– button.
Using the page menu to access different pages
The page menu shows a list of the pages and tabs within
each mode. Select the desired page and tab from this list.
1. Press the MENU button.
The page menu will appear.
The page where you were immediately before pressing
the PAGE button is indicated by a diamond-shaped
symbol to the left.
2. Press the PAGE+ button or the PAGE+ button to
select a page.
As an example here, select C-ZONE/DELAY.
3. Press the TABS (FUNCTION) button.
The “tabs of” (TABS OF) page will appear.
4. Press the PAGE+ button or the PAGE– button to
select a tab.
As an example here, select KEY ZONE.
5. Press the OK (MENU) button.
The C-ZONE/DELAY> KEY ZONE page will appear.
Note: If you select a page from the page menu (rather than
from the “tabs of” menu), the page for the previously-
selected tab will appear.
Using the MENU button + PAGE± buttons to move
between pages
• Hold down the MENU button and press the PAGE+
(PAGE–) button.
In Combination mode, this lets you move in units of
pages; e.g., COMBI ↔ C-INPUT/CTRL ↔ C-Tone ADJ
↔ ↔ C-TIMBRE ... etc. Each time, the page of the most
recently selected tab will be selected.
Using the EXIT button to move between pages
• Pressing this button will take you back to the main page
of the current mode. Each time you press the button,
you’ll move between pages in the following way.
The last selected (tab) page → the last selected (tab) page
of the PROG, COMBI, SEQ, or GLOBAL pages →
MAIN page (the BASIC page only for Global mode)
• When a dialog box is open, this button cancels the
settings that were made in the dialog box and closes the
dialog box, just like pressing the Cancel button.
• If a popup menu is open, pressing EXIT closes the menu.
Selecting a parameter and editing the value
1. Use the ◄►▲▼ cursor buttons to select the
parameter that you want to edit.
2. If you select an edit cell, the display will be
highlighted. Edit the value.
The way that the value will change depends on the type
of parameter or object. (see “Items in the display” on
page 7)
• The value in the edit cell can be edited by using the value
dial, the ENTER button, and the ▲▼ cursor buttons.
VALUE dial
Use this dial to edit the selected parameter’s value. This
control is convenient when you want to scroll through a very
long list of selections.
COMBI button: Combination mode
PROG button: Program mode
SEQ button: Sequencer mode
GLOBAL/MEDIA button: Global/Media mode

Introduction to the KROSS
12
ENTER button and ▲▼ cursor buttons
When you select a parameter and press the ENTER button, a
▲▼ symbol will appear beside the value ( →),
and you can use the ▲▼ cursor buttons to increment or
decrement the value in steps of one. When you’ve specified
the value, press the ENTER button once again to confirm it.
This method is convenient when you want to make small
changes.
Note: If you decide not to change the value, press the EXIT
button.
Using the keyboard to enter a note number or velocity
value
For parameters that specify a note number (such as G4 or
C#2) or a velocity value, pressing the ENTER button will
cause a ▲▼ symbol to appear beside the value (see above).
You can play a key to directly enter a note number or
velocity value. When you’ve specified the value, press the
ENTER button once again to confirm it.
ENTER button
If the parameter item is a toggle, option button, or check box,
press the ENTER button to switch the setting.
Other
CATEGORY dial, SELECT dial
Parameters indicated by (category select icon) can be
edited using the CATEGORY dial and SELECT dial to
change the category and program/combination number. The
dial’s LED will light to indicate the current category.
In Program mode you can select the program category and
number.
In Combination mode these dials have the following two
functions.
• Select the combination category and number.
• When the edit cell is a timbre program (highlighted), the
dials select the program category and number.
In Sequencer mode when the edit cell is a track program
(highlighted), the dials select the program category and
number.
Tempo input
TEMPO knob, TAP button
You can set the tempo by turning the TEMPO knob or by
repeatedly pressing the TAP button.
Compare/Undo function
Program, Combination mode
Use this when you wish to compare the edits you have made
to a program or combination’s sound with the un-edited
original (i.e., the sound that is written into memory).
While editing a program or combination, you can turn on the
Compare function (select the check mark) to recall the
settings that were last written to that program number or
combination number. When you turn off the Compare
function (remove the check mark), you will return to the
settings that you had previously been editing.
1. While editing, turn the Compare function on (select
the check mark).
To turn this on, press the FUNCTION button to access
the function list, use the ▼ (PAGE+) or ▲ (PAGE–)
button to select Compare, and press the OK (MENU)
button.
The sound that had been saved before you began editing
will be recalled.
2. When you turn off the Compare function (remove the
check mark), you will return to the sound that you
had previously been editing.
To turn it off, select the Compare function once again and
press the OK (MENU) button.
Note: If you edit the settings that were recalled by turning
Compare on (i.e., the saved settings), the check mark will be
cleared, and your previously edited settings will be lost.
Even if you turn Compare on again (select the check mark),
the previous settings will not return.
Sequencer mode
In Sequencer mode, you can use the Undo function to make
“before and after” comparisons immediately after using
realtime recording or step recording to record a song, or after
performing an edit on a track.
For example, this can be used effectively when realtime-
recording a MIDI track for a song.
1. Realtime-record a MIDI track. (Take 1)
2. Once again, realtime-record on the same track.
(Take 2)
3. If you turn on the Undo function (select the check
mark), take 1 will be recalled.
4. If you turn off the Undo function (clear the check
mark), take 2 will be recalled.
5. If at step 3 you once again realtime-record on the
same track (take 3), the Compare function will now be
referencing take 1.
6. If at step 4 you once again realtime-record on the
same track (take 3), the Compare function will be
referencing take 2.
In this way, the Undo function lets you recall the previous
recording or the previous state of event editing.
Note: If you edit while Undo is on (the check mark
selected), the check mark will be cleared. That musical data
now becomes the musical data that will be selected when
Undo is off.
Global mode
The Compare function is not available in Global mode.
Audio recorder
When using the audio recorder, you can use Undo to return
to a previously recorded state. You can step back through
multiple takes. You can also redo. In the AUDIO
RECORDER SETUP dialog box, press the UNDO (PAGE–)
button.

Basic Information Basic operations
13
Selecting and executing functions
The functions provide commands that are specific to each
page, such as Write (save) or Copy. The available functions
will depend on the selected page.
For example, the functions in Program mode let you write
(save) the settings, or let you perform convenient editing
procedures such as copying settings between oscillators or
effects, or a Sync function that lets you edit two EGs
together.
1. Press the FUNCTION button.
The function list will appear.
2. Use the ▼ (PAGE+) and ▲ (PAGE–) buttons to select
a function, and press the OK (MENU) button.
A dialog box for the selected function will appear.
Check-type commands will not display a dialog box; their
status will be switched, and the list will close.
• If you want to close the list without selecting a
command, press the CLOSE (FUNCTION) button once
again.
3. Use the ◄►▲▼ cursor buttons to select parameters
in the dialog box, and use the value dial, ENTER
button, and ▲▼ cursor buttons to enter the value.
You can use the CATEGORY dial and SELECT dial
when selecting a program or combination number in the
dialog box.
4. To execute, press the OK (MENU) button.
If you decide not to execute, press the CANCEL
(FUNCTION) button.
The dialog box will close.
Writing/saving
After editing, you should write or save your changes as
necessary.
For example if you’ve edited a program, your changes will
be lost if you select another program or turn off the power.
The same applies to a combination.
Settings that you edit in Global mode, songs and Favorites
will be remembered as long as the power is on, but your
changes will be lost when you turn off the power, unless you
write these changes into memory.
For more details on the Write procedure, see the following
pages.
• Programs →p.103
• Combinations →p.103
• Favorites →p.50
• Global settings (GLOBAL–G-USER SCALE) →p.104
• Drum kits →p.104
• User arpeggio pattern →p.104
• User template songs →PG p.140
• For details on writing to internal memory →p.103
Please see the following pages for more information about
saving.
• Saving a MIDI song →p.60
• Saving to SD card →p.102
Note: On the KROSS, the action of writing into internal
memory is called “Writing,” and the action of saving to an
SD card device is called “Saving.”
Assigning a name (renaming)
You can edit the name of an edited program, combination,
song, drum kit, or arpeggio pattern.
For additional details, please see “Editing names” on
page 105.

Introduction to the KROSS
14

15
Setup
Turning the power on/off
The KROSS can be powered either by an AC adapter or by
using batteries.
Connecting the AC adapter
1. Make sure that the power is turned off. Make sure
that nothing is shown on the display, and that the
LEDs are unlit.
2. Connect the DC plug of the included AC adapter to
the power supply jack (DC9V) on the KROSS’s rear
panel.
You must only use the included AC adapter. Using any
other AC adapter might cause malfunctions.
3. Connect the AC adapter to an AC outlet.
Be sure to use an AC outlet of the correct voltage for
your adapter.
4. Use the cord hook of the KROSS to fasten the AC
adapter cord so that it will not be unplugged
accidentally.
Turning the power on
1. Turn the KROSS’s VOLUME knob
all the way to the left so that the
volume is down.
If any external equipment, such as a
monitor amplifier is connected, lower
their volume as well and then turn off
their power.
2. On the rear panel of the KROSS, hold
down the power button until the power
turns on. Keep holding down the button
until the display lights up.
The display will show the model name and
software version.
With the factory settings, the auto power-off function of
the KROSS is enabled; immediately after you start up,
the following message will appear, indicating the time
until the power will turn off automatically.
If you disable the auto power-off function, this message
is not displayed. (see “Auto power-off function” on
page 16)
3. Turn on the power of the external equipment that’s
connected to the KROSS’s AUDIO OUTPUT L/
MONO and R jacks, such as a monitor amplifier.
4. Use the KROSS’s VOLUME knob and the volume
controls of your external equipment to set the volume
to a suitable level.
AC adapter
(Included)
Power button
Power supply jack (DC9V)
DC plug
Cable hook
to an AC outlet
1
2

Setup
16
Turning the power off
When you turn off the power, unsaved data will be lost.
Be sure to save any important data such as edited
sounds or global settings. (see page 13)
If the KROSS’s auto power-off function is enabled, its
power will automatically turn off if there has been no
user input for a certain length of time. Unsaved data will
be lost even if the power is turned off by the auto
power-off function.
1. Turn the KROSS’s VOLUME knob all the way to the
left so that the volume is lowered.
2. If external equipment such as a monitor amplifier is
connected, lower their volume and then turn off their
power before proceeding.
3. Hold down the power button of the KROSS to turn off
the power. Keep holding down the button until the
display turns off.
Never turn off the power while processing is in
progress. Turning off the power while the following
processes are in progress may damage the data in
internal memory or on the SD card.
• Writing data to internal memory (display indicates “Now
writing into internal memory”)
• Writing to an SD card (e.g., while saving in Media mode,
recording on the audio recorder, or during Export)
A small amount of electrical power is used even when
the power is off (STANDBY). If you won’t be using the
KROSS for an extended period, turn off the power and
unplug the power cord from the AC outlet. If you’re
using batteries, remove the batteries.
Auto power-off function
The KROSS has an auto power-off function that
automatically turns off the power when there is no user input
(*) for a certain length of time. With the factory settings, this
is set to four hours.
* Using the VOLUME knob is not considered to be user input.
When the power turns off, the settings you had been
editing will be lost. If you want to keep the edited
settings, you must save them first.
Changing the auto power-off setting
If you want to change the setting so that the power will not
turn off automatically, proceed as follows to disable the auto
power-off function.
1. Press the GLOBAL/MEDIA button to access the
GLOBAL page. (If it does not appear, press the EXIT
button.)
2. Press the PAGE+ (or PAGE–) button to access the
GLOBAL> PREF (Preferences) page.
3. Use the cursor ▼▲ buttons to select the Auto Power-
Off parameter.
4. Use the value dial to specify the time until the power
will turn of.
If you don’t want the auto power-off function to turn off
the power automatically, set this to Disabled.
5. Save the setting.
Press the FUNCTION button to access the function list.
Choose Write Global Setting. (If a different function is
selected, press the PAGE- button to select it.)
Press the OK (MENU) button. A confirmation message
will appear; press the OK (MENU) button once again.
The setting has now been saved.
Auto power-off warning message
When the specified length of time has elapsed without any
user input on the KROSS, a message will appear, warning
you that the auto power-off function is about to turn off the
power.
If you want to continue using the system, press the keyboard,
or a button. The Auto power-off function will be reset. If the
same specified length of time elapses with no user input, the
same message will appear again.
1
25a 5b
3
4
Auto power-off function

Turning the power on/off Using batteries
17
Using batteries
Batteries that can be used
Use six AA nickel-metal hydride batteries or alkaline
batteries. Zinc-carbon batteries cannot be used.
Note: Batteries are not included. You’ll need to obtain them
separately.
Do not mix new and old batteries, or batteries of
differing types. Mixing batteries in this way may cause
them to leak or burst.
Continuous operating time
Alkaline batteries will allow approximately four hours of
usage. Battery life will depend on the type of batteries and
the conditions of use.
Replacing the batteries
An indicator on the upper right side of the screen shows the
remaining battery capacity ( , , ). If you’re
using the AC adapter, this will indicate .
If is flashing, the batteries are almost exhausted.
Immediately save any important data, and either install
fresh batteries or switch to using the AC adapter.
If the batteries are exhausted, remove them
immediately. Leaving exhausted batteries installed may
cause malfunctions such as battery leakage. You should
also remove the batteries if you won’t be using the unit
for an extended period of time.
Note: If the batteries run low, you can plug in the AC
adapter and continue operation without having to power-off.
Turning the power on
1. Remove the battery compartment cover.
The battery compartment of the KROSS-61 is located on
the bottom panel.
When turning the unit upside down, place it on a
blanket or similar material to prevent damage to the
knobs and dials.
While pressing the
cover latch, pull it
upward and
remove it.
KROSS-88: While
pressing from above
the ▲ on the cover,
slide it away from
yourself and remove.
Note: The battery
compartment cover is
located on the left
side of the front
panel.
2. Install batteries.
When inserting the batteries, be sure to observe the
correct polarity (“+” and “–”). Place the “–” end of each
battery against the tip of the spring, and press it into
place.
KROSS-61
KROSS-88
3. Close the battery compartment cover.
Close the cover by reversing the steps you took to remove
it.
In order for the remaining battery amount to be
displayed correctly, you must set the Global/Media
mode GLOBAL> PREF page Battery Type setting to
specify the type of battery that you’re using.
Specifying the type of batteries you installed
After you’ve installed the batteries, turn on the power and
specify the type of batteries you’re using.
1. In the GLOBAL> PREF (Preferences) page, select the
Battery Type parameter.
Perform steps 1–3 of “Changing the auto power-off
setting” on page 16.
2. Press the ENTER button to switch the setting.
Alkaline batteries: Alkaline
Nickel-metal hydride batteries: Ni-MH
3. Save the setting.
Press the FUNCTION button, and in the function list
choose Write Global Setting. (If a different function is
selected, press the PAGE– button to select it.)
Press the OK (MENU) button. A confirmation message
will appear; press the OK (MENU) button once again.
The setting has now been saved.

Setup
18
Connections
Connections must be made with the power turned off.
Please be aware that careless usage may damage your speaker system or cause other malfunctions.
Audio connections
Connecting your output devices
The KROSS does not contain built-in speakers. In order to
hear the sound of your performance, you’ll need to connect
other audio equipment such as a monitor amplifier, a mixer,
a stereo set or headphones.
Connecting audio equipment
The KROSS’s audio output is designed to produce a
signal level that is higher than consumer audio
equipment such as CD players. For this reason,
performing at high a volume may damage your speakers
or equipment. Please use caution when adjusting the
volume.
1. Minimize the volume of all connected equipment, and
turn off the power.
2. Connect the KROSS’s OUTPUT L/MONO and R
jacks to the input jacks of your monitor amplifier or
mixer.
Note: If you connect only the L/MONO jack, the L and R
sound will be mixed for monaural output. In order to take
full advantage of the KROSS’s capabilities, we
recommend that you listen in stereo.
If you’re playing back through your stereo audio system
or a cassette-radio that has external input connectors,
connect the KROSS to the jacks that are marked LINE
IN, AUX IN, or external input. (You might need to obtain
the appropriate adapter plug or conversion cable.)
Connecting headphones
Using headphones at high volume for an extended time
may cause hearing damage. Please avoid excessively
high volume levels.
1. Connect the stereo mini-plug
of your headphones to the
KROSS’s Headphone jack.
2. Use the VOLUME knob to
adjust the headphone
volume.
The KROSS’s Headphone jack
will output the same signal as
the OUTPUT L/MONO and R
jacks.
The output from the OUTPUT jack is not turned off even
if headphones are connected to the Headphone jack.
Connecting your input devices
You can sing while applying the built-in effects of the
KROSS to your mic, or connect an audio player and perform
along with the playback.
You can also use the audio recorder to record the audio
input.
If you’re not using the MIC IN or LINE IN jacks, turn
the AUDIO IN button off (unlit).
Connecting a mic
1. Make sure that the AUDIO IN button is off (unlit).
2. Turn the VOLUME knob of the KROSS all the way to
the left, minimizing the volume.
3. Connect a dynamic mic to the MIC IN jack.
Note: This jack does not support condenser mics or other
mics that require phantom power or plug-in power. Such
types of mic must be connected via a mic amp.
4. Turn the AUDIO IN button on (lit) to enable the
input.
5. While vocalizing into the mic and playing the
keyboard of the KROSS, slowly turn the VOLUME
knob toward the right until both are at the
appropriate volume.
The volume of the mic may differ depending on the
effect settings of the program or combination that’s
selected.
Pedal connections etc. Connections to computersConnections to MIDI equipment
Insert an SD card
Connect output devices
Connect input devices
SD card slot
AUDIO OUTPUT
R, L/MONO
ASSIGNABLE
DAMPER, SWITCH, PEDAL
LINE IN, MIC INUSB BMIDI OUT, IN
AC adapter
(Included)
DC plug
to an
AC outlet
DS-1H EXP-2, XVP-10PS-1, PS-3
SD card
MIDI keyboard
MIDI IN MIDI OUT
MIDI cable
USB cable
Computer
Audio player, etc. Mic
Monitor Amplier, etc.
INPUT
Headphones

Connections Audio connections
19
Note: To adjust the mic volume, adjust settings in the
AUDIO IN -QUICK SETTING- dialog box. Please see
“Adjusting the audio input,” below.
Adjusting the audio input
1. Hold down the EXIT button and press the AUDIO IN
button.
The AUDIO IN -QUICK SETTING- dialog box will
appear.
Note: The Global setting (G-SET) dialog box is shown
above. These input settings are used by the entire
KROSS. (see “Global audio input settings (G-SET) and
individual settings”)
2. Use the ◄►▲▼ cursor buttons to set the Select
parameter to Line or Mic; then press the ENTER
button. Only the selected input is enabled.
3. Use the Gain to adjust the level of the external audio
signal. Use the ◄►▲▼ cursor buttons to move the
cursor to Gain, and adjust the volume of the input
signal. In general, adjust this so that the left and right
level meters move to approximately 70% of their full
scale. Make adjustments so that the sound of the
KROSS itself is appropriately balanced with the audio
input.
Note: If the input is overloaded, the level meter [LINE]
or [MIC] indicators will be highlighted.
4. To change the amount of effects, use Send1 and Send2
to adjust the amount of sound that is sent to the
effects.
Tip: Although it will depend on the settings of the
program or combination, Send2 typically applies reverb
and Send1 typically applies chorus. For more about
effect-related settings, please see “Effect settings for
audio input” on page 65.
5. To save the settings, press the WRITE G-SET
(PAGE+) button. A dialog box will appear; press the
OK (MENU) button to save the settings.
Note: The explanation above is the procedure for saving
Global settings (G-SET). (see “Global audio input
settings (G-SET) and individual settings”)
6. Press the DONE (MENU) button to return to the page
you were in prior to the dialog box.
Connecting a guitar
Connect your guitar to the MIC IN jack. Please see the
“Connecting a mic” section above.
Note: Most guitars and basses (i.e., equipped with passive
pickups that do not have a preamp) produce a low output
level that cannot be recorded at a satisfactory volume or
quality. Route such instruments through a preamp or effect
unit before connecting them to the KROSS. If the output of
the preamp or effect unit is too high, and you cannot set an
appropriate input level, adjust the output level of the preamp
or effect unit. If your instrument has active-type pickups
with a built-in preamp, simply connect it directly.
Connecting an audio player
An audio player or other stereo line input source can be
connected to the LINE IN jack.
1. Turn the VOLUME knob of the KROSS all the way to
the left, minimizing the volume.
2. Make sure that the AUDIO IN button is off (unlit).
3. Connect your audio player to the LINE IN jack.
4. Turn the AUDIO IN button on (lit) to enable the
input.
Note: By default, the MIC IN jack input is enabled;
change the setting to enable the LINE IN jack.
5. Hold down the EXIT button and press the AUDIO IN
button.
The AUDIO IN -QUICK SETTING- dialog box will
appear.
6. Note which input jack is enabled by the Select
parameter. The input jack where the option button is
on is enabled. To change the input, use the ◄►▲▼
cursor buttons to select Line, and press the ENTER
button to turn it on.
Note: It’s not possible to input audio via both the LINE
IN jack and MIC IN jack simultaneously.
7. Use the Gain to adjust the level of the external audio
signal. Also adjust the volume control of your audio
player to set the appropriate volume.
8. If necessary, save the setting as described in step 4 of
“Adjusting the audio input,” above.
Global audio input settings (G-SET) and individual
settings
The audio input of the KROSS is affected by settings that are
shared by the entire instrument (Global settings / G-SET)
and by individual settings that are made independently for
each program, combination, or MIDI song.
With the factory settings, the programs, combinations, and
MIDI songs are set to use G-SET by default. For some
sounds, individual settings have been made for the vocoder
sound or vocal effect.
Tip: Sounds with individual settings are stored in the
DRUM/SFX category.
Hold down the EXIT button and press the AUDIO IN
button; the AUDIO IN -QUICK SETTING- dialog box that
appears will differ depending on whether the program or
combination is using global settings (G-SET) or individual
settings. In the upper left, you’ll see either [G-SET] or
[PROG] (or [COMBI] or [SEQ]).
The global setting dialog box contains a WRITE G-SET
(PAGE+) button; by pressing this button you can save the
edited settings as global settings. For individual settings,
press the DONE (MENU) button to close the dialog box, and
use the appropriate Write function to save the settings. For

Setup
20
details on how to save, please see “Writing a Program or
Combination” on page 103.
Only in the case of input gain (Gain), the global setting
(G-SET) and the individual setting are shared. Use the
global setting (G-SET) to save the setting. Although
you can edit this in the AUDIO IN page or the QUICK
SETTING dialog box of each mode, you can’t save it as
an individual setting (PROG, COMBI, SEQ).
Global setting (G-SET)
Individual setting (PROG, COMBI, SEQ)
To create individual settings
In addition to using the AUDIO IN -QUICK SETTING-
dialog box, you can also adjust this setting in the INPUT/
CTRL> AUDIO IN page of each mode. For a program,
combination, or MIDI song that uses G-SET, the upper left
of the screen will show the G-SET indication selected. By
clearing this selection you can adjust individual settings.
Connecting foot controllers
If you connect an optional damper pedal, foot switch, or foot
pedal, you’ll be able to control the KROSS using your feet.
Connecting a damper pedal
When you press the damper pedal, the notes you’ve pressed
will be sustained so that they will continue even after you
take your hands off the keyboard. This is also called a
sustain pedal; it has the same function as the damper pedal of
an acoustic piano.
If the optional Korg DS-1H damper is connected, you’ll be
able to take advantage of the “half-damper” effect, where the
depth that you press the pedal will vary the amount of
damper that’s applied. If any other type of pedal is
connected, it will function as a damper switch.
In Combination or Sequencer mode, you can also select
settings so that the damper will be applied to some sounds
but not to other sounds.
1. Connect a Korg DS-1H damper pedal to the
DAMPER jack.
2. Set the polarity of the switch.
In the G-INPUT/CTRL> FOOT page, set the Damper
Polarity parameter.
If you’re using the DS-1H, choose the (–) KORG
Standard setting. With the factory settings, (–) KORG
Standard is selected. If the operation is inverted when you
use a foot switch other than the DS-1H, simply set the
polarity to the (+) setting.
Note: The half-damper sensitivity is adjusted to a standard
value when the KROSS is shipped from the factory. If the
half-damper pedal you’re using does not respond
appropriately, please adjust the sensitivity. (see page 176 of
the Parameter Guide)
Connecting a foot switch
This lets you use a simple foot switch, such as the Korg PS-1
or PS-3, as an assignable controller. The foot switch can
perform a wide variety of functions, such as:
• Selecting programs or favorites
• An assignable source for modulating sounds and effects
• Portamento on/off
• Sequencer start/stop or punch in/out
• Starting, pausing, and stopping audio recorder playback
or recording
• Tap Tempo
• Arpeggiator on/off
• Switch the Drum Track on/off
• Step sequencer RUN on/off
• Use various KROSS controls (modulation wheel, SW1/
SW2, etc.)
This button will always function in the same way regardless
of the Program, Combination, or Song you’ve selected. You
can assign the function in the Global/Media mode.
Using a foot switch to select Programs
You can select programs by using a foot switch connected to
the ASSIGNABLE SWITCH jack. By assigning the
appropriate function, you can increment or decrement the
program number in steps of one.
This lets you change Programs without using your hands–
which is great for quick Program changes in live
performance situations.
There are two ways of doing this: by assigning the foot
switch to Program Up/Down, or to Value Inc/Dec. Each of
these is suited to a particular application, as described below.
• Program Up/Down: When performing with the usual
MAIN page or the favorites list open
• VALUE Inc/Dec: When performing with the sound
select list open
Assigning the foot switch to Program Up/Down
Assigning the foot switch to Program Up or Program Down
lets you directly control Program changes from the foot
switch. For most situations, this is the more straightforward
method.
To set this up:
1. Connect a foot switch to the rear-panel
ASSIGNABLE SWITCH input.
Use an optional PS-1 pedal switch.

Connections Using an SD card
21
2. Access the G-INPUT/CTRL> FOOT page.
Proceed as follows.
Press the GLOBAL/MEDIA button to enter mode.
Press the MENU button to access the function list. Use
the ▼ (PAGE+) and ▲ (PAGE–) buttons to select G-
INPUT/CTRL, and press the OK (MENU) button.
Use the ▼ (PAGE+) and ▲ (PAGE–) buttons to select
the G-INPUT/CTRL> Foot page, and press the OK
(MENU) button.
3. Set “Foot Switch Assign” to either Program Up or
Program Down.
If you choose Program Up, the next program number up
will be selected each time you press the foot switch.
If you choose Program Down, the next program number
down will be selected each time you press the foot
switch.
Use the cursor ▲▼ buttons to select Foot Switch Assign.
Press the ENTER button to access the list, and use the
cursor ▲▼ buttons to select Program Up or Program
Down. Press the ENTER button to confirm your choice.
4. Set the “Foot Switch Polarity” to match the polarity of
the pedal you’ve connected.
If you’ve connected the optional PS-1 or PS-3 pedal,
choose (–) KORG Standard. Use the cursor ▼ button to
select the parameter, and press the ENTER button. The
setting will alternate on/off each time you press the
button.
Now, the foot switch will step through the Programs, one
by one.
5. If you want to preserve this setting even when the
power is turned off, be sure to Write the data. (see
page 104)
6. Press the PROG button to enter PROG> MAIN, and
press the foot switch to change the Program.
Note: This setting also works in the same way for selecting
combinations or favorites.
Note: With the Program Up/Down method, you can’t switch
programs while the sound select list is open. Use the method
explained below in “Assigning the foot switch to Value Inc/
Dec”.
Assigning the foot switch to Value Inc/Dec
This lets you use the Assignable Foot Switch to duplicate the
functions of the front-panel cursor ▲▼ buttons.
This method is convenient if you want to open the Sound
select list and switch programs while viewing the program or
combination menu.
1. Follow steps 1–2 under “Assigning the foot switch to
Program Up/Down,” above.
2. At the top of the page, set the Foot Switch Assign
parameter to Value Inc (or Value Dec).
3. Now, the foot switch will act just like you’re pressing
the front-panel cursor ▲▼ buttons.
Note: The foot switch will work like this for the entire
KROSS–not just when the Sound select list is open.
Connecting a foot pedal
If you connect an optional EXP-2 foot controller or XVP-10
expression/volume pedal to the ASSIGNABLE PEDAL
jack, you can use it to apply modulation to sounds or effects,
or to adjust the overall volume.
This pedal will always function in the same way regardless
of the Program, Combination, or Song you’ve selected. You
can assign the function in the Global/Media mode.
Like the Assignable Foot Switch, described above, the Foot
Pedal can be used for many different functions, including:
• Master Volume
• Channel Volume, Pan, or Expression
• Assignable sound modulation, as several different AMS
or Dmod sources
• Effects Send level control
• Use various KROSS controls (Modulation wheel, etc.)
1. Connect an optional XVP-10 or EXP-2 to the
ASSIGNABLE PEDAL jacks.
2. Use the Foot Pedal Assign parameter (G-INPUT/
CTRL> FOOT page) to specify the function that will
be controlled by the foot pedal.
Adjust settings as explained in “Assigning the foot switch
to Program Up/Down”.
Using an SD card
You can use an SD card to save or load programs,
combinations, and song data, and also for audio recording.
Types of SD card you can use
SD card specifications
SD memory cards up to 2GB and SDHC memory cards up to
32GB are supported.
SDXC memory cards are not supported.
MS-DOS format FAT16 or FAT32 are supported.
Media is not included. You will need to purchase it
separately.
Formatting media
Some consumer electronics products that use SD cards
utilize their own proprietary format method. Before using an
SD card with the KROSS, you must format it on the
KROSS. (see page 108)
Inserting/removing an SD card
Inserting an SD card
• Insert an SD card in the SD card slot.
With the card label facing upward, insert the connector
end of the card into the SD card slot and press it in until
you hear a click.

Setup
22
Make sure that the card is oriented correctly when you
insert it. Forcing it in the wrong direction may damage
the slot or the card, and the data may be lost.
Removing an SD card
Never remove the SD card from the slot while loading,
saving, or formatting is in progress, or while the audio
recorder is working.
• Press the card inward; you will hear a click, and the card
will partially pop out, allowing you to pull it completely out.
Please see the owner’s manual included with your card,
and observe the guidelines for handling and use.
About the write protect setting of an SD card
SD cards have a write protect switch that prevents the data
from being overwritten accidentally and lost. If a card is
protected, you can’t save or delete data on it, use it to record
with the audio recorder, or format the card.
If you need to perform these procedures, you must first set
the switch to its original position.
Connecting the KROSS to a computer
USB connection
The KROSS provides both MIDI and USB connectors as
standard equipment. By connecting the KROSS to your
computer via USB, you can use it as a controller and MIDI
sound module for your DAW software with single cable
convenience; and with out the need for a MIDI interface.
By using the dedicated editor, you can edit some of the
parameters of the KROSS from your computer as though it
were a software plug-in.
Note: The USB connector of the KROSS is only able to
transmit and receive MIDI data.
Before you connect the KROSS to your computer via
USB, you must install the KORG USB-MIDI driver on
your computer.
About the software
The latest version of the KORG USB-MIDI driver and the
KROSS Editor/Plug-in Editor can be downloaded from the
Korg website. (http://www.korg.co.jp/English/Distributors/
or http://www.korg.com/)
Connecting via the MIDI connectors
You can connect the KROSS to your computer via MIDI by
using a commercially available MIDI interface.
Note: For more about MIDI interfaces, please see the
owner’s manual of the MIDI interface that you’re using.
Some USB-MIDI interfaces may be unable to transmit
or receive the KROSS’s MIDI exclusive messages.
Connecting MIDI devices
By connecting the KROSS’s MIDI connectors to an external
MIDI device you can transfer sound settings and
performance data such as note messages between your
external MIDI device and the KROSS.
About MIDI
MIDI stands for Musical Instrument Digital Interface, and is
a world-wide standard for exchanging various types of
musical data between electronic musical instruments and
computers. When MIDI cables are used to connect two or
more MIDI devices, performance data can be exchanged
between the devices, even if they were made by different
manufacturers.
Controlling an external MIDI tone generator
from KROSS
If you want to use the KROSS’s keyboard, chord trigger
switches and other controllers, sequencer, and arpeggiator to
play or control an external MIDI sound module, use a MIDI
cable to connect the KROSS’s MIDI OUT connector to the
MIDI IN connector of your external MIDI sound module.
Controlling KROSS’s tone generator from an
external MIDI device
When you wish to play or control the KROSS’s tone
generator from an external MIDI keyboard or sequencer etc.,
use a MIDI cable to connect the MIDI OUT connector of the
external MIDI device to the MIDI IN connector of KROSS.
Controlling two or more external MIDI tone
generators from the KROSS
You can also use a MIDI patch bay to control multiple MIDI
devices.
SD card slot
SD card
KROSS
MIDI IN
MIDI OUT
MIDI keyboard
KROSS
MIDI IN MIDI OUT
MIDI keyboard
MIDI IN
MIDI OUT
MIDI IN
MIDI OUT
MIDI keyboard
MIDI tone generator
MIDI
patch bay
MIDI IN
MIDI OUT
KROSS

23
Playing and editing Programs
About the KROSS’s Programs
Programs are the basic sounds of the KROSS; you can play
and edit them in Program mode.
You can play them by themselves, layer them together in
Combinations, or play a different Program on each of the 16
MIDI tracks, either from the internal sequencer or from
external computer-based sequencers.
This section of the manual takes a quick look at playing
Programs, including tours of the front-panel controllers and
basic editing techniques.
Playing Programs
Selecting Programs
1. Press the PROG button. (LED lit)
You’ll enter Program mode.
Access the PROG> MAIN page. The upper line of the
display shows the page that you’re on. If a different page
is shown, press the EXIT button several times to access
the PROG MAIN page.
Tip: In the PROG> MAIN page, you can also select
programs by using the cursor buttons Up/Down or the
value dial.
2. Turn the CATEGORY dial to select the category of
program that you want to play.
The sound select list will appear.
Tip: The sound select list will also appear when you press
the ENTER button.
You can also use the cursor buttons ◄► to switch
categories.
3. Turn the SELECT dial to select the program that you
want to play.
Play the keyboard to hear the sound.
Tip: You can also select programs by using the cursor
buttons ▲▼ or the value dial.
4. To return to the MAIN page, press the MENU button
or the ENTER button to close the menu.
When you press the FUNCTION button or the EXIT
button, your selection will be discarded and you’ll return
to the program where you were before opening the list.
Other ways to select programs
In addition to using the controls on the KROSS’s front panel,
you can select programs in the following ways.
• Using a connected foot switch (see page 20)
• Receiving a MIDI program change (from an external
MIDI sequencer or MIDI controller)
• Selecting a program that you’ve registered in Favorites
(see page 49)
Program categories and numbers
The sounds of the KROSS are organized by type into
categories; within each category, an index number is
assigned to each sound. All programs are also assigned a
bank and program number that are used to recall that
program via MIDI.
Note: Depending on the bank, there are limitations on where
a program can be saved. For details, please see “Bank
numbers and conditions for saving” on page 102.
Category and index number
1
2 3
2
4
3
2
,
4
3
Mode, page name Tempo Power supplyTabs
Category icon
(Bank USER icon) Program name
SW control information
Category type: Program number (bank number)
Category Index number (bank number) Type of sounds
PIANO 000(A000)...043 (A043)
044 (G001)...053 (g2-001) Acoustic piano
E.PIANO 000 (A044)...044 (A088)
045 (G005)...059 (g4-006) E.P., clavi/harpsichord
ORGAN 000 (A089)...046 (B007)
047 (G017)...062 (g3-017) Organ, accordion
BELL 000 (B008)...034 (B042)
035 (G010)...049 (g2-015) Bell, mallet
STRINGS 000 (B043)...051 (B094)
052 (G041)...076 (g2-049) Strings, vocal
BRASS 000 (B095)...048 (C015)
049 (G023)...081 (g2-058) Brass, woodwind, reed

Playing and editing Programs
24
Index number
With the factory settings, the 512 preload programs of banks
A–D, the 256 GM2 preset programs of the GM banks (GM–
g(d)), and the 9 GM2 preset drum programs are organized
into the PIANO–DRUM/SFX categories. Within each
category, the programs are assigned an index number
starting with 000.
The 128 initialized programs of bank U (USER) are assigned
to the USER category.
Category
Program sounds are organized into the 12 categories listed in
the table above. A program category icon is shown in the
upper left of the display. The [USER] category icon is shown
to the left of the PIANO–DRUM/SFX icon.
Bank number
The bank number indication shows the number used for
MIDI transmission and reception. Since the conditions for
saving will differ depending on the bank, this provides a
helpful guide. For more about banks, please see “Bank
numbers and conditions for saving” on page 102.
For the programs in banks GM–g(d), a [GM] icon is shown
at the left of the PIANO–DRUM/IFX icon mentioned earlier.
For details on programs, please see the separate “Voice
Name List.”
SW (Switch assignment) information
In the PROG> MAIN page you can see the following
information above the selected program.
SW1, SW2: Indicate the functions that are assigned to the
SW1 and SW2 buttons.
Using Controllers
In addition to using the keyboard, the KROSS lets you
control the sound by using the pitch bend wheel, modulation
wheel, SW1 and SW2 buttons, damper pedal, and foot
switch or foot pedal.
These controls let you modify the tone, pitch, volume,
effects, etc. in realtime as you play.
• Pitch bend wheel, modulation wheel, SW1, SW2 buttons
→ p.1
• Damper pedal, foot switch/pedal → p.20
• TEMPO knob, TAP button → p.5
Performing with the arpeggiator,
drum track or step sequencer
Based on the note data that it receives from the keyboard or
from the MIDI IN connector, the arpeggiator can generate a
wide range of phrases and patterns including arpeggios,
guitar or keyboard backing riffs, bass phrases, or drum
patterns. For more about the arpeggiator, please see page 67.
The Drum Track is a function that plays drum patterns in a
variety of styles. For more about the Drum Track, please see
page 77.
The step sequencer is a function that lets you create and play
drum patterns in a way that’s similar to the Drum Track.
While the Drum Track lets you select preset patterns, the
step sequencer lets you create patterns from scratch. You can
create and play drum patterns by turning on/off buttons 1–
16, which are located to the right side of the front panel. For
more about the step sequencer, please see page 81.
The Drum Track and the step sequencer each produce sound
using a drum program that is separate from the program that
you play on the keyboard. You can play a program along
with an accompaniment provided by the Drum Track and the
step sequencer.
Arpeggiated phrases, the Drum Track, and the step
sequencer pattern can all be synchronized, and you can also
play along with them.
SYNTH LEAD 000 (C016)...048 (C064)
049 (G063)...069 (g3-082) Lead synth
SYNTH PAD 000 (C065)...039 (C104)
040 (G089)...053 (g2-103) Pad/motion synth
GUITAR 000 (C105)...035 (D012)
036 (G016)...071 (g3-029) Acoustic/electric guitar
BASS 000 (D013)...043 (D056)
044 (G033)...060 (g4-039)
Electric/acoustic/synth
bass
DRUM/SFX 000 (D057)...070 (D127)
071 (G048)...133 (gd-057)
Drums & percussion,
hits, SFX, vocoder, etc.
USER 000...127 (U000...U127)
Sounds saved in the
User category
(With the factory
settings, contains
initialized programs)
Category Index number (bank number) Type of sounds

Quick Layer/Split function Quick Layer
25
Quick Layer/Split function
Quick Layer is a function that makes it easy to set up a layer,
letting you play two sounds that are layered together. You
can also adjust the volume balance.
Quick Split is a function that lets you make split settings so
that you can play different sounds on the left and right
regions of the keyboard. You can select each of the two
programs, and adjust their volume and octave.
Note: The sound you create will be saved as a combination.
Note: This function makes layer or split settings that
combine two program sounds. Since Combination mode lets
you use up to 16 programs to create complex layers and
splits, you can use Combination mode to make more detailed
edits to the layer or split sound that you created here.
Quick Layer
Quick Split
LAYER button, SPLIT button
The Quick Layer/Split function lets you adjust settings by
pressing the front panel LAYER button or SPLIT button.
Note: This function is available if Program mode is selected.
It is not available in Combination mode.
Note: It is not available when selecting favorites.
Quick Layer
A typical example of using layers is a sound that layers
strings with piano or electric piano. As an example, here’s
how to create this sound.
1. Press the PROG button to select Program mode.
2. Select one of the two sounds (piano) that you want to
layer.
Turn the CATEGORY dial to select PIANO, and then
turn the SELECT dial to select the piano program that
you want to use.
Press the OK (MENU) button or the ENTER button. (see
“Selecting Programs” on page 23)
3. Press the LAYER button. (The button blinks.)
The QUICK LAYER dialog box will appear. Play the
keyboard, and you’ll hear the layer sound.
4. Select the other program (strings) that will be layered
with the program you selected in step 2; then specify
its volume and pitch.
• Program:
Select the program. If you used the CATEGORY dial and
the SELECT dial, press the MENU button to close the
list.
(Default setting: category STRINGS, index number 000)
• Volume:
Adjust the volume (0–127) of the program you selected
above for the Program to be layered. (Default setting 127)
• Octave:
Adjust the pitch of the program you selected above for
the Program to be layered, in one-octave steps (–2, –1, 0,
+1, +2). (Default setting 0)
• Use ARP:
This check box copies the arpeggiator settings of the
program you selected above in the Program field.
(Default setting: not selected)
Note: You can’t change the settings of the first program
(piano).
Note: The next time you open this dialog box, the last-
specified settings will be selected as the default.
5. When you’re finished, press the WRITE (MENU)
button.
The save dialog box will appear.
6. Specify the combination name, the category, and the
save-destination.
• Combination name:
If you want to edit the name, select the combination name
and press the ENTER button. Enter a name in the text
window. (see page 105)
By default, this will show the first 11 characters of the
two program names joined. The two program names will
be separated by “+” for Quick Layer, or by “\” for Quick
Split.
• Category:
Specify the combination category. By default, the
category of the first program will be specified.
• WRITE To:
Specify the save-destination. You can only select the
U (USER) combination bank. By default, an ascending
number starting at U000 will be selected.
7. Press the OK (MENU) button to save your
combination.
The COMBI button will light up, you’ll be in
Combination mode, and the combination that you saved
will be selected.
If you decide not to save the combination, press the
CANCEL (FUNCTION) button. The dialog box will
close, ending the procedure. You will return to the state of
step 2, with that program selected.
Pressing the blinking LAYER button will also close the
dialog box and end the procedure. You can press the
LAYER button again to reproduce the settings of step 4.
Piano
Strings
Split point
Piano
Bass

Playing and editing Programs
26
Quick Split
A typical example of a split is when you play a piano or
electric piano with your right hand (in the upper region) and
a bass sound with your left hand (in the lower region). As an
example, here’s how to create this sound.
1. In Program mode, select a piano program.
Please see steps 1–2 of the “Quick Layer” section on
page 25.
Note: The procedure will be smoother if you first select
the sound that you want to play in the upper region of the
keyboard.
2. Press the SPLIT button. (The button blinks.)
The QUICK SPLIT dialog box will appear. Play the
keyboard, and you’ll hear the split sound.
3. Select the other program (bass) that will be split with
the program you selected in step 2; then specify its
volume and pitch.
• Program:
Select the other program. If you used the CATEGORY
dial and the SELECT dial, press the MENU button to
close the list.
(Default setting: category BASS, index number 000)
• Split Point:
Specify the point at which the two programs will be
divided. When you play the keyboard, you’ll hear the
bass in the lower region and the piano in the upper region
(including C4). (Default setting C4)
Note: You can use the keyboard to specify the split point.
Select this parameter, and press the ENTER button so that
the ▲▼ symbols are shown beside the value. Press a key
on the keyboard to enter the note number. Press the
ENTER button once again to confirm the setting.
• Lower/Upper:
If you select this parameter and press the ENTER button,
the two sounds will be exchanged. (Default setting:
Lower)
• Volume:
• Octave:
• Use ARP:
Please see step 4 of the “Quick Layer” section on
page 25.
Note: You can’t change the settings of the first program.
Note: The next time you open this dialog box, the last-
specified settings will be selected as the default.
4. When you’ve finished adjusting settings, press the
WRITE (MENU) button to open the dialog box,
adjust the appropriate settings, and save them.
Please see steps 6 and 7 of “Quick Layer” on page 25.
Combination settings made by Quick
Layer/Split
When you use the Quick Layer or Quick Split function, the
effects, Drum Track, and step sequencer will be assigned to
the combination as follows.
The program that had been selected prior to pressing
the LAYER or SPLIT button
Program: copied to T01
Drum Track: copied to T10
Step sequencer: copied to T16
Arpeggiator: copied to Arp A
IFX1, IFX2, IFX5: copied to IFX1, IFX2, and IFX5
However, depending on the effect types and routing settings,
some effects will not be copied.
MFX1, MFX2: copied to MFX1 and MFX2
The program that was subsequently selected for
layer/split
Program: copied to T02
Drum Track: not copied
Step sequencer: not copied
Arpeggiator: if Use ARP is selected, copied to Arp B
IFX1, IFX2: copied to IFX3 and IFX4
However, depending on the effect types and routing settings,
some effects will not be copied.
MFX1, MFX2: not copied

Easy program editing Using the Tone Adjust and EG Adjust functions
27
Easy program editing
Using the Tone Adjust and EG Adjust
functions
The fastest way to create the sound you need is to find a
preload program that’s close to what you want, and then
modify its settings to your taste.
On the PROG> TONE page you can edit the sound’s most
important parameters, such as cutoff frequency, resonance,
attack time, and release time.
1. Access the PROG> TONE page.
Press the PROG button to access the Program mode
PROG MAIN page. (If it does not appear, press the EXIT
button several times.)
2. Use the cursor buttons ◄►▲▼ to select the
parameter that you want to edit.
3. Use the VALUE dial etc. to edit the value.
Tone Adjust controls
Note: When the Tone Adjust controls are at +00, the
program parameters will have their original values.
Cutoff
This adjusts the filter’s cutoff frequency. Adjusting the
cutoff frequency will modify the brightness of the sound.
Resonance
This adjusts the filter’s resonance level.
Adjusting the filter resonance level will boost the sound in
the region of the frequency, giving a distinctive character to
the sound.
EG Intensity
This adjusts the filter EG intensity (the depth of how the EG
affects the filter). Normally, increasingly negative values
(“–” settings) will make the filter EG have a shallower
effect, and increasingly positive values (“+” settings) will
make it have a deeper effect. Since the filter EG operates
relative to the filter cutoff frequency, the tonal change
produced by the filter will be affected both by Cutoff and by
EG Intensity.
Vel. Intensity
Adjusts the velocity intensity for the amp level.
With a setting of –99, velocity will no longer produce any
change at all. A setting of +99 will produce maximum
change in the same direction (positive or negative) as for the
original program.
EG Adjust controls
Note: With an adjustment of +00, the value of the program
parameters will be unchanged.
Attack
Adjusts the EG attack times of the filter and amp
simultaneously. This sets the time from note-on until the
attack level is reached. Increasingly negative values (“–”
settings) will shorten the attack time, and increasingly
positive values (“+” settings) will lengthen it.
Decay
Adjusts the EG decay times of the filter and amp
simultaneously. This sets the time from when the attack level
is reached until the break level is reached. Increasingly
negative values (“–” settings) will shorten the decay time,
and increasingly positive values (“+” settings) will lengthen
it.
Sustain
Adjusts the EG sustain level that follows the decay/slope
time, for both the filter and amp simultaneously. This
specifies the level that is reached after the decay time has
elapsed, and is held until note-off. Increasingly negative
values (“–” settings) will lower the sustain level, and
increasingly positive values (“+” settings) will raise it.
Release
Adjusts the EG release times of the filter and amp
simultaneously. This specifies the time from note-off until
the sound disappears. Normally, negative settings will
shorten the release time, and positive settings will lengthen it.
EG Adjust: Time-varying change
in volume and brightness
Tone Adjust (Amp):
Volume change
produced by your
keyboard dynamics
Tone Adjust (Filter):
Brightness of the
sound
In the case of a Low Pass Filter
Frequency
HighLow
Level
Cutoff
Resonance
Level
Time
0
Attack
Time
Sustain
Level
Release
Time
Decay
Time
Level
note-on note-o
Time

Playing and editing Programs
28
Saving your edits
Internally, one controller modifies several parameters.
Saving the program does not save the values of these
controllers; it saves the edited state of the various
parameters.
When the program has been written, the previously edited
values will become the “new” reference values, meaning that
the saved sound will be reproduced when these controllers
are at +00.
Adjusting the volume balance
The sound of a program consists of up to two “oscillators”
that are played mainly from the keyboard, one “Drum
Track” that automatically plays a rhythm section, and one
“step sequencer.”
The volumes of the oscillators and the drum track can be
adjusted in the PROG> MIXER page.
Note: There’s also a “mute function” which individually
silences these, and a “solo function” which mutes all sounds
other than the specified one.
1. Access the PROG> MIXER page.
2. Use the cursor buttons ◄►▲▼ to select the “Vol”
parameters of oscillator 1 or 2, the Drum Track, and
the step sequencer, and adjust their volume.
Note: For single-oscillator programs, oscillator 2 will not
be available for editing.
Note: If the Hold Balance function is selected, changing
any of the volume values will simultaneously affect the other
volume values as well. The overall volume balance will be
preserved. This is convenient when you want to adjust the
overall volume.
Mute
• Select Play/Mute for oscillator 1 or 2, the Drum Track,
or the step sequencer, and press the ENTER button to
change the setting.
Solo
• Select the Solo Setting function and press the OK
(MENU) button to access the dialog box.
Use the cursor buttons ◄►▲▼ to select the item that
you want to solo, and press the ENTER button to turn
solo on/off.
Pressing the CLEAR (PAGE–) button will turn off solo
for all items.
If Exclusive Mode is on, only one item at a time will be
soloed.
To return to the PROG> MIXER page, press the DONE
(MENU) button.
Comparing the unedited sound
Using COMPARE
When you’re in the process of editing a sound, pressing the
COMPARE button will recall the last saved version of the
sound, as it was before you started editing.
For details, please see “Compare/Undo function” on
page 12.
Saving your edits
After you’ve edited a program, you must save it if you want
to keep the changes you’ve made. If you re-select the
program or turn off the power after editing, your edits will be
lost.
For details, please see “Writing a Program or Combination”
on page 103.
You can also save programs on an SD card as PCG files. For
additional details, please see “Saving to SD card” on
page 106.

Detailed Editing with Programs Before you start editing
29
Detailed Editing with Programs
You can create original sounds by editing a preloaded
program or by editing an initialized program.
For details, please see “Saving your edits” on page 28.
Before you start editing
The three elements of sound: pitch, tone,
and volume
Sound is made up of three basic elements: pitch, tone, and
volume.
The KROSS provides “pitch,” “filter,” and “amp
(amplifier)” sections that allow you to control these
elements.
The “pitch” section modifies the pitch, the “filter” section
modifies the tone, and the “amp” section modifies the
volume.
Pitch settings are made in the P-PITCH and P-PITCH EG
pages; filter settings are made in the P-FILTER and P-
FILTER EG pages; amp settings are made in the P-AMP and
P-AMP EG pages.
EG, LFO, AMS, and controllers
In addition to the three elements listed above, a sound can
vary according to the passage of time, the pitch range in
which it’s played, or by performance expressions.
Such aspects can be controlled by modulators and
controllers such as the EG (envelope generator), LFO (low
frequency oscillator), and the modulation wheel. These
modulators and controllers can apply changes to the basic
program.
Take a look at the illustration below called “Program
structure.” Notice that the signal flow is in the order of
Oscillator/Pitch, Filter, Amp. You can see how the EGs and
LFOs affect each section.
As shown in the illustration, each program consists of
sections such as OSC 1/2, effects, and the arpeggiator.
OSC (oscillator) 1/2
The OSC (oscillator) generates the waveform that is the
basis of the sound. On the KROSS, the oscillator consists of
multiple sampled sounds, such as a multisample or a drum
kit (drumsamples).
The KROSS provides two oscillators; OSC1 and OSC2. You
can create more complex programs by combining these.
The OSC, which is the basis of the sound, can be controlled
by modulating its pitch, filter, amp, EG, and LFO to change
the sound in a wide range of ways.
Note: Pitch EG is shared by OSC1 and OSC2.
Effects
As effects, you can use five insert effects, and two master
effects.
The output of OSC 1/2 is sent to these effect processors. By
choosing the desired effect for each processor and editing its
parameters, you can apply a wide range of effects such as
modulation, distortion, and reverberation.
Arpeggiator
A program can use one arpeggiator. You can select an
arpeggio pattern, specify the range that the pattern will be
developed within, and specify the range of notes or
velocities that will trigger the arpeggiator.
Drum Track and step sequencer
While the arpeggiator plays the main program, separate
drum programs are provided for the Drum Track and the step
sequencer.
The Drum Track lets you select a drum program and pattern,
and specify how it will be triggered.
The step sequencer lets you select the instrument that the
drum program will use, and lets you specify a pattern by
using buttons 1–16.
OSC1 Basic
Amp
Pitch EG
Filter EG Amp EG
OSC1 LFO1
OSC 1
OSC 2
Filter Mod
Filter LFO Mod
OSC1 Pitch
OSC1 LFO2
Amp Mod
OUTPUT
L/MONO, R
Master
Eect
1, 2
Insert
Eect
1…5
Oscillator / Pitch Filter Amplier Eects
Filter (A/B)
OSC1, 2
Insert Eects
Master Eects
FX Control Bus
Routing
Common LFO
Tone Adjust Drum Track Step Sequencer Arpeggiator
Program structure

Playing and editing Programs
30
An overview of the edit pages
In order to do detailed editing, you’ll need to access the edit pages in the display.
The preceding section “Easy program editing” on page 27 explained how to use the PROG> TONE page to do simple editing.
For more detailed editing, you’ll use the P-BASIC and following edit pages.
For details on how to access each mode and page, please see
“Basic operations” on page 11.
Switching the screen between oscillator 1
and 2
To edit parameters such as the pitch, filter, or amp of
oscillator 1 or oscillator 2, use the cursor buttons to select
OSC on the upper left, and use the ENTER button or the
VALUE dial to select the oscillator that you want to edit.
Page Tabs Main content
PROG
MAIN Select and play programs
TONE Easy sound editing
MIXER
OSC1, 2, Drum Track, and step
sequencer volume adjustment and
mute settings
ARP Simple arpeggiator editing
P-INPUT/
CTRL
AUDIO IN External audio input settings
CONTROLLERS SW1 and 2 function settings and tempo
setting
P-BASIC
VOICE Basic program settings, such as
Oscillator mode
NOTE-ON Key zone, and timing settings following
note-on
SCALE Scale settings
P-OSC MS1...MS4 Multisample and drum kit settings
VEL Oscillator velocity zone settings
P-PITCH
BASIC Oscillator 1 and 2 pitch settings
MOD Pitch modulation settings
PORTA Portamento settings
P-PITCH
EG
ENVELOPE Pitch EG settings
L-MOD Pitch EG level modulation settings
T-MOD Pitch EG time modulation settings
P-FILTER
BASIC Oscillator 1 and 2 filter settings
MOD Filter modulation settings
EG-I Filter EG intensity settings
LFO-I Filter LFO intensity settings
KTRK Filter keyboard tracking settings
P-FILTER
EG
ENVELOPE Oscillator 1 and 2 filter EG settings
L-MOD Filter EG level modulation settings
T-MOD Filter EG time modulation settings
P-AMP
BASIC Oscillator 1 and 2 amp (volume) and
pan settings
MOD Amp modulation settings
KEYTRK Amp keyboard tracking settings
P-AMP EG
ENVELOPE Oscillator 1 and 2 amp EG settings
L-MOD Amp EG level modulation settings
T-MOD Amp EG time modulation settings
P-OSC
LFO
1. WAV Oscillator 1 and 2 LFO1 waveform
settings
1. FRQ LFO1 frequency and modulation
settings
2. WAV Oscillator 1 and 2 LFO2 waveform
settings
2. FRQ LFO2 frequency and modulation
settings
P-CMN
LFO/KT
LFO.W Common LFO waveform settings
LFO.F Common LFO frequency and
modulation settings
KT.1 Common keyboard tracking 1 settings
KT.2 Common keyboard tracking 2 settings
P-AMS
MIXER
1 Oscillator 1 and 2 AMS mixer 1 settings
2 Oscillator 1 and 2 AMS mixer 2 settings
P-ARP SETUP Arpeggiator settings
SCAN ZONE Arpeggiator trigger region settings
P-DRUM
TRACK
PAT TERN Drum Track pattern selection and
trigger region settings
PROGRAM Drum Track program selection
P-STEP
SEQ
BASIC Step sequencer program selection and
length settings
EDIT Step on/off entry
INST Instrument settings
MOD Step sequencer effects such as accent
and swing
MIX Drum program selection
P-FX
ROUTING
BUS Oscillator 1 and 2 insert effect bus
settings
SEND Oscillator 1 and 2 master effect send
level settings
IFX Insert effect type selection and chain
settings
MIXER Post-insert effect routing settings
P-IFX
IFX1
Insert effect 1–5 settings
IFX2
IFX3
IFX4
IFX5
P-MFX
SETUP Master effect type selection and chain
settings
MFX1 Master effect 1 and 2 settings
MFX2
Page Tabs Main content

Detailed Editing with Programs Basic oscillator settings
31
Basic oscillator settings
Here is where you can specify the type of program, select the
basic waveform (multisample or drum kit), and specify
whether it will play polyphonically or monophonically
(poly/mono).
Program type setting
(single, double, drum kit)
Here is where you can specify the program type.
Broadly speaking, the program type will be either “a
program that uses a multisample” or “a program that uses a
drum kit.” (see “Multisamples and Drum Kits,” below)
This choice is made by the PROG> VOICE “OSC Oscillator
Mode” setting, which specifies which type the oscillators
will use.
• Multisample: Single, Double
• Drum kit: Drums
Single (single program) uses one oscillator, and Double
(double program) uses two oscillators.
Drums (drum program) is similar to a single program, but
uses a drum kit (created in Global mode) instead of a
multisample.
Polyphony
Polyphony is the number of notes that can be played
simultaneously, such as in a chord. The polyphony depends
on the program type.
Note:
• Double Programs use twice as many voices as Single
Programs.
• Stereo Multisamples use twice as many voices as Mono
Multisamples.
• If using velocity crossfade switching, the multisample
will use twice as many voices as usual.
Polyphonic/monophonic playing
To specify whether the program will play polyphonically
(Poly) or monophonically (Mono), access the PROG>
VOICE page and set the Voice parameter.
When this is set to Poly, you can play both chords and
melody lines. When this is set to Mono, only one note will
sound even if you play a chord.
Normally you’ll set this to Poly, but Mono is useful when
playing sounds such as synth basses, synth leads, and other
solo instruments.
Try switching between Poly and Mono, and listen to the
results.
Working with Multisamples
What is a multisample?
A multisample is a collection of similarly voiced samples,
used to create the same type of sound - piano, bass, guitar,
strings, organ - across the entire keyboard, as the basis of a
program.
For each oscillator, you can assign up to four multisamples
and switch between them by velocity.
Multisamples and Drum Kits
Multisamples and Drum Kits allow you to play samples in
different ways.
• Multisamples lay out one or more samples across the
keyboard. If we use the example of a simple guitar
multisample, one sample could be assigned for each
string, so that the multisample would consist of six
samples.
• As the name suggests, Drum Kits are optimized for
playing drumsamples.
Velocity switch, crossfades, and layers
Each oscillator provides four velocity zones. This lets you
switch between multisamples or drumsamples according to
the velocity (speed) at which you play a key.
By specifying the threshold (boundary value) where each
zone will respond, and the amount of crossfading (the
overlap between zones), you can specify how your keyboard
playing dynamics will switch or layer the multisamples or
drumsamples. You can use this to make the following types
of setups.
• Velocity switch, where multisamples (or drumsamples)
are cleanly switched at the threshold
• Velocity crossfades, where multisamples (or
drumsamples) are smoothly crossfaded over a specified
range outside the threshold
• Velocity layers, where two multisamples (or
drumsamples) are layered when you play a specified
range outside the threshold
Note: If “Oscillator Mode” is set to Drums, the velocity
settings pre-specified for the drum kit will be used, and
therefore will not be shown in the screen. A drum kit’s
velocity zones can be edited in the Global/Media mode
DRUM KIT page. (see page 93)
Selecting Multisamples
Let’s create a simple velocity crossfade between two
Multisamples, using just OSC1.
1. Select the P-OSC> MS1 page, and turn the
multisample 1 Multisample On/Off parameter On.
Switching pages as necessary, turn the Multisample On/
off parameter on for multisample 2, and off for
multisamples 3 and 4.
Program type Polyphony
Single 80
Double 40
Drums 80
Multisample On/O
Bank Multisample Select

Playing and editing Programs
32
2. Select Stereo as the Multisample Bank for
multisample1 and multisample2.
There are two main types of Multisample Banks: Mono,
and Stereo. Note that stereo Multisamples will require
twice as many voices as mono Multisamples.
3. Select the multisample.
Multisamples are organized by category such as piano,
guitar, bell, etc. Choose the Multisample Select parameter
and press the ENTER button to see the list. Use the cursor
buttons ◄► to switch categories, use the cursor buttons
▼▲ to select a multisample, and press the ENTER
button to confirm your choice.
4. In the same way, select multisample 2 in the P-OSC>
MS2 page. Select a different Multisample than what
was selected for multisample1.
Multisamples have now been assigned to multisample 1
and 2.
5. Specify the velocity range and crossfade range.
Set the multisample 2 “Threshold Velocity” to 001, and
turn “Crossfade” Off.
6. In the P-OSC> MS1 page, set the velocity range
(Bottom Vel.) to 80 for multisample 1.
With these settings, Multisample2 will sound for notes
played with a velocity of 79 or less, and Multisample1
will sound for notes played with a velocity of 80 or
greater.
The Velocity Zone shows the oscillator’s four
multisamples and the velocity zones of each oscillator.
The meter on the left shows the note-on velocity. This lets
you see which multisample and oscillator will sound for
that specific velocity.
7. Set the multisample 1 “Xfade” to 20, and its “Curve”
to Linear.
The state of this split is shown visually in the screen.
The two multisamples will fade across the range from 80
to 100, with multisample 2 fading-out while multisample
1 fades-in. This produces a smooth change without any
sudden switch.
8. As needed, use the P-OSC> MS1 page and MS2 page
to adjust the Level of the two multisamples.
Using a drum kit
What is a drum kit?
A drum kit is a collection of drum set samples such as bass
drum, snare, or cymbal, as well as a variety of other
percussion sounds, with a sample assigned to each key.
You’ll use Global mode to create and edit a drum kit. Up to
four drum samples can be assigned to each note of the
keyboard, and you can use the BottomVel., Xfade, and
Curve parameters to specify how you’ll switch between
these samples. Then, in Program mode, you can adjust filter
and amp settings, and specify effects and routing to the audio
output jacks. (see page 93)
To use a drum kit in a Program, set Oscillator Mode to
Drums, and choose one of the 48 user drum kits or the 9
GM2 drum kits.
Selecting a drum kit
1. Access the P-BASIC> VOICE page.
2. Set “OSC (Oscillator Mode)” to Drums.
3. Select a drum kit in the P-OSC> DKit page.
4. Specify the basic pitch of the oscillator. For a drum
kit, set “Octave” to +0 [8'].
Category
Velocity Zone
Meter
Level

Detailed Editing with Programs Creating time-varying changes (LFO and EG)
33
Creating time-varying changes
(LFO and EG)
Using LFOs
You can use the cyclic change produced by the LFO (Low
Frequency Oscillator) to modulate numerous aspects of the
sound.
Each Program has two LFOs: LFO1 and LFO2. There is also
a single Common LFO, shared by both Oscillators. While
LFO1 and LFO2 are separate for each voice, the Common
LFO is shared by all voices in the Program. This makes it
useful when you want all of the voices to have an identical
LFO effect.
You can use these LFOs to modulate many different
Program parameters, including:
• Pitch (for vibrato)
• Filters (for wah effects)
• Volume (for tremolo)
• Pan (for auto-panning)
The LFOs can modulate many other parameters, in addition
to those listed above.
Using the basic LFO
1. Access the P-OSC LFO> 1. WAV page.
2. Select the oscillator (OSC) that you want to edit. (see
page 30)
3. Select a Waveform.
Step through the various waveforms, and notice their
shapes shown in the display.
There are a number of waveforms to choose from. Each
are suited to different applications:
Triangle and Sine are the classic LFO shapes for vibrato,
tremolo, panning, and filter wah effects.
Square is useful for gated on and off filter and amp
effects, and can create trills when modulating pitch.
The Guitar waveform is designed especially for guitar
vibrato; it bends only upwards from the base value.
Saw and Exp. (Exponential) Saw Down are good for
rhythmic filter and amp effects.
Random 1 (S/H) creates the classic sample-and-hold
effect, which is great for modulating a resonant filter.
4. After looking at the different waveforms, select
Triangle.
5. Select the Shape parameter, and use the VALUE dial
to move through its different settings, from –99 to +99.
Notice how the shape of the waveform becomes more
curved, and how –99 emphasizes the lower part of the
shape, and +99 emphasizes the upper part.
6. Select the Phase parameter, and use the VALUE dial
to sweep through its range of values.
Notice how the waveform shifts from side to side.
Among other things, this lets you offset the LFOs from
one another in time, which can create interesting organic
effects.
7. Use the Fade and Delay settings to control the way the
LFO sounds at the beginning of the note.
8. Access the P-OSC LFO> 1. FRQ page.
9. Use the FREQUENCY parameter to set the speed of
the LFO.
For more information on LFOs, please see page 39 of the
Parameter Guide.
All of these parameters control the way that the LFO
works. In order for the LFO to actually affect the sound,
you can use the dedicated LFO routings on the Filter,
Pitch, and Amp pages, or use the LFOs as AMS sources
for a wide variety of parameters.
Using EGs (Envelope Generators)
An envelope creates a modulation signal by moving from
one level to another over a specified time, and then moving
to another level over another period of time, and so on.
The Program includes three EGs, for Pitch, Filter, and Amp.
These produce time-varying changes in pitch, tone, and
volume respectively. They can also be used to modulate a
number of other program parameters via AMS.
Note: The parameters that can be modulated by an EG and
the range of values will differ depending on the EGs
provided for each section.
WaveformOSC
Level
Time
note-on note-off
Start Level
Attack Time
Decay Time Slope Time
Attack Level
Break Level
Release
Level
Sustain Level
Release Time

Playing and editing Programs
34
Diverse modulation settings
(AMS and AMS mixer)
Using AMS
AMS (Alternate Modulation Source) lets you modulate
program parameters using controllers, EG, or LFO as the
modulation source. Extremely creative types of modulation
are possible; for example, you can use a single controller to
simultaneously modulate multiple parameters, or you can
use an EG to modulate an LFO’s frequency and then use that
LFO to modulate a filter.
AMS (Alternate Modulation Source) refers to any of the
assignable modulation sources in KROSS, including:
• Controllers of the KROSS itself, such as the modulation
wheel, the pitch bend wheel, and SW 1/2
• Incoming MIDI controllers
• Modulators such as the Filter, Pitch, and Amp EGs, the
LFOs, or the AMS Mixers
Intensity is a parameter that sets the degree (speed, depth,
amount etc.) of how AMS will control the modulation.
A number of frequently-used modulation routings, such as
using the modulation wheel or the pitch bend wheel to vary
the pitch, are provided as additional, dedicated routings,
separate from AMS.
Note that not all AMS sources may be available for some
modulation destinations.
For details on alternate modulation and AMS, please see
below.
• “Alternate Modulation Sources (AMS)” on page 281 of
the Parameter Guide
• “Creating Vibrato” on page 35
• “Pitch EG” on page 35
• “Filter EG” on page 37
• “LFO modulation” on page 37
• “AMS (Pan)” on page 32 of the Parameter Guide
• “LFO1/2” on page 38
Using the AMS Mixers
The AMS Mixers combine two AMS sources into one, or
process an AMS source to make it into something new.
For example, this lets you use an LFO to modulate a filter’s
resonance while also modulating it by an EG. Although
resonance has only one AMS input, using the AMS mixer
makes this possible. You could also do things such as using
the filter EG to control the amount of LFO1. The wide
variety of other possibilities include using the modulation
wheel to control the amount of pitch EG, allowing the pitch
bend wheel to apply bend only to notes played while you
hold down the foot switch.
The AMS Mixer outputs appear in the list of AMS sources,
just like the LFOs and EGs. An AMS mixer’s output signal
can be used to modulate a variety of parameters.
This also means that the original, unmodified inputs to the
AMS Mixers are still available as well. For instance, if you
use LFO 1 as an input to an AMS Mixer, you can use the
processed version of the LFO to control one AMS
destination, and the original version to control another.
Finally, you can cascade the two AMS Mixers together, by
using AMS Mixer 1 as an input to AMS Mixer 2.
For details, please see “12: P–AMS MIXER” on page 45 of
the Parameter Guide.
Tips for using AMS
When adjusting settings for alternate modulation, think of
the effect that you wish to produce, what type of modulation
will be necessary to produce that effect, and what parameter
of the oscillator, filter, or amplifier needs to be controlled.
Next, select a source AMS and set the Intensity. If you
proceed logically in this way, you will achieve the desired
effect.
For example in a guitar sound program where you want to
use the modulation wheel to control the feedback, you would
select assignments where the modulation wheel controls the
filter frequency and resonance.
Controller Setup page
For each program, the function of the SW1 and SW2 buttons
can be assigned in the P-INPUT/CTRL> CONTROLLERS
page.
For details, please see “Setting the functions of SW1 and
SW2” on page 39.

Detailed Editing with Programs Controlling Pitch
35
Controlling Pitch
Pitch Bend
Pitch bend smoothly changes the pitch upward or downward,
similar to how a guitarist can “bend” strings. On the
KROSS, you can use the pitch bend wheel to control this in
real time.
The amount of pitch change applied when you move the
pitch bend wheel fully toward yourself or fully away from
yourself is specified in semitone steps by the Bend(+) and
Bend(–) settings. For example if Bend(+) is set to +12,
moving the pitch bend wheel fully away from yourself will
make the pitch rise one octave.
Note: This can also be controlled via MIDI or by using a
controller other than the pitch bend wheel.
Ribbon (#16) specifies the amount of pitch change (in
semitone units) that will occur when MIDI control
change message #16 is received. With a setting of +12,
a value of 127 will raise the pitch one octave, and a
value of 0 will lower the pitch one octave.
Creating Vibrato
You can use an LFO to create vibrato.
LFO1 and LFO2 Intensity specify how deeply the selected
LFO will affect the pitch. With a setting of +12.00, vibrato
will vary the pitch in a range of one octave upward and
downward.
M.Whl-Int specifies the amount of vibrato that will be
produced by the LFO when the pitch bend wheel is moved
fully away from you.
AMS Intensity specifies the depth of vibrato that will be
applied by the LFO when modulated by the selected AMS
(Alternate Modulation Source). For example, suppose that in
the P-INPUT/CTRL>CONTROLLERS page, you set SW1
to SW1 Mod.:#80, set LFO1 AMS to SW1:#80, and set
“Intensity” to an appropriate value; when you now turn on
SW1 or receive MIDI control change CC#80, vibrato will be
applied.
Pitch EG
When the Intensity value is set to +12.00, the pitch EG
specified in the Pitch EG page will produce a maximum of
±1 octave of pitch change.
To realistically simulate the slight change in pitch that
occurs when a string is plucked or at the attack of a brass or
vocal sound, you can use the EG to create a subtle change in
pitch at the attack.
Portamento
Portamento makes the pitch change smoothly when you play
the next note before releasing the previous note.
The Time parameter controls how long it will take the pitch
to change. As this value is increased, the pitch will change
over a longer time. With a value of 000, there will be no
portamento.
You can turn Portamento on and off via SW1 or SW2, by
assigning them to Porta. SW: #65.
LFO1 Intensity
AMS AMS Intensity
Modulation Wheel
IntensityPitch EG Intensity

Playing and editing Programs
36
Using Filters
The filters allow you to diminish or emphasize specified
frequency areas of the sound.
The tone of the sound will depend significantly on the
filter settings.
The basic filter settings, including the routing, type, cutoff
frequency, and resonance, are set on the P-FILTER> BASIC
page.
Filter Routing
Each oscillator has two filters, Filter A and Filter B. The
Filter Routing parameter controls whether one or both of
the filters are used, and if both are used, it controls how they
are connected to each other.
The Single routing uses only Filter A as a single 2-pole,
12dB/octave filter (6dB for Band Pass and Band Reject).
The Serial routing uses both Filter A and Filter B. The
oscillator first goes through Filter A, and then the output of
Filter A is processed through Filter B.
The Parallel routing also uses both Filter A and Filter B.
The oscillator feeds both filters directly (and allow
independent settings for each), and the outputs of the two
filters are then summed together.
The 24dB(4Pole) routing merges both filters to create a
single 4-pole, 24dB/octave filter (12dB for Band Pass and
Band Reject). In comparison to Single, this option produces
a sharper roll-off of frequencies beyond the cutoff frequency,
as well as a slightly more delicate resonance. Many classic
analog synths used this type of filter.
Serial and Parallel Routing
Filter Types
This selects the parts of the sound that will be affected by the
filter, as described below. With the Serial and Parallel
routings, you can independently set the types for Filter A and
Filter B.
The filters will produce very different results depending on
the selected filter type.
Low Pass: This cuts out the parts of the sound that are
higher than the cutoff frequency. Low Pass is the most
common type of filter, and is used to make bright timbres
sound darker.
High Pass: This cuts out the parts of the sound that are
lower than the cutoff frequency. You can use this to make
timbres sound thinner or more buzzy.
Band Pass: This cuts out all parts of the sound, both highs
and lows, except for the region around the cutoff frequency.
Since this filter cuts out both high and low frequencies, its
effect can change dramatically depending on the cutoff
setting and the oscillator’s multisample.
With low resonance settings, you can use the Band Pass
filter to create telephone or vintage phonograph sounds.
With higher resonance settings, it can create buzzy or nasal
timbres.
Band Reject: This filter type–also called a notch filter–cuts
only the parts of the sound directly around the cutoff
frequency. Try modulating the cutoff with an LFO to create
phaser-like effects.
Filter Types and Cutoff Frequency
Filter Routing ResonanceFilter Type
Filter A (Low Pass)Oscillator
Oscillator
Filter B (High Pass)
Filter A (Low Pass)
Filter B (High Pass)
Low Pass
High Pass
Band Pass
Band Reject
Cutoff Frequency

Detailed Editing with Programs Using Filters
37
Resonance
Resonance emphasizes the frequencies around the cutoff
frequency, as shown in the diagram below.
When this is set to 0, there is no emphasis, and frequencies
beyond the cutoff will simply diminish smoothly.
At medium settings, the resonance will alter the timbre of the
filter, making it sound more nasal, or more extreme. At very
high settings, the resonance can be heard as a separate,
whistling pitch.
To make the resonance track the keyboard pitch, please see
“Key Follow” on page 27 of the Parameter Guide.
Modulating the filters
You can modulate the filter cutoff frequency using the Filter
EG, the LFOs, keyboard tracking, and other built-in and
MIDI controllers. This is a great way to add a rich variety of
tonal change to the sound.
Filter EG
The Filter EG is a multi-stage envelope, which you can use
to modulate the filter as well as other Program parameters.
The EG itself is set up on the P-FILTER EG> ENVELOPE
page; the way that it affects the filters is controlled by the
parameters described below, on the P-FILTER> EG-I
(Intensity) page.
The Intensity to A to B and Intensity settings control the
basic amount of EG modulation for filter frequencies A and
B, respectively, before other modulation.
The Velocity to A and Velocity to B settings let you use
velocity to control the amount of EG modulation.
The Filter EG AMS setting selects an AMS modulation
source to scale the amount of the Filter EG that’s applied to
Filters A and B. The two filters share a single AMS source,
with separate intensity A or B settings.
LFO modulation
You can modulate the filter via LFO1, LFO2, and the
Common LFO. Among other applications, LFO modulation
of the filter can produce the classic “auto-wah” effect.
The P-FILTER> LFO-I (Intensity) page lets you set up the
following parameters separately for each LFO:
Intensity Intensity to A and to B specify how much the
LFO changes the tone.
The AMS setting selects an AMS modulation source to scale
the amount of the LFO applied to Filters A and B. The two
filters share a single AMS source, with separate intensity
settings.
For example if AMS is set to SW1: #80, turning SW1 on
will apply an auto-wah effect. (see page 35)
Keyboard Track
Most acoustic instruments get brighter as you play higher
pitches. At its most basic application, keyboard tracking re-
creates this effect by increasing the cutoff frequency of a
lowpass filter as you play higher on the keyboard. Usually,
some amount of key tracking is necessary in order to make
the timbre consistent across the entire range.
The KROSS keyboard tracking can also be much more
complex, since it allows you to create different rates of
change over up to four different parts of the keyboard. For
instance, you can:
• Make the filter cutoff frequency increase very quickly
over the middle of the keyboard, and then open more
slowly–or not at all–in the higher octaves.
• Make the cutoff frequency increase as you play lower on
the keyboard.
• Create abrupt changes at certain keys, for split-like
effects.
How Key Track works: Keys and Ramps
The keyboard tracking works by creating four ramps, or
slopes, between five keys on the keyboard.
For details, please see “How it works: Keys and Ramps” on
page 26 of the Parameter Guide.
Low resonance
High resonance

Playing and editing Programs
38
Using the Amp section
The Amp section includes controls for volume, pan, and the
driver circuit.
You can control the volume using the Amp EG, LFO 1/2,
Key Track, and velocity, along with other AMS sources.
Each Oscillator has its own Amp section: Amp1 for OSC1,
and Amp2 for OSC2.
Background - what does “Amp” mean?
Different sounds have characteristic shapes to their volume
levels.
For example, the volume of a piano note begins at a high
volume the instant you play the note, and then decreases
gradually.
The volume of an organ note, on the other hand, remains
constant as long as you continue pressing the key.
The volume of a note on a violin or wind instrument can be
varied during the note by the musician (i.e., by regulating the
amount of pressure on the bow or the force of the breath).
Pan
Pan
The main Pan parameter controls the stereo position after
the signal has passed through the oscillator, filter, and amp.
Normally you’ll set this to C064, so that the sound is
centered equally between the left and right speakers.
To create a stereo effect when OSC (Oscillator Mode) is set
to Double, set the OSC1 Pan to L001, and the OSC2 Pan
R127. This will make OSC1 go to the left speaker, and
OSC2 go to the right speaker.
With a setting of Random, the pan will change randomly
each time you play a note on KROSS, producing an
interesting effect.
Pan - DKIT-SET (Use DKit Setting)
Use DKit Setting applies when OSC (Oscillator Mode) is
set to Drums.
If this is checked, the Program can use a different pan
position for each drum sound, as specified by the Drum Kit.
If this is unchecked, all drum sounds will use the Program’s
pan position.
The factory presets and GM drum kits use individual pan
positions for the different drums, so normally it’s best to
leave this checked.
Amp modulation
The basic volume level is set by the Amp Level parameter.
You can then alter this using the modulation sources below:
Amp Modulation
Velocity Intensity is used by most programs to decrease the
volume of softly played notes and increase the volume of
strongly played notes, and the Amp Modulation parameter
adjusts the depth of this control.
Normally you will set Amp Modulation to positive (+)
values. As this setting is increased, there will be greater
volume difference between softly played and strongly played
notes.
LFO1/2
Specifies how the LFO’s will produce cyclic changes in
volume (tremolo effect).
The volume will be affected by the LFO(s) where you set an
LFO1 Int (Intensity), LFO2 Int (Intensity) value.
AMS Intensity adjusts the depth of how the tremolo effect
produced by the LFO will be affected when you assign an
AMS (LFO1 AMS, LFO2 AMS).
For example if AMS (LFO1 or LFO2) is set to
M.Wheel:#01, a tremolo effect will be produced when the
modulation wheel is moved away from yourself or when
CC#1 is received.
Keyboard Track
This lets you vary the volume relative to the note that you
play.
For details, please see “Keyboard Track” on page 37.
Amp EG
The Amp EG lets you control how the volume changes over
the course of the duration of a note.
Every instrument has its own characteristic volume
envelope. This is part of what gives each instrument its
identifiable character.
Conversely, by changing the volume contour–for instance,
applying a string-like Amp EG curve to an organ
multisample– you can produce interesting and unusual
sounds.
Volume
Time
Volume
Time
Piano Organ
Volume decays
gradually
Volume remains constant
until note is released

Detailed Editing with Programs Making controller assignments
39
Making controller assignments
Setting the functions of SW1 and SW2
These on/off buttons can perform a number of different
functions, such as modulating sounds or effects, or locking
the modulation values of the modulation wheel.
Also, each one may work either as a toggle, or as a
momentary switch. In Toggle mode, each press alternates
between on and off; in Momentary mode, the switch only
changes for as long as you hold it down.
Each Program, Combination, and Song stores its own
settings for what the buttons will do, and whether each
button is on or off (based on their current states when the
data is saved).
These settings are adjusted on the following
CONTROLLERS pages.
Note: The on/off status of the SW1 and SW2 buttons will be
preserved when you write the program or combination.
Note: You can use SW1/2 as alternate modulation or effect
dynamic modulation sources to control program parameters
or effect parameters.
To do so, you will normally assign SW1 Mod. :#80 and SW2
Mod. :#81.
For a complete list of the possible assignments, please see
page 290 of the Parameter Guide.
Note: If you want to keep these settings after the power is
turned off, you must save them. (see page 103)
Arpeggiator settings
According to the note data that’s received from the keyboard
or from the MIDI IN connector, the arpeggiator will
automatically generate a wide range of phrases or patterns
including arpeggios, guitar or keyboard backing riffs, bass
phrases, or drum patterns.
For more about the arpeggiator, please see page 67.
Drum Track settings
You can use the KROSS’s rich variety of drum patterns to
accompany you with high-quality drum programs while you
perform using a program.
Playing along with Drum Track patterns is often a useful
way to come up with new phrases.
For more about the Drum Track function, please see
page 77.
Using the step sequencer
The step sequencer is a function that plays a KROSS drum
program using a drum pattern which you can create in an
intuitive way by using buttons 1–16. You can play a program
while listening to the rhythm produced by the step
sequencer.
For more about the step sequencer, please see page 81.
Effects
For details, please see “Using Effects” on page 61.
Automatically importing a Program
into Sequence mode
You can use the Auto Song Setup feature, which
automatically copies the settings of the program or
combination and puts the KROSS in record-standby mode
when you simply press the REC ( ) button. Then you can
press the SEQUENCER START/STOP ( ) button to
begin recording.
For details, please see “Auto Song Setup function” on
page 55.
Mode Page
Programs P-INPUT/CTRL> CONTROLLERS
Combinations C-INPUT/CTRL> CONTROLLERS
Songs S-INPUT/CTRL> CONTROLLERS
Piano
Organ
Strings

Playing and editing Programs
40

41
Playing and editing Combinations
About the KROSS’s combinations
Combinations let you split and layer up to 16 Programs at
once.
A Combination is made up of 16 Timbres (Note that you
don’t have to use all 16 Timbres). Each Timbre is assigned a
Program, along with parameters for key range and velocity
zones, mixer settings, MIDI channel and controller filtering,
and so on.
This section of the manual takes a quick look at playing
Combinations, including a tour of the front-panel controllers
and basic editing techniques.
Playing combinations
Selecting Combinations
1. Press the COMBI button. (LED lit)
You’ll enter Combination mode.
Access the COMBI> MAIN page. The upper line of the
display shows the page that you’re on. If a different page
is shown, press the EXIT button several times to access
the COMBI> MAIN page.
Tip: In the COMBI> MAIN page, you can also select
combinations by using the cursor buttons Up/Down or the
value dial.
2. Turn the CATEGORY dial to select the category of
combination that you want to play.
The sound select list will appear.
Tip: The sound select list will also appear when you press
the ENTER button.
You can use the cursor buttons ◄► to switch categories.
3. Turn the SELECT dial to select the combination that
you want to play.
Play the keyboard to hear the sound.
Tip: You can also select combinations by using the cursor
buttons ▲▼ or the value dial.
4. To return to the MAIN page, press the OK (MENU)
button or the ENTER button to close the menu.
If you press the FUNCTION button or the EXIT button,
your selection will be discarded and you’ll return to the
combination where you were before opening the list.
Other ways to select combinations
In addition to using the controls on the front panel of the
KROSS, you can select combinations in the following ways.
• Using a connected foot switch (see page 20)
• Receiving a MIDI program change message (from an
external MIDI sequencer or MIDI controller)
• Selecting a combination that you’ve registered in
Favorites (see page 49)
1
2 3
2
4
3
2
,
4
3
Mode, page name
Tabs Tempo Power supply
Category icon
(Bank USER icon) Combination name
Timbre category/Status
Category type:
Combination number (bank number)

Playing and editing Combinations
42
Combination categories and
numbers
The sounds of the KROSS are organized by type into
categories; within each category, an index number is
assigned to each sound. All combinations are also assigned a
bank and combination number that are used to recall that
combination via MIDI.
Note: Depending on the bank, there are limitations on where
a combination can be saved. For details, please see “Saving
data” on page 102.
Category and index number
Index number
With the factory settings, the 256 preload combinations of
banks A and B are organized into the categories PIANO–
DRUM/SFX. Within each category, the combinations are
assigned an index number starting with 000.
The 128 initialized combinations of bank U (USER) are
assigned to the USER category.
Category
Combination sounds are organized into the 12 categories that
are listed in the table above. A combination category icon is
shown on the upper left side of the display. The [USER]
category icon is shown at the left of the PIANO–DRUM/
SFX icon.
Bank number
The bank number indication shows the number used for
MIDI transmission and reception. Since the conditions for
saving will differ depending on the bank, this provides a
helpful guide. For more about banks, please see “Bank
numbers and conditions for saving” on page 102.
For details on combinations, please see the separate “Voice
Name List.”
Timbre icon information
The lower line shows icons indicating the category of the
timbre, the timbre used by the arpeggiator, and the timbre
used by the step sequencer.
Using controllers to modify the
sound
In addition to using the keyboard, the KROSS lets you
control the sound by using the pitch bend wheel, modulation
wheel, SW1 and SW2 buttons, damper pedal, and foot
switch or foot pedal.
These controls let you modify the tone, pitch, volume,
effects, etc. in realtime as you play.
• Pitch bend wheel, modulation wheel, SW1, SW2 buttons
→p.1
• Damper pedal, foot switch/pedal →p.20
• TEMPO knob, TAP button →p.5
Performing with the arpeggiator,
drum track or step sequencer
Based on the note data it receives from the keyboard or from
the MIDI IN connector, the arpeggiator can generate a wide
range of phrases and patterns including arpeggios, guitar or
keyboard backing riffs, bass phrases, or drum patterns. A
combination lets you use two arpeggiators. For more about
the arpeggiator, please see page 67.
The Drum Track plays a variety of drum patterns using the
drum program that you’ve assigned to the desired timbre.
For more about the Drum Track, please see page 77.
The step sequencer is a function that lets you create and play
drum patterns in a way that’s similar to the Drum Track. You
can create and play drum patterns by turning on/off buttons
1–16 located on the right side of the front panel. For more
about the step sequencer, please see page 81. The step
sequencer is assigned to timbre 16.
You can play a combination along with an accompaniment
provided by the Drum Track and the step sequencer.
Arpeggiated phrases, the Drum Track, and the step
sequencer pattern can all be synchronized, and you can also
play along with them.
Category Index number (bank number)
PIANO 000 (A000)...027 (A027)
E.PIANO 000 (A028)...019 (A047)
ORGAN 000 (A048)...014 (A062)
BELL 000 (A063)...012 (A075)
STRINGS 000 (A076)...022 (A098)
BRASS 000 (A099)...015 (A114)
SYNTH LEAD 000 (A115)...042 (B029)
SYNTH PAD 000 (B030)...028 (B058)
GUITAR 000 (B059)...017 (B076)
BASS 000 (B077)...044 (B121)
DRUM/SFX 000 (B122)...005 (B127)
USER 000...127 (U000...U127)

Editing a combination Summary of the edit pages
43
Editing a combination
You can edit any of the Combinations that were shipped with
the KROSS. You can create your own combinations by
editing a preloaded combination, or by starting from an
initialized combination.
A combination has sixteen timbres; you can assign a
program to each timbre and specify its volume and pan, the
key range where the program will sound, and how its sound
will be routed to the effects. You can create simple setups
such as detuned sounds, split, or layers, or highly complex
orchestra-like setups.
Note: If a program you edit in Combination mode is used in
Program mode, that program will sound according to its
edited state.
Summary of the edit pages
To perform detailed editing, you’ll need to access an edit
page in the display.
For details on how to access each mode and page, please see
“Basic operations” on page 11.
Page Tabs Main content
COMBI
MAIN Select and play a combination
PROG Select a program for each timbre and
set its status
MIXER Timbre volume, pan, and mute settings
ARP Arpeggiator easy editing
C-INPUT/
CTRL
AUDIO IN External audio input settings
CONTROLLERS SW1 and 2 function settings and
tempo setting
C-TONE
ADJ
TONE ADJUST Tone Adjust settings for each timbre
EG ADJUST EG (ADSR) settings for each timbre
C-TIMBRE
MIDI MIDI channel settings for each timbre
OSC OSC settings for each timbre
PITCH Pitch settings for each timbre
SCALE Scale selection
C-ZONE/
DELAY
KEY ZONE Key zone settings for each timbre
VEL ZONE Velocity zone settings for each timbre
DELAY Delay time settings for each timbre
Parameters
Parameters
Parameters
Parameters
Timbre2
Timbre3
Timbre16
Timbre4
Timbre1 Parameters
Program
Program
Program
Program
Program
AUDIO OUTPUT
L/MONO, R
Master
Eects
1, 2
Insert
Eects
1…5
Step Sequencer Arpeggiator
Timbre
Insert Eects
Master Eects
FX Control Bus
Routing:
DrumTrack Tone AdjustControllers
The structure of a combination, and the related pages
C-FILTER
1
MIDI transmit/receive filter settings for
each timbre
2
3
4
C-ARP
ASSIGN Arpeggiator assignments to each
timbre
A Arpeggiator A settings
B Arpeggiator B settings
SCAN ZONE Arpeggiator trigger region settings
C-DRUM
TRACK
PAT TER N Drum Track pattern selection and
trigger region settings
CHANNEL Drum Track input/output MIDI channel
settings
C-STEP
SEQ
BASIC Step sequencer program selection and
length settings
EDIT Step on/off entry
INST Instrument settings
MOD Step sequencer settings such as accent
and swing
C-FX
ROUTING
BUS Bus assignments from each timbre to
the insert effects
SEND Send amounts from each timbre to the
master effects
IFX Insert effect type selection and chain
settings
MIXER Post-insert effect routing settings
C-IFX
IFX1
Insert effect 1–5 settings
IFX2
IFX3
IFX4
IFX5
C-MFX
SETUP Master effect type selection and chain
settings
MFX1 Master effect 1 and 2 settings
MFX2
Page Tabs Main content

Playing and editing Combinations
44
A suggested approach for editing
First select the program that each timbre will use, and set
each timbre’s MIDI channel to Gch (global MIDI channel)
and its Status to INT so that it can be played from the
keyboard.
Next, create any desired keyboard or velocity switch, layers,
or crossfades between the different Timbres.
After this, adjust the volumes of the Timbres, and set up any
other Timbre parameters as desired.
To add finishing touches to the sound, set up the Insert, and
Master Effect as desired. These effects can be different from
those associated with the individual Programs in Program
mode, if desired.
In addition, you can make arpeggiator and drum track
settings and controller settings to create the finished
Combination.
Note: You can use a function to copy effect and arpeggiator
settings from a program. (see page 96 of the Parameter
Guide)
Soloing a timbre
You can use the COMBI> PROG page Solo Setting function
to hear the sound of an individual timbre. (see page 28)
Restoring edited settings
Using COMPARE
When you’re in the process of editing a sound, pressing the
COMPARE button will recall the saved version of the sound,
as it was before you started editing.
For details, please see “Compare/Undo function” on
page 12.
Changing the program of each
timbre
Changing the Programs that are assigned to timbres (1–16) is
a quick way to dramatically alter the sound of the
Combination.
1. Access the COMBI> PROG page.
Press the PAGE+ or PAGE+ button to select the page.
2. Press the cursor button ▼ to choose category/timbre
program select (it will be highlighted).
3. Use the cursor buttons ◄► to select the timbre whose
program you want to switch.
4. Turn the CATEGORY dial to select a category.
5. Turn the SELECT dial or the value dial.
6. Press the OK (MENU) button or the ENTER button
to confirm your choice.
You can also switch programs by receiving MIDI
program changes from a connected external MIDI
device. (see page 300 of the Parameter Guide)
To select the timbre program via MIDI program change
the timbre’s status must be set to “INT.”
Adjusting the mix
Adjusting the volume of each timbre
1. Access the COMBI> MIXER page.
Press the PAGE+ or PAGE– button to select the page.
In this page you can view and edit the pan and volume of
timbres 1–16.
2. Press the cursor button ▼ to choose Volume (it will be
highlighted).
3. Use the cursor buttons ◄► to select the timbre whose
volume you want to adjust
4. Use the value dial etc. to adjust the setting.
Note: If you check Hold Balance function, moving any one
of the volume sliders (volume values) will cause the volume
of the other timbres to change as well, maintaining the
relative volume balance between timbres 1–16. This is a
convenient way to adjust the overall volume.
Adjusting the panning of each timbre
1. Access the COMBI> MIXER page.
2. Use the cursor buttons ▲▼ to choose Pan (it will be
highlighted).
3. Use the cursor buttons ◄► to select the timbre whose
pan you want to adjust
4. Use the value dial etc. to adjust the setting.
Note: Timbre pan interacts with the pan stored in the
Program. A setting of C064 reproduces the Program’s
oscillator pan settings. Adjusting the Timbre Pan will move
the sound to left or right while preserving the pan
relationship between the oscillators. A setting of L001 is far
left, and R127 is far right.
Timbre number
Category/combination select
Category/timbre program select
Active timbre
Step sequencer on

Editing a combination Using the Tone Adjust and EG Adjust functions
45
Using the Tone Adjust and EG Adjust
functions
The Tone Adjust function is an easy way to adjust the sound
of each timbre.
In the C-TONE ADJ> TONE ADJUST page you can adjust
parameters such as the cutoff and resonance; in the C-TONE
ADJ> EG ADJUST page you can adjust the attack time and
release time.
These adjustments will not affect the original program or the
sound of programs that are used by other combinations.
1. Access the C-TONE ADJ> TONE ADJUST page or
the EG ADJUST page.
Press the MENU button to access the page menu. Use
▼(PAGE+) or ▲ (PAGE–) to select “C-TONE ADJ,”
and press the OK (MENU) button.
Press the PAGE+ or PAGE– button to select the page.
2. Use the cursor buttons ◄► to select the timbre whose
sound you want to adjust
3. Use the cursor buttons ▲▼ to select the sound
parameter that you want to edit.
4. Use the VALUE dial etc. to edit the value.
For details on these parameters, please see page 27.
Saving a Combination you’ve edited
After you’ve edited a combination, you must save it if you
want to keep the changes you’ve made. If you re-select the
combination or turn off the power before saving, your edits
will be lost.
For details, please see “Writing a Program or Combination”
on page 103.
You can also save combinations on an SD card as PCG files.
For more details, please see “Saving to SD card” on
page 106.
Layers, Splits, and Velocity Switches
Within a Combination, you can use note range and the
velocity level to define the “zone” where a specific timbre
will play.
The Programs assigned to each Timbre can be played in
three ways: as part of a layer, a split, or a velocity switch. A
Combination can be set to use any one of these methods or to
use two or more of these methods simultaneously.
Tip: In Program mode it’s easy to make layer or split settings
for two programs. (see “Quick Layer/Split function” on
page 25)
Layer
Layers cause two or more Programs to play simultaneously
when a note is played.
Split
Splits cause different Programs to respond on different areas
of the keyboard.
Velocity Switch
Velocity Switches cause different Programs to respond
depending on the velocity (how hard you play the notes).
On the KROSS, you can use a different Program for each of
up to sixteen Timbres, and combine two or more of the
above methods to create even more complex setups.
As an additional possibility, you can set the slope for a key
zone or velocity zone so that the volume diminishes
gradually. This lets you change a split into a keyboard
crossfade, or a velocity switch into a velocity crossfade.
Program B
Program A
Layer:
Two or more programs sound
simultaneously.
Program BProgram A
Split:
Dierent programs will sound in
dierent areas of the keyboard.
Program A
Program B Keyboard playing
dynamics
Strong
Soft
Velocity Switch:
Keyboard playing dynamics
(velocity) switch between
dierent programs.
Program C
Program D
Program B
Program A
Keyboard playing
dynamics
Strong
Soft
Example:
B and C/D are split. In the lower
keyboard range, A and B are
layered. In the higher keyboard
range, C and D are switched by
velocity and layered with A.
Program A Program B Keyboard X-Fade (keyboard
crossfade):
As you play from low notes to
high notes, the volume of A
will fade out, and the volume
of B will fade in.

Playing and editing Combinations
46
Creating Splits and Layers
Splits and Layers
Let’s create a Combination that combines both splits and
layers, like the diagram below:
1. Access the COMBI> PROG page.
2. Select a piano sound for Timbre 1, a brass sound for
Timbre 2, and a string sound for Timbre 3.
3. For timbres 1–3, set Status to INT.
4. Access the C-TIMBRE MIDI page.
5. For timbres 1–3, set the MIDI Channel to Gch (Global
channel).
6. Access the C-ZONE/DELAY> KEY ZONE page.
7. For timbre 1, set “Top Key” to G9 and Bottom Key to
C4.
You can also enter a note value by moving the cursor to
the parameter in the display, then holding down the
ENTER button and pressing a note on the keyboard.
8. For timbre 2 and timbre 3, set the Top Key to B3 and
the Bottom Key to C-1.
Key Zone Slope
In addition to “hard” splits, where the sound changes
abruptly, you can use the Slope parameters to gradually fade
a sound in or out over a range of keys.
We’ll make some changes to the example shown above.
1. In the example above, you could set the Bottom Key of
timbre 1 to G3, and set the Top Key of timbre 2 to G4,
so that these two timbres overlap.
2. Next, if you set the Bottom Slope of timbre 1 to 12, and
set the Top Slope of timbre 2 to 12, the sound will
change gradually instead of changing suddenly.
Creating Velocity Switches
Next, let’s create a simple velocity switched Combination,
like the diagram below:
1. Access the COMBI> PROG page.
2. Select a brass sound for Timbre 1, and a string sound
for Timbre 2.
3. For timbres 1 and 2, set the Status to INT.
4. Access the C-TIMBRE MIDI page.
5. For timbres 1 and 2, set the MIDI Channel to Gch
(Global MIDI channel).
6. Access the C-ZONE/DELAY> VEL ZONE page.
7. For timbre 1, set the Top Velocity to 127 and the
Bottom Velocity to 64.
You can also enter a velocity value by moving the cursor
to the parameter in the display, then holding down the
ENTER button and playing a note on the keyboard.
8. For timbre 2, set the Top Velocity to 63 and Bottom
Velocity to 1.
Velocity Zone Slope
Similar to Key Zone Slopes, as described above, these let
you fade sounds in and out gradually over a velocity range,
instead of a simple hard switch.
We’ll make some changes to the example shown above.
1. Set the velocity zones of the two timbres so that they
partially overlap.
2. Set the Top Slope and Bottom Slope so that the sound
changes gradually, rather than abruptly between
velocity values 63 and 64.
C–1 C4 G9B3
PianoTimbre 1
Brass
Timbre 2
Strings
Timbre 3
127
64
63
1
Strings
Velocity
switch
Timbre 1
Timbre 2
Brass

Editing a combination Status settings
47
Status settings
Adjust these settings in the COMBI> PROG page.
This controls the status of MIDI and the internal tone
generator for each Timbre. Normally, if you’re playing an
internal Program, this should be set to INT.
If the status is set to Off, EXT, or EX2, that Timbre’s
internal sounds will not be played. Off simply disables the
Timbre entirely. The EXT and EX2 settings allow the
Timbre to control an external MIDI device.
For details, please see “Status” on page 71 of the Parameter
Guide.
MIDI settings
MIDI Channel
Adjust these settings in the C-TIMBRE> MIDI page.
Timbres that you wish to play from the KROSS’s keyboard
must be set to the global MIDI channel. Your playing on the
keyboard is transmitted on the global MIDI channel, and will
trigger any timbre that matches this channel. Normally you
will set this to Gch. When this is set to Gch, the MIDI
channel of the timbre will always match the global MIDI
channel, even if you change the global MIDI channel.
On some preloaded Combinations, Timbres used by the
arpeggiator may have their MIDI Channels set to
something other than Gch. These will be timbres that
play only when the arpeggiator is on, which is a very
useful technique for creating “Apreggiator based”
Combinations.
For details, please see “Arpeggiator settings in
Combination and Sequencer modes” on page 70. In
particular, note the relationships between arpeggiator A/
B assignments and the MIDI Channel.
Bank Select (when status=EX2)
When the Status (COMBI> PROG) is set to EX2, these
parameters allow you to transmit MIDI Bank Select
messages to external MIDI devices.
MIDI filter settings
Adjust these settings in the C-MIDI FILTER> 1–4 pages.
For each MIDI Filter item, you can specify whether or not
the corresponding MIDI message will be transmitted and
received. The checked items will be transmitted and
received.
The MIDI filters don’t turn the functions themselves on or
off. Instead, the filter just controls whether or not that MIDI
message will be transmitted and received.
For example, if portamento is on, portamento will be applied
to the internal KROSS sound even if Enable Portamento SW
is unchecked.
As another example, let’s say that you’ve selected a bass
Program for Timbre 1, and a piano Program for Timbre 2,
with the goal of creating a bass/piano split. You could
choose the following settings so that pressing the damper
pedal affects only Timbre 2’s piano sound:
1. Access the C–MIDI FILTER> 1 page.
2. Un-check the Damper (Enable Damper) box for
Timbre 1.
3. Check the Damper (Enable Damper) box for
Timbre 2.
Changing the program settings to
match the combination
You can make various changes to Programs within the
context of a particular Combination to make them fit better
with other Programs, or to create particular sonic effects.
These changes do not affect the original Programs, or how
those Programs sound in other Combinations. (see page 77
of the Parameter Guide)
Timbre oscillator settings
Adjust these settings in the C-TIMBRE> OSC page.
Force OSC Mode
If you wish to force a polyphonic program to sound
monophonically, set this either to Mono or Legato.
Conversely, set this to Poly if you wish to force a
monophonic program to play polyphonically.
Normally this should be set to PRG, so that the sound will
play as set by the original Program.
For details, please see “Force OSC Mode” on page 77 of the
Parameter Guide.
OSC Select
If the timbre is using a Program where the Oscillator Mode
is Double, and you want only OSC1 or OSC2 (not both) to
sound, set this to onlyOSC1 (only OSC1 will sound) or
onlyOSC2 (only OSC2 will sound).
Normally, this should be set to OSC1&2.

Playing and editing Combinations
48
Portamento
If the Program uses portamento, but you’d like to disable this
for the current Combination, set this parameter to Off.
Conversely, if you want to force the portamento to be on, or
just to change the portamento time, set this to a value of
001–127. The portamento will change to use the newly
specified time.
Normally, this should be set to PRG.
Pitch settings
Transpose, Detune (BPM Adjust)
These parameters adjust the pitch of the timbre. Adjust these
settings in the C-TIMBRE> PITCH page.
• In a layer-type combination, you can set two or more
timbres to the same program, and create a richer sound
by using Transpose to shift their pitch apart by an octave
or by using Detune to create a slight difference in pitch
between the two.
• In split-type combinations, you can use Transpose to
shift the pitch (in semitone units) of the programs
specified for each key zone.
Note: If you wish to change the playback pitch of a drum
program, use Detune. If you change the Transpose setting,
the relationship between the notes and drum sounds will
change.
Scale selection
Use a Program’s Scale, Scale Type (timbre scale and
overall scale)
This specifies the scale for each timbre. Adjust these settings
in the C-TIMBRE> SCALE page.
If you check Use Program’s Scale, the scale specified by
the program will be used. Timbres where this parameter is
not checked will use the Scale setting.
Delay
You can set some Timbres so that they don’t sound
immediately at note-on. This can create cool effects, and
more dramatic layers. Adjust these settings in the C-ZONE/
DELAY> DELAY page.
You can specify the delay for each Timbre either in
milliseconds (ms), or in rhythmic values which sync to the
system tempo.
If you set the Delay to Key Off, the Timbre will sound when
the note is released.
Arpeggiator settings
According to the note data received from the keyboard or
from the MIDI IN connector, the arpeggiator will
automatically generate a wide range of phrases or patterns
including arpeggios, guitar or keyboard backing riffs, bass
phrases, or drum patterns. A combination lets you use two
arpeggiators.
For more about the arpeggiator, please see page 67.
Drum Track settings
While you perform using a combination, you can use the
KROSS’s rich variety of drum patterns to play high-quality
drum programs.
Playing along with Drum Track patterns is often a useful
way to come up with new phrases.
You can select the drum program that you want, and specify
how it will start.
For more about the Drum Track function, please see
page 77.
Using the step sequencer
In a combination, the step sequencer uses the drum program
of timbre 16. You can use buttons 1–16 to intuitively create
drum loop patterns and play them.
For more about the step sequencer, please see page 81.
Effects
For details, please see “Using Effects” on page 61.
Automatically importing a
combination into Sequence mode
You can use the Auto Song Setup feature, which
automatically copies the settings of the program or
combination and puts the KROSS in record-standby mode
when you simply press the REC ( ) button. Then you can
press the SEQUENCER START/STOP ( ) button to
begin recording.
For details, please see “Auto Song Setup function” on
page 55.

49
Favorites function
What is the Favorites function?
This function lets you register your favorite combinations or
programs using the 16 front panel buttons so that you can
recall them instantly.
You can register not only sounds but also audio recorder
songs, and recall them along with your sounds for immediate
playback.
You can also register MIDI program changes to a favorite, as
a way to easily recall sounds on an external MIDI device.
Using the Favorites function
Recalling a favorite sound
1. Press the FAVORITES button to turn on the Favorites
function. (FAVORITES button lit up)
2. Press the BANK button to select a bank. (BANK LED
lit up)
3. Press one of the 1–16 buttons to select a favorite. The
sound or settings you registered will be recalled.
(Button lit up)
Note: You can use the value dial or the cursor buttons
◄►▲▼ to recall favorites consecutively.
Note: You can use a foot switch or MIDI foot controller to
recall favorites. (see page 20, and page 291 of the Parameter
Guide)
Registering a sound in Favorites
There are two ways to register a sound as a favorite.
• Directly register a sound as a favorite
• Modify an existing favorite registration
The two procedures are described below.
If you want to keep the registrations and settings that
you made for the Favorites function, you must save
them before you turn off the power. To save these
settings, execute the Write Favorites function. (see
“Saving your Favorites” on page 50)
Directly registering a favorite sound
Here’s how the sound that you’ve selected in Program mode
or Combination mode can be directly registered as a favorite.
1. In Program mode or Combination mode, select a
sound. (see pages 23, 41)
2. Hold down the EXIT button and press the
FAVORITES button to enter registration mode. The
bank LED and buttons 1–16 will blink.
Note: If you decide not to register the sound, press the
EXIT button.
3. Use the BANK button to select a bank.
4. Press one of the 1–16 buttons to register the sound to
that button.
Add to Favorite function
You can also register a favorite by executing the Add to
Favorite function in Program mode or Combination mode.
Instead of step 2 described above, press the FUNCTION
button to access the function list, use the ▲ (PAGE–) ▼
(PAGE+) buttons to select Add to Favorite, and press the OK
(MENU) button to execute. Use steps 3 and 4 described
above to register the favorite.
Modifying an existing favorite registration
In this method, you specify the favorite (number), and
change the currently-registered sound to a different sound.
This method is convenient if you already know the sounds
you want and the order that you want to register them (for
example piano in A01 and organ in A02), so that you can
step through the favorites and change them consecutively.
1. Select a favorite whose sound you want to change.
(See “Recalling a favorite sound”)
2. Press the ENTER button to access the EDIT
FAVORITE dialog box. The bank LED and the 1–16
button you’ve selected will start blinking.
Note: If you decide not to make the change, press the
EXIT button.
3. Select a sound. In the same way as usual when
selecting a sound, use the CATEGORY dial, the
SELECT dial, and the value dial to select a sound.
1 2
3
23
4
2
Favorite No.
Sound Setting Prog/Combi Select

Favorites function
50
As when selecting a program or combination, you can
also press the ENTER button and choose from the list
that appears.
To switch between programs and combinations, use the
PROG (PAGE–) and COMBI (PAGE+) buttons.
4. When you’ve found the sound that you want to
register, press the ENTER button. The registration
will be changed to the new sound.
Changing the order of favorites
If you want to change the order of the favorites you’ve
registered, you can do so by using the Copy Favorite, Insert
Favorite, and Delete Favorite functions.
For details on how to use these functions, please see page 13.
1. Use the Copy Favorite function to copy the selected
favorite to the clipboard.
2. Select the favorite where you want to insert the copied
favorite. Use the Insert Favorite function to insert the
favorite from the clipboard.
Note:
All favorites existing after the position where you
inserted will be moved back one space within that bank. The
favorite at the last position in the bank (16) will disappear.
3. To delete the selected favorite, use the Delete Favorite
function.
Note:
All favorites existing after the one you deleted will
be moved forward one space within that bank. The last
position in the bank (16) will become an initialized favorite.
Note: If you execute this function with the All Favorites
check box selected, all favorites will be deleted.
Convenient ways to use favorites
Here are some ways to take advantage of favorites for even
more convenience. For each favorite, you can adjust the
following settings.
• Change the sound that’s registered (see “Modifying an
existing favorite registration” on page 49)
• Specify an audio song that will be recalled together with
the sound
• Specify a program change and bank select that will be
transmitted via MIDI
You can adjust these settings by editing the favorite. To edit
a favorite, proceed as follows.
Specifying an audio song and
program change
1. Access the edit page as described in steps 1 and 2 of
the “Modifying an existing favorite registration”
section on page 49.
2. In the edit screen, specify the parameters for each
favorite.
If you want an audio recorder song to also be recalled
when you use a favorite to recall a sound, set the Audio
Recorder Setting to specify the audio song number. If this
is set to Keep Current, the current audio song and
playback status will be maintained.
To play back the audio song, press the button.
Note: If you switch audio songs during playback, the
playback will automatically stop. To start playback, press
the button.
Tip: To return to the beginning of the audio song, press
the 1–16 button that’s assigned to the song you want to
play once again.
If you want to recall a sound on an external MIDI
device, adjust the appropriate Favorites Mode Select
settings.
Choose Internal if you want to play one of the KROSS
internal sound generator’s sounds. When you register a
sound from the front panel, that favorite is automatically
specified as Internal. When you recall a favorite that’s
specified as Internal, the program change that’s assigned
to that favorite will be transmitted. (E.g., A-3=002, B-
1=016)
Choose the External MIDI setting if you want to recall a
sound on an external MIDI device. The internal sound
generator will be disabled, and will not produce sound.
Note: If you want to simultaneously switch and play
sounds on the internal sound generator as well as an
external MIDI sound module, use a combination with the
EXT or EX2 settings. (see page 71 of the Parameter
Guide)
Saving your Favorites
When you’ve finished registering sounds to buttons, save
your Favorites settings. If you turn off the power without
saving your settings, they will be lost.
1. Press the FAVORITES button to turn on the Favorites
function.
2. Press the FUNCTION button, use the ▲(PAGE–)
button to select the Write Favorites function, and
press the OK (MENU) button.
3. Press the OK (MENU) button. The settings will be
saved.
Favorite Mode Select
Audio Song Setting External MIDI Setting
2 2a b 2c,
3

51
Sequencer
Overview
About the KROSS’s Sequencer
The sequencer brings together the KROSS’s numerous
functions such as its arpeggiator, Drum Track, Step
sequencer, high-performance effects, and controllers,
allowing you to take advantage of these in a wide range of
situations.
This sequencer is a 16-track MIDI sequencer that can store
up to 128 songs and 210,000 MIDI events. You can use it to
record and play back notes for the internal sound generator
as well as for external MIDI sound modules.
When you turn off the power, the settings that were
created in Sequencer mode as well as the song data that
you recorded will not be backed up. If you wish to keep
this data, you must save it on an SD card before turning
off the power.
If you wish to write the programs, track parameters,
effects, and arpeggiator settings etc. that were used for a
song as a template song, use the Save Template Song
function.
Immediately after the power is turned on, the KROSS
will not contain any song data, so if you wish to play a
song on the sequencer, you must first load data from an
SD card, or receive a MIDI data dump from a MIDI
filer. For details, please see page 108, and page 177 of
the Parameter Guide.
Sequencer mode structure
Sequencer mode is structured as follows.
A song consists of tracks 1–16, a tempo track, song
parameters such as the song name, arpeggiator, Drum Track,
Step sequencer function, and effect parameters.
Tracks 1–16 consist of setup parameters (such as each
track’s program, pan, and volume) located at the start of the
song, and the musical data itself. The tempo track consists of
tempo and time signature data. (see “Setup parameters &
Musical data” on page 100 of the Parameter Guide)
Song recording and editing
You can record in real time onto tracks 1–16. Realtime
recording gives you a choice of six recording modes.
You can edit tracks 1–16 in units of tracks or measures, and
you can also edit individual notes and other events. For
example, you can use functions such as Create Control Data
to insert a pitch bend, aftertouch, or control change data.
OUTPUT
L/MONO, R
Bus
(Bus Select)
Track
Insert Eects
Master Eects
FXCtrl Bus
Tempo Track
Tempo and time signature data
Insert Eect 1...5
Master Eect
1, 2
Song
MIDI Track 01..16
Setting
parameters
Performance
data
Setting
parameters
Performance
data
Setting
parameters
Performance
data
Setting
parameters
Performance
data
Setting
parameters
Performance
data
Step Sequencer Arpeggiator
DrumTrack Tone AdjustControllers

Sequencer
52
Playing back
Playback methods
In order to play back song data in the sequencer, you must
first, load song data into the KROSS.
Let’s start by loading and playing the demo song data. For
details, please see “Listening to the demo songs” on page 20
of the Quick Start Guide.
1. Press the SEQ button to enter Sequencer mode.
The SEQ> MAIN or SEQ> PROG page will appear. If
this is not displayed, press the EXIT button three times.
2. Use “Song Select” to select the song that you want to
play back.
You can also select a song by using the ENTER button,
the cursor buttons ▲▼, and the value dial.
However if there is no song, you can’t make a selection
using the VALUE controllers.
3. Press the SEQUENCER START/STOP ( )
button.
Song playback will begin.
The location indicator towards the upper left of the
display shows the currently playing measure and beat.
4. During playback, you can press the START/STOP
( ) button to stop playback.
If you press the START/STOP ( ) button once
again, playback will resume from where you stopped.
For details on the functions of the LOCATE ( ),
PAUSE ( ), REW ( ), and FF ( ) buttons, please
see page 5.
You can use the FF/REW Speed function to specify the
fast-forward and rewind speed.
Note: Track Select chooses the track that will be played by
the keyboard.
Specifying the location
By pressing the LOCATE ( ) button you can move to a
specified location. By default, you’ll move to 001:01.000.
You can use the song command “Set Location” to change
this location. (see page 142 of the Parameter Guide)
Alternatively, you can specify the location during playback
by holding down the EXIT button and pressing the LOCATE
button.
Loop playback
Looping all tracks simultaneously
By selecting the LOOP check box, you can make the song
play or record in a loop. In this example, we’ll loop
measures 10 through 13 of the demo song.
1. In Sequencer mode, access the SEQ> MAIN page.
2. Add a check mark to LOOP (Loop All Tracks).
Use the cursor buttons ◄►▲▼ to select the parameter,
and press the ENTER button.
3. Set the measure from which you want to start looping
(the Loop Start Measure) to 10, and the measure at
which you want to stop looping (the Loop End
Measure) to 13.
Use the cursor button ► to select each parameter, and use
the value dial to specify the value.
4. Press the SEQUENCER START/STOP ( )
button to play back the demo song.
Measures 10 through 13 will play repeatedly.
Individually looping a track
During song playback or recording, you can make a
currently-playing track loop individually.
As an example, try the following settings.
Note: Turn LOOP (Loop All Tracks) off. For more about
Solo settings, see page 53.
1. In Sequencer mode, access the S-LOOP/TONE>
LOOP page.
Press the MENU button, select S-LOOP/TONE from the
menu, and press the OK (MENU) button.
2. Select track 1 as the track where you’re adjusting
settings.
Press the cursor button ◄ to make the track number
towards the upper left side of the display indicate
TRACK 01.
Location Tempo Mode TempoSong Select
Track Program Category
Track Select
LOOP: On Loop Start: M010 End: M013Song Select: 000
LOOP: OSong Select: 003
Solo: On Solo: On
Track Play Loop: On Play Intro: OnTrack Select: 01
Loop Start: M005 Loop End: M008

Playing back Playback methods
53
3. Turn on Track Play Loop.
Use the cursor button ▲ to select the parameter, and
press the ENTER button to add a check mark.
If a check mark is shown, the specified region of
measures will loop during playback or recording.
4. Turn on Play Intro.
Use the cursor button ▼ to select the parameter, and
press the ENTER button to add a check mark.
If a check mark is shown, playback will start from the
first measure of the intro, and then the specified region of
measures will repeat.
5. Set the Loop Start to M005, and the Loop End to
M008.
Use the cursor button ▼ to select each parameter, and use
the value dial to specify the value.
6. Using the procedure described above, make settings
for track 10 as shown in the illustration below.
If you play back from the first measure with the settings
shown in the screenshot above, the specified region of
measures will repeat as follows.
If Play Intro is unchecked, the specified region of measures
will repeat as follows.
Changing the volume, and pan settings of
each track
In the SEQ> MIXER page you can change the volume, and
pan settings of each track.
Muting a specific track/Monitoring a specific
track (Mute/Solo functions)
The KROSS provides a Mute function that lets you silence
specified tracks between 1–16, and a Solo function that lets
you hear the specified track or channel by itself. These
functions can be used in various ways. For example you can
intentionally mute or solo specific tracks, or listen only to
the rhythm section of the previously-recorded tracks while
you record new tracks. Let’s try out the Mute and Solo
functions.
1. Press the SEQUENCER START/STOP ( )
button.
2. Access the SEQ> MIX page. Press the PAGE+ or
PAGE+ button to select the page.
3. Use the ▲ button to select Sound.
4. Use the cursor buttons ◄► to select the track that
you want to mute. Select track 1.
5. Press the ENTER button to switch between Play and
Mute.
The display will change from P (Play) to M (Mute), and
the playback of track 1 will no longer be heard. In this
way, the “mute” function allows you to silence a
specified track until the track is un-muted.
6. Press the ► button to select track 2, and press the
ENTER button to switch it to Mute.
The playback of track 2 will also be muted. To cancel
muting, press the ENTER button again.
7. Turn on Solo for track 1.
Press the FUNCTION button, select Solo Setting from
the menu, and press the OK button. The Solo Setting
dialog box will appear.
Use the cursor button ▼ to select Solo, and use the cursor
button ◄ to select Track 01. When you press the ENTER
button to add a check mark, the screen will indicate (S);
now you’ll hear only the playback of track 1. In this way,
you can play only a specific track that you want to hear.
If both Mute and Solo are used, the Solo function will be
given priority.
Use the cursor button ► and the ENTER button to turn
Solo on for track 2. The indication will change, and
you’ll hear the playback of tracks 1 and 2. MIDI tracks 3–
16 will not be heard.
8. To turn off the Solo feature, press the ENTER button
once again. Turn off Solo for MIDI tracks 1 and 2.
The display will change, and the playback of tracks 1 and
2 will be muted. If the Solo function is turned off for all
tracks, playback will be according to the Sound settings.
The SOLO setting is not stored when you save the
song.
Exclusive Solo
Exclusive Solo is a function that limits the Solo function
(described above) to a single track at a time. If Exclusive
Mode has a check mark, only the track for which Solo was
last turned on will play; all other tracks will be silent.
Measures 1 2 3 4 5 6 7 8 9 10 11 1312
Track 1 1 2 3 4 5 6 7 8 5 6 7 8 5
Track 10 9109109109109109109
Measures 1 2 3 4 5 6 7 8 9 10 11 1312
Track 1 5 6 7 8 5 6 7 8 5 6 7 8 5
Track 10 9109109109109109109
Track Play Loop: On Play Intro: OTrack Select: 10
Loop Start: M009 Loop End: M010

Sequencer
54
Recording
The sequencer of the KROSS can record your keyboard
performance and use of controllers such as the modulation
wheel and pitch bend wheel in real time.
Usually you will use Single Track Recording to record one
track at a time.
Note: In addition to Single Track Recording, you can also
use Multi-Track Recording. (see page 57)
Preparations for recording
Before you begin recording, make sure that the memory
protect setting in Global mode is turned off. For details,
please see “Protecting the memory” on page 98.
Selecting a song
1. Press the SEQ button to enter Sequencer mode.
2. Choose “Song Select” (e.g., in the SEQ> MAIN page).
Use the cursor buttons ◄►▼▲ to choose Song Select,
and use the value dial to select a song.
Note: Immediately after the power is turned on, there will
be a single initialized song. If there is only one song, you
won’t be able to select other songs.
Track settings
Assign a program to each track, and specify its volume.
Tip: Here we are explaining how to adjust these basic
settings step by step, but in the section that follows we will
tell you how these settings can be adjusted automatically.
• “Using template songs” on page 55
• You can also use “Copying the settings of a combination
or program” on page 55.
1. Assign a program to each track.
Press the PAGE+ button to access the SEQ> PROG page.
Use the cursor button ▼ to choose Program Select.
Use the cursor buttons ◄► to select the track whose
program you want to specify. Use the CATEGORY dial
and SELECT dial to choose a program (you can also use
the value dial to choose a program). The procedure is the
same as when assigning a program to each timbre of a
combination. (see page 44)
Tip: You can copy various settings from Programs or
Combinations. (see pages 138, 139 of the Parameter
Guide)
2. Use Status to specify whether each track will play the
internal and/or external sound generator.
Normally when using the KROSS, you will select INT or
BTH.
INT: During playback, the KROSS’s internal tone
generator will play the MIDI data recorded on that track.
When you use the KROSS’s keyboard or controllers, you
will be playing and controlling the track selected by
Track Select.
EXT, EX2, BTH: During playback, the MIDI data
recorded on that track will be transmitted from the MIDI
OUT to play an external sound module. When you use
the KROSS’s keyboard or controllers, MIDI data will be
transmitted to play and control the external sound module
selected by Track Select. The MIDI channel of the
external tone generator must be set to match the MIDI
Channel (S-TRACK> MIDI page) of KROSS tracks that
are set to EXT, EX2 or BTH.
If Status is set to BTH, both the external tone generator
and internal tone generator will be played and controlled.
3. Set the pan and volume of each track.
Press the PAGE+ button to access the SEQ> MIX page.
Use the cursor button ▼ to choose Pan or Volume.
Use the cursor buttons ◄► to select the track whose
settings you want to edit.
Pan sets the pan position of each track, and Volume sets
the volume level of each track.
4. Specify the MIDI channel that each MIDI track will
play.
Access the S-TRACK> MIDI page. Press the MENU
button to select S-TRACK. Move to the appropriate page.
Use MIDI Channel to specify the MIDI channel for each
track. Normally you will set the MIDI Channel to a
different channel: 1–16 for each track. Tracks that are set
to the same MIDI channel will sound simultaneously
when you record or play back either of the tracks.
5. Adjust the effect settings.
Use the S-FX ROUTING, S-IFX, and S-MFX pages to
make effect settings in each page.
(see “Effect settings for a combination or song” on
page 64)
Tempo
Mode TempoLocation
Song
Select
Track Select
Category/Track
Program Select
Track Info. Track Select
Status

Recording Preparations for recording
55
6. Set the tempo and time signature.
• To set the tempo, you can turn the TEMPO knob or press
the TAP button at the desired interval. Alternatively, you
can select (Tempo) in the SEQ> MAIN page (or similar
page), and use the VALUE controllers to set the tempo.
Set Tempo Mode to Manual.
• Next you will set the time signature. In this example,
we’ll explain how to set the time signature using the
“Time Sig (Time Signature)” field. Normally, you
specify the time signature before recording the first track,
and then begin recording.
a) Access the SEQ> REC page.
b) Press the SEQUENCER REC ( ) button, and set “Time Sig
(Time Signature)” to **/**.
c) Press **/** to highlight it, and use the VALUE controllers to
set the time signature.
d) Press the START/STOP ( ) button to begin recording.
When the pre-count has ended and Locate reaches 001:01.000,
press the START/STOP ( ) button to stop recording. The
time signature you specified has now been recorded on the
Tempo track.
If you press the START/STOP ( ) button during the pre-
count, the time signature won’t be recorded.
7. Adjust other settings as needed.
Adjust settings for the arpeggiator (S-ARP page) and the
MIDI filter (S-MIDI FILTER page). (see page 70)
If you want, you can make adjustments to the sound by
using the Tone Adjust function (S-LOOP/TONE> TONE
ADJ, EQ ADG pages).
When you’ve finished the above settings, basic setup is
complete.
Saving your song parameter settings
The song parameter settings that you create here can be
saved as a template. If you use these settings frequently, you
can simply load one of the templates you’ve saved.
For details, please see “Save Template Song (Save as User
Template Song)” on page 140 of the Parameter Guide.
Using template songs
Loading a template song is an easy way to create settings
appropriate for a particular musical style. You can also
assign a drum pattern to a track at the same time.
1. In the SEQ> MAIN page, press the FUNCTION
button, choose Load Template Song from the menu,
and press the OK (MENU) button. A dialog box will
appear.
2. In the “From” field, choose the template song you
want to load.
3. If you check “Copy Pattern to Track too?,” a dialog
box for copying a drum track pattern will
automatically appear after you execute the “Load
Template Song” operation.
If you execute the command without checking this, only
the template song you selected in step 2 will be loaded.
4. Press the OK (MENU) button to load the template
song, or press the CANCEL (FUNCTION) button if
you decide to cancel.
When you perform this operation, song settings other
than Track Play Loop will be copied.
5. In the “From” field, select the pattern that you want
to copy.
To actually hear the currently selected pattern, press the
START/STOP ( ) button.
In the To Track field, select the copy-destination track.
In the Measure field, specify the starting measure of the
copy-destination.
Following the pattern name for each of the 700 preset
patterns, the musical style and the name of the most
suitable Drum category program are partially displayed.
By loading a drum track and the corresponding preset
pattern, you can instantly set up a drum track appropriate
for each preset template song.
6. To execute this operation, press the Copy (MENU)
button.
When you execute this procedure, the Measure field will
count up automatically, showing how many measures of
the selected pattern have been placed in the selected song.
You can then copy another pattern if desired, or add more
measures of the same pattern. When you’re finished,
press the Exit (FUNCTION) button.
Copying the settings of a combination or
program
You can copy the settings of a combination or program into
the sequencer.
This can be done in the following ways.
• Auto Song Setup
Auto Song Setup is a function that copies the settings of the
selected combination (in Combination mode) or program
(in Program mode) to the song in Sequencer mode.
•Copy From Combination or Copy From Program
functions. (see pages 138, 139 of the Parameter Guide)
In Sequencer mode, you can use these functions to copy
the desired settings.
Auto Song Setup function
1. Enter Combination mode.
2. In COMBI> MAIN page, select the desired
combination and edit the Arpeggiator etc. as desired.
Note: If you want to save the edited state of the
combination, use the Write Combination functions.
3. Press the REC ( ) button. Alternatively, select the
“Auto Song Setup” function.
The Setup to Record dialog box will appear.

Sequencer
56
4. To execute the Auto Song Setup function, press the
REC ( ) button or the OK (MENU) button. If you
decide not to execute, press the CANCEL button.
You will automatically move to Sequencer mode, and the
settings of the combination will be copied to the song.
The step sequencer’s RUN on/off setting and the Drum
Track’s on/off setting when Trigger Mode is set to
“Start Immediately” will not be copied. If you want to
use these settings, press the appropriate buttons to turn
them on.
The first unused song will be the copy-destination song.
5. The KROSS will automatically enter record-ready
mode, and the metronome will sound according to the
Metronome setting. (see page 110 of the Parameter
Guide)
6. Press the START/STOP ( ) button to begin
realtime recording. To stop recording, press the
START/STOP ( ) button once again.
Copy From Combination and Copy From Program
functions
In Sequencer mode, you can use these functions to copy
combination or program settings to a song.
If you select all of the check boxes in the dialog box, the
same settings will be copied.
Creating a new song
1. Press the SEQ button. You’ll enter Sequencer mode.
2. Press the FUNCTION button, choose the Create New
Song function from the menu, and press the OK
(MENU) button (SEQ> MAIN page, etc.). A dialog
box will appear.
3. Enter the number of measures in Set Length.
You can change the number of measures later if
necessary. (see “Set Song Length” on page 142 of the
Parameter Guide)
4. If you add a check mark to “Select the number,”
you’ll be able to specify the number of the new song. If
there is no check mark, the song will be numbered
consecutively.
5. Press the OK button to create the song.
Recording MIDI in real time
When you’ve finished with the “Preparations for recording”
section you can start recording.
This is a method of recording what you’re playing on the
keyboard and your controller usage, in real time. This
method of recording is normally used one track at a time,
and is called single track recording.
As an alternative, multitrack recording allows you to
simultaneously record multiple channels of data onto
multiple tracks. This is the method you will use when using
the Drum Track function, the Step sequencer function, and
the arpeggiator to record multiple tracks of musical data at
once, or when you play back existing sequence data on an
external sequencer and record it onto KROSS’s sequencer in
real time.
Recording setup
In SEQ> REC page Recording Setup, select the realtime
recording method that you want to use.
Overwrite
By default, this recording method is selected.
This will record your performance by overwriting any
previously recorded data. All data following the measure
where you start recording will be erased.
Normally you will use this method to record, and then
modify the results by using other types of real-time
recording or MIDI event editing.
1. Use Track Select to choose the track that you want to
record.
Play the keyboard; you’ll hear the selected track.
2. Set the Recording Setup to Overwrite.
3. Press the SEQUENCER REC ( ) button, and then
press the START/STOP ( ) button.
If the Metronome Setup is still set to the default settings,
the metronome will sound for a two-measure pre-count,
and then recording will begin. Play the keyboard and
move controllers such as the Modulation wheel to record
your performance.
4. When you finish playing, press the START/STOP
( ) button.
Recording will end, and the location will return to the
point where you started recording.
If you press the PAUSE ( ) button instead of the
START/STOP ( ) button, recording will pause.
When you press the PAUSE ( ) button once again,
recording will resume where you left off before pausing.
When you are finished, press the START/STOP ( )
button to stop recording.
The following recording setup parameters are also available.
Track Select
LOOP (Loop All Tracks) Multi REC
Recording Setup

Sequencer
58
You can select the drum program that you want, and specify
how it will start.
The step sequencer uses the drum program of track 16. You
can use buttons 1–16 to intuitively create drum loop patterns
and play them. For more about the step sequencer, please see
page 81.
Recording System Exclusive events
Exclusive messages received from an external MIDI device
or the parameter changes produced when you edit a track
parameter or effect parameter can be recorded in real time on
any track.
During playback, the exclusive messages you recorded will
control the track parameters and effect parameters of the
song, and can be sent to external MIDI devices.
GM, XG, and GS exclusive messages can be recorded
on a track, but the KROSS’s tone generator will not
respond to these messages.
Using realtime controls to record changes in
a MIDI track’s pan, EQ, volume, and tone
adjust
By controlling the pan, EQ, volume, and tone adjust
parameters during realtime recording, you can record these
changes so that they will be reflected during playback.
Use multi-track recording if you want to modify the settings
of multiple tracks simultaneously.
Note: Controlling these parameters will transmit control
change or system exclusive messages. In order for this data
to be recorded, the G-MIDI> FILTER Enable Control
Change and Enable Exclusive settings must be checked. Go
to Global mode and verify that these items are checked.
Note: Use Param. MIDI Out in G-MIDI> OUT page to
specify whether control change messages or system
exclusive messages will be transmitted when you edit the
Pan (CC#10), Volume (CC#7), or Send 1/2 level (CC#93 and
CC#91) parameters.
Recording internal parameter changes
You can use SysEx for automation of internal KROSS
effects and Program parameters.
Here we’ll explain how to record internal parameter
changes. As an example, we’ll explain how parameter
changes recorded on a different track can be used to modify
the parameters of the insert effect (IFX1) applied to the
program of track 1.
Note: In order to record system exclusive messages, make
sure that the G-MIDI> FILTER setting Enable Exclusive is
checked. Go to Global mode and verify that this is checked.
1. Select the desired program for MIDI track 1, and
route it to IFX1. Then record a phrase of about
sixteen measures.
• In the SEQ> PROG page, use “Program Select” to select
the desired program for MIDI Track 01.
• In the S-FX ROUTING> BUS page, route the Track 01
Bus to IFX1. Then in the S-FX ROUTING> IFX page,
select the desired effect for IFX1.
• Select Track 01 in Track Select. Then press the
SEQUENCER REC ( ) button and then the START/
STOP ( ) button, and record a phrase of about
sixteen measures.
2. Select Track 09 in “Track Select,” and record
parameter changes as desired.
Note: For this example, select an empty track. If you
want to record onto a MIDI track that already contains
data, set the SEC> REC page Recording Setup to
“Overdub.”
• Select Track 09 in Track Select. Then press the
SEQUENCER REC ( ) button and then the START/
STOP ( ) button, and begin recording.
• At the appropriate time while recording, adjust the
parameter(s) that you want to realtime-record.
In the S-FX ROUTING> IFX page, select another effect
for IFX1, and modify the effect parameter values.
Note: In addition to effect parameter changes, you can
also record parameters such as sound parameters. For
details on the parameters that can be recorded, please see
page 152 of the Parameter Guide.
3. Stop recording.
Note: Exclusive messages are always recorded on the
current track selected by Track Select. In this example,
they are recorded on MIDI track 9.
Note: In the event edit page you can view the recorded
exclusive events and their location. Exclusive events are
displayed as “EXCL”.
To view these events, go to the S-TRACK EDIT page,
and select the MIDI Event Edit function. Then in the Set
Event Filters dialog box, check Exclusive and press the
OK button.
Exclusive events cannot be changed to a different type
of event. Nor can other events be changed into
exclusive events.
4. If you go to the page (e.g., S-FX ROUTING> IFX)
that shows the parameters you’ve adjusted in
realtime, you can watch the recorded changes be
reproduced while the song plays back.
Exclusive messages that will be recorded during
realtime recording
The following exclusive messages will be recorded. (see
page 152 of the Parameter Guide)
• Exclusive messages received from an external MIDI
device.
• Parameter changes in Sequencer mode.
• Master Volume universal system exclusive messages
assigned to a foot pedal.

Song editing Song
59
Song editing
You can apply a variety of editing procedures to a song. The
available types of editing procedures are listed below.
Song
Load (Save) Template Song: Loads a song template into
the song (or saves a song as a template). (see page 55)
Copy From Combination/Copy From Program:
Copies
the settings of the specified combination/program to the
settings of the song that’s currently selected.
Copy From Song: This command copies all of the settings
and musical data from the specified song to the song that’s
currently selected.
Rename song: Renames the selected song. You can enter up
to 24 characters.
Delete Song: This command deletes the currently selected
song.
FF/REW Speed: This allows you to set the speed at which
fast-forward or rewind will occur when you press the FF
( ) button or REW ( ) button.
GM Initialize: This command transmits a GM System On
message to the Sequencer mode, resetting all MIDI tracks to
the GM settings.
Set Song Length: This command changes the length of the
specified song.
Tracks
Event Edit: Here you can edit individual events of MIDI
data.
Erase Track: This command erases the data from the
specified track.
Copy/Bounce Track: The Copy Track command copies
musical data from the copy source track to the specified
track. The Bounce Track command combines the musical
data of the bounce source and bounce destination tracks, and
places the combined data in the bounce destination. All
musical data in the bounce source will be erased.
Erase Measure: This command erases the specified type(s)
of musical data from the specified range of measures. The
Erase Measure command can also be used to remove only a
specific type of data. Unlike the Delete Measure command,
executing the Erase Measure command does not cause the
subsequent measures of musical data to be moved forward.
Delete Measure: This command deletes the specified
measures. When the Delete Measure command is executed,
the musical data following the deleted measures will be
moved towards the beginning of the sequence.
Insert Measure: This command inserts the specified
number of measures into the specified track. When you
execute the Insert Measure command, the musical data
following the insert location will be moved backward.
Repeat Measure: This command repeatedly inserts the
specified measures for the specified number of times. When
you execute the Repeat Measure command, the measures
will be inserted following the measure specified by To End
of Measure, and musical data following the inserted data
will be moved backward.
Copy Measure: This command copies the measures of
musical data specified as the “From” source to the beginning
of the measure specified as the “To” location. When you
execute the Copy Measure command, the existing track data
at the copy destination will be rewritten.
Move Measure: This command moves the specified
measures of performance data to another measure. When
you execute the Move Measure command, the performance
data following the move-source measures will move forward
by the corresponding number of measures, and the
performance data following the move-destination will move
backward (i.e., later in the song) by the same number of
measures.
Create/Erase Control: The Create Control command
creates control change, aftertouch, pitch bend, or tempo data
in the specified region of a MIDI track or the tempo track.
The Erase Control command erases data such as control
changes, aftertouch, pitch bend, or tempo in the specified
range.
Quantize: This command corrects the timing of MIDI data
of the type you specify (note data, control change,
aftertouch, pitch bend, program change, etc.) in the
track.You can also adjust for swing.
Shift/Erase Note: This command shifts (moves) or erases
the specified note numbers in a specified MIDI track and
range of measures.
Modify Velocity: This command modifies the velocity
values of notes in the specified area so that they will change
over time according to a selected curve.
Rename Track: This command renames the selected track.
You can enter up to 24 characters.

Sequencer
60
Saving your MIDI song
In order to ensure that the data you create is reproduced
faithfully, we recommend that you save your data by using
the Save All command so that the programs will also be
saved. However if you have not changed the program
numbers or sounds used in your song, saving only the song-
related data (.SNG) will minimize the size of the data.
When you turn off the power, the Sequencer mode
settings and the recorded songs data will be lost.
1. Insert an SD card in the SD card slot.
With the card label facing upward, insert the connector
end of the card into the SD card slot and press it in until
you hear a click.
Make sure that the card is oriented correctly when you
insert it. Forcing it in the wrong direction may damage
the slot or the card, and the data may be lost.
2. Hold down the EXIT button and press the GLOBAL/
MEDIA button.
The MEDIA> FILE page will appear.
3. Press the FUNCTION button. Press the PAGE– or
PAGE+ buttons to choose Save All.
4. Press the OK (MENU) button.
The Save All (PCG and SNG) dialog box will appear. If
you want to change the name, you can do so. (see
page 105)
5. Press the OK (MENU) button to save (write) the data.
If data of the same name already exists, a message will
ask whether you want to overwrite the existing data. If
you want to overwrite the existing data, press the OK
(MENU) button.
Saving a template song
If there are sounds or settings that you use frequently for
songs, it’s convenient to save them as a template song.
Use the Save Template Song function to do this.
Note: The saved data will contain settings for the programs
that are selected for the song, as well as the track parameters,
effect settings, and arpeggiator settings.

61
Using Effects
An overview of the KROSS’s
effects
You can choose from 134 different types of high-quality
digital effects. The KROSS provides five insert effects, and
two master effects, together with a mixer section that
controls the routing of these effects. All of these are stereo
in/out.
Specific parameters of these effects can also be controlled in
real time from the KROSS’s controllers or via MIDI
messages using Dynamic Modulation (Dmod), by MIDI/
Tempo Sync, or by using a common LFO to apply
synchronized changes to multiple modulation effects.
Effect I/O
Insert Effects
Insert Effects (IFX 1–5) are stereo-in/stereo-out. If you
select Dry (unprocessed) for the “Wet/Dry” parameter, the
stereo input signal will be output in stereo without being
processed by the effect. If you select Wet (effect applied),
the processed signal will be output in one of the following
ways:
Insert effect 1 can use the effects S01: Stereo Compressor–
S63: Rotary Speaker and D00: St.Mltband Limiter–D10:
Rotary SpeakerOD.
Insert effects 2–4 can use the effects S01: Stereo
Compressor–S61: AmpSim - Tremolo and D00: St.Mltband
Limiter–D09: Vocoder.
Insert effect 5 can use the effects S01: Stereo Compressor–
S61: AmpSim - Tremolo.
Master Effects
Master Effects MFX1 and MFX2 are stereo-in/stereo-out.
“Send1” and “Send2” determine the send level to the Master
Effects.
With Master effects, only the Wet (processed) signal will be
output. The output signals from the Master Effects are routed
to the L/R bus with the output level specified by “Return1”
and “Return2”. These outputs are mixed with the L/R
output bus (in each mode, FX ROUTING> BUS page or
MIXER page).
Selecting “000: No Effect” will mute the output. The
processed signal will be output in one of the following ways,
according to the type of effects.
Master effect 1 can use the effects S01: Stereo Compressor–
S87: Phaser- Cho/Flng and D00: St.Mltband Limiter–D13:
Early Reflections.
Master effect 2 can use the effects S01: Stereo Compressor–
S120: Reverb- Gate.
Note: The Parameter Guide includes block diagrams for
each individual effect, which include the effect’s input/
output structure. (see page 207 of the Parameter Guide)
Effects in each mode
Program mode
For programs, you can use insert effects to process the final
sound in the same way that you use the Filter and Amplifier
to process the sound from the oscillators (OSC 1 & 2). Then
use the master effects to add spatial processing such as
reverb to create the final sound. You can also use the same
effects on the audio output of the Drum Track and the step
sequencer program. These settings are made individually for
each program.
Combination and Sequencer modes
In Combination and Sequencer modes, you can insert effects
to process the sound of each timbre/track program. Then you
can use the master effects to create overall ambience, and
use the total effect to make final adjustments.
In Combination mode, you can adjust these settings for each
combination, and in Sequencer mode you can adjust them
for each song.
In Sequencer mode, you can switch between effects or
modify the effect parameters and record these changes, so
that effects will switch automatically or effect parameters
will be modified automatically as the song plays back.
External input (or audio in)
You can apply effects to an external audio input in any
mode: Program, Combination, or Sequencer mode. To
specify the effects that you want to use, set the common
Stereo In - Stereo Out
Mono In - Mono Out
Mono In - Stereo Out
Eect
Eect
Eect
Eect
Wet
Stereo In - Stereo Out
Mono In - Mono Out
Mono In - Stereo Out
Eect
Eect
Eect
Eect
Wet
Oscillator1 Filter1 Amplier1
Oscillator2 Amplier2Filter2 Insert
Eect 1–5
Drum Track
Step Seq
Return
OUTPUT
L/MONO, R
Send Master
Eect 1, 2
Timbre 1 /MIDI Track 1
Timbre 16 /MIDI Track 16
Return
OUTPUT
L/MONO, R
Send
Insert
Eect 1–5
Master
Eect 1, 2

Using Effects
62
input settings of the KROSS in G-SET (Use Global
Settings), or use the individual parameters of each mode to
specify the BUS or Send settings. (see “Effect settings for
audio input” on page 65)
Depending on the type of effects that you’re using on
the external audio input, and on their settings, it is
possible for feedback to occur. If this occurs, adjust the
input/output levels and the effect settings. Take special
care when using high-gain effects.
Audio recorder
The audio recorder can record the sound as it is processed by
the effects specified in Program, Combination, or Sequencer
mode.
You can’t apply effects to the playback of the audio
recorder.
Routing and effect settings
Routing lets you specify how each sound will be connected
to the various effects. In each mode, you can adjust settings
for the program’s oscillators, the combination’s timbres, and
the song’s tracks.
Here we’ll explain how to adjust routing settings in each
mode, and how to edit the effect settings.
Effect settings for a program
Routing
1. Access the P-FX ROUTING> BUS page.
2. “Bus (Bus Select)” specifies the bus where the output
from the oscillators will be sent. Here we’ll choose
IFX1 so that the output of the oscillators will be sent
to insert effect 1.
L/R: The oscillator output will not be sent to an insert
effect. It will pass through the total effect, and then be
sent to OUTPUT L/MONO and R.
IFX1–IFX5: The oscillator output will be sent to insert
effect 1–5.
Off: The oscillator output will not be sent to OUTPUT L/
MONO or R, or to insert effects 1–5. Choose this if you
want to send the sound directly to the master effects at the
send levels specified by Send1 (to MFX1) or Send2 (to
MFX2) (P-FX ROUTING> SEND page).
3. If you selected L/R or Off in step 2, you can use each
oscillator’s Send1 (to MFX1) and Send2 (to MFX2)
parameters to set the send levels to the master effects.
Adjust these settings in the P-FX ROUTING> SEND
page.
If Bus (Bus Select) is set to IFX1–5, the send levels from
the output of each insert effect to the master effects are
specified by the S1 (Send1) and S2 (Send2) parameters
(P-Fx Routing Mixer page). (see step 6 of the next
section, “Insert effects”)
4. “FX Control Bus” sends the output of oscillators 1
and 2 to the FX control bus.
Use this when you want to use a different sound to
control the sound that’s being input to an effect. You can
use two FX control buses to freely control the sound. (see
“FX Control Bus” on page 199 of the Parameter Guide)
Oscillator1 Filter1 Amplier1
Oscillator2
Audio Recorder
Filter2 Amplier2
Return
OUTPUT
L/MONO, R
Send
REC
PLAY
Mic In (mono)
Line In (stereo)
Insert
Eect 1–5
Master
Eect 1, 2

Routing and effect settings Effect settings for a program
63
Insert effects
1. Access the P-FX ROUTING> IFX page.
2. In the Effect area, select each insert effect that you
want to use.
You can press the ENTER button and choose from a list.
Tip: You can use the “Copy Insert Effect” function to
copy the effect settings from another effect. The “Swap
Insert Effect” function lets you exchange (for example)
insert effects 1 and 5.
3. In the Effect On/Off area, turn the insert effect on.
Each time you press the ENTER button, the insert effect
will turn on or off. If this is Off, the result will be the
same as if 000: No Effect is selected; the input sound will
be output without change.
4. Specify the chain setting.
If the Chain check box is selected, the insert effect will
be chained in series. Set the Chain To parameter to
“→2.”
If →2 is selected, the insert effects will be connected in
series in the order of IFX1 → IFX2.
5. Access the P-FX ROUTING> MIXER page.
6. Set the “Pan:#8,” “Bus (Bus Select),” “FX Control
Bus,” “Send1,” and “Send2” parameters to specify the
pan and routing of the signal following the insert
effect.
If Chain is On, the settings that follow the last insert
effect will be used. (FX Control Bus is an exception.)
Pan: #8: Specifies the pan.
Bus (Bus Select): Specifies the output destination.
Normally you’ll set this to L/R.
Send1, Send2: Specify the send levels to the master
effects. For this example, set them to 127.
FX Control Bus: The sound that has passed through the
insert effect is then sent to the FX control bus. This
allows you to use a different sound to control the input to
an effect. You can use two FX control buses, giving you a
wide range of possibilities for controlling the effects. (see
“FX Control Bus” on page 199 of the Parameter Guide)
7. In the P-FX ROUTING> IFX page, edit the
parameters of the insert effect you selected.
Edit the parameters in the P-IFX> IFX 1–5 pages.
Effect On/Off: Turns the insert effect on/off. This is
linked with the on/off setting of the P-FX ROUTING>
IFX page.
For details on the parameters of each effect, please see
page 207 and following of the Parameter Guide.
Double-size effects
Double-size effects (D00: St.Mltband Limiter–D13: Early
Reflections) use twice as much processing area as other
effects.
D00: St.Mltband Limiter–D10: Rotary SpeakerOD can be
used with insert effect 1, D00: St.Mltband Limiter–D09:
Vocoder can be used with insert effects 2–4, and D00:
St.Mltband Limiter–D13: Early Reflections can be used with
master effect 1.
When you use a double-size effect, the next-numbered effect
will be unavailable. For example if you’ve selected a double-
size effect for IFX1, you won’t be able to use IFX2.
Example of when a double-size effect is selected for IFX1
Master effects
1. “Send1” and “Send2” settings (P-FX ROUTING>
SEND page or P-FX ROUTUNG> MIXER page)
determine the input level to the master effects. If
“Send1” and “Send2” are set to 0, nothing will be
input to the master effects. “Send1” corresponds to
MFX1, and “Send2” corresponds to MFX2.
2. Access the P-MFX> SETUP page.
Eect On/O Eect Chain Chain To
Pan:#8 Bus Send1 Send2 FX Control Bus
Eect ParametersEect On/O
Wet/Dry

Using Effects
64
3. For MFX1 and MFX2, select a master effect for each.
The procedure is the same as when selecting an insert
effect. (see “Insert effects”)
Note: Double-size effects can be selected only for MFX1.
(see “Double-size effects”)
4. Press the On/Off button to turn the master effect on.
The master effect will alternate on/off each time you
press the button. If it is Off, the output of the master
effect will be muted.
5. Use Return1 and Return2 to adjust the output level of
the master effects.
Note: For each effect’s Wet/Dry setting, the Wet value is
the output level of that effect. The Dry sound will not be
output. This value is multiplied by the return setting (with
Return= 127 as ×1.0) to determine the actual output level
of the master effect.
6. Select the MFX1 or MFX2 page, and edit the effect
parameters in each page. (Please see step 7 of “Insert
effects”)
Effect settings for a combination or
song
In Combination and Sequencer modes, you can specify how
each timbre or track is routed to the insert effects, master
effects, and total effects. The procedure for adjusting settings
is similar in each mode. Here, we’ll explain the procedure
for Combination mode.
Routing
1. Access the C-FX ROUTING> BUS page.
2. Use Bus (Bus Select) to specify the bus where the
output of each timbre will be sent. If you want the
output of the timbre to be sent to insert effect 1,
choose IFX1.
The display shows the routing, the insert effects, and the
chain settings. In this example, T01 (timbre 1) is using
IFX1 and 2. T02 is using IFX3, T03 is using IFX4, and
T11, T12, T13, and T15 are using IFX5.
3. Access the C-FX ROUTING> SEND page.
Use Send1 and Send2 to specify the send levels from
each timbre to the master effects.
This setting is valid only if Bus (Bus Select) is set to L/R
or Off.
Note: The actual send level is determined by multiplying
this setting with the Send1 Send2 or value of oscillators
1 and 2 in the program selected by the timbre. If the
program’s S1 (Send1) or S2 (Send2) setting is 0, the
actual level will be 0 even if you raise the send level
setting here.
If Bus (Bus Select) is set to IFX1–IFX5, the S1 (Send1)
and S2 (Send2) (C-FX1 ROUTING> MIXER) settings
following the insert effect will determine the send levels
to the master effects.
4. Access the C-FX ROUTING> MIXER page.
FX Control Bus sends the timbre’s output to the FX
control bus. Use this when you want to use a different
sound to control the input to an effect.
You can use the two FX control buses to control effects
with a great deal of flexibility. (see “FX Control Bus” on
page 199 of the Parameter Guide)

Routing and effect settings Effect settings for audio input
65
Insert effects
1. Access the C-FX ROUTING> IFX page.
2. Select an insert effect for each IFX1–5, and edit its
settings.
3. Access the C-IFX page. Select the IFX1–5 pages, and
edit the effect parameters in each page.
You can adjust these settings in the same way as a
program. (see page 63)
You can use MIDI to control each effect’s dynamic
modulation (Dmod) and the “Pan (CC#8),” “Send1,”
and “Send2” following the insert effect. These settings
are controlled on the MIDI channel specified by “Ctrl
Ch.” For timbres that are routed to an insert effect, a “*”
symbol is shown to the right of the channel number
Ch01–16. If multiple timbres with differing MIDI
channel settings are routed, you can specify here the
channel where control will occur.
Master effects
You can adjust these settings in the same way as a program.
(see page 63)
Dynamic modulation (Dmod) for the master effects and
total effect can be controlled on the MIDI channel
specified by “Ctrl Ch.”
Effect settings for audio input
You can apply the effects of the KROSS to the external
audio input from the LINE IN jack or the MIC IN jack and
record the processed sound on the audio recorder. You can
also apply effects to the mic input or line input along with
the program or combination you’re playing. In addition, you
can use a vocoder effect (D09: Vocoder) that uses the
external mic input to control an internal sound.
Normally, the settings of the Global mode G-INPUT>
AUDIO IN page are shared. For special cases, such as when
you want to have specific settings for a vocal mic, you can
adjust individual settings for a program, combination, or
MIDI sequencer song.
Routing
1. Hold down the EXIT button and press the AUDIO IN
button.
The AUDIO IN -QUICK SETTING- dialog box will
appear. (see “Global audio input settings (G-SET) and
individual settings” on page 19)
2. In the Select area, specify the input jack that you want
to enable. Set the appropriate Level and Gain settings.
(see “Connecting your input devices” on page 18)
The input gain (Gain) setting will be saved in Global
mode. Although you can edit this in the AUDIO IN
page or the QUICK SETTING dialog box of each
mode, you can’t save it individually for a program, etc.
3. Use Bus (Bus Select) to specify the bus where the
audio input will be sent. For example if you want the
output of the device that’s connected to LINE IN to be
input to insert effect 1, specify IFX1 as the Bus (Bus
Select) setting when selecting the routing.
4. Use Send1 and Send2 to specify the send levels from
the input to the master effects.
These settings are available only if Bus Select is set to L/
R or Off.
If Bus Select is set to IFX1–5, the send levels to the
master effects are specified by the Send1 and Send2
parameters (in each FX ROUTING> SEND page) for the
signal that has passed through the insert effects.
Depending on the type of effects that you’re using on
the external audio input, and on their settings, it is
possible for feedback to occur. If this occurs, adjust the
input/output levels and the effect settings. Take special
care when using high-gain effects.
5. The Level parameter specifies the level of the external
audio signal that’s being input. Normally you’ll leave
this at 127.
6. The FX Control Bus sends the audio input to the FX
Control bus. Use this when you want to use another
sound to control the effect input. You can use two
separate FX Control buses to control the effects with a
great deal of flexibility. (see “FX Control Bus” on
page 199 of the Parameter Guide)

Using Effects
66
If you want the edited settings to be saved in the
KROSS, be sure to execute the Write function.
7. If you want the Input settings of Global mode to be
used in each mode, add a check mark to G-SET. If you
want to use individual input settings in Program,
Combination, and Song modes, clear this check mark.
Dynamic modulation (Dmod)
Dynamic modulation (Dmod) lets you use MIDI messages
or the KROSS’s controllers for realtime control of specific
effect parameters.
Another way to control effect parameters is to use MIDI/
Tempo Sync, which allows the LFO speed of a modulation
effect or the delay time of a delay effect to be synchronized
to the tempo of the arpeggiator or sequencer.
(see “Dynamic modulation (Dmod) and Tempo
Synchronization” on page 198 of the Parameter Guide)

67
Arpeggiator function
Using the arpeggiator while
you play
The arpeggiator is a function that automatically generates
arpeggios (patterns of individual notes derived from a
chord). Most arpeggiators produce an arpeggio when you
play a chord on the keyboard.
The KROSS’s arpeggiator is also polyphonic, and can
produce a variety of chordal transformations or phrases
based on the pitch or timing of the notes you play on the
keyboard. These functions let you use the arpeggiator to play
a wide range of patterns including drum or bass phrases, and
guitar or keyboard backing riffs. It is also effective to use the
arpeggiator as part of the sound-design process when
creating subtly-moving pads, synth-sounds, or sound effects.
The KROSS’s Dual Arpeggiator feature lets you use two
simultaneous arpeggio patterns in Combination mode, and
Sequencer mode. You can take advantage of this in many
ways, including a separate arpeggio pattern for a drum
program, and another applied to a bass program, or using a
keyboard split or velocity to switch between two arpeggio
patterns.
The KROSS provides five preset arpeggio patterns: the
standard UP, DOWN, ALT1 ALT2, , and RANDOM. You
can also create and store 1,028 of your own user patterns.
The factory settings contain a wide variety of arpeggio
patterns stored in these user locations. (see page 72)
Using the arpeggiator in Program
mode
Playing and stopping the arpeggiator
1. Press the PROG button to enter Program mode, and
select a program. For details, please see “Selecting
Programs” on page 23.
2. Press ARP button (the LED will light up)
to turn on the arpeggiator.
3. When you play the keyboard, the selected
arpeggio pattern will start playing.
4. Press the ARP button once again to turn
off the arpeggiator (the button will be unlit).
If it had been playing, it will stop.
Note: The on/off status is saved when you write the
program.
Changing the tempo
• Use the TEMPO knob or the TAP button to
set the tempo of the KROSS.
The tempo can be adjusted over a range of
040.00–300.00 bpm. The LED will blink in
time with the specified tempo.
Note: The tempo setting is also saved when you write a
program.
Note: The arpeggio playback speed is affected by the
Resolution (PROG> ARP page or P-ARP> SETUP page).
Note: In the P-INPUT/CTRL> CONTROLLERS page you
can use the value dial or the cursor buttons to edit the setting.
Tip: You can synchronize the tempo with an external MIDI
device. (see page 99)
If the KROSS is set to synchronize with an external
device, you can’t adjust the tempo on the KROSS itself.
Arpeggiator control (MOD)
You can control the duration, strength, and rhythmic feel of
the arpeggiated notes.
1. Access the PROG> ARP page.
Use the PAGE+ button (or PAGE− button) to select the
page.
2. Use the cursor buttons ◄►▲▼ to select the
following parameters to edit.
3. Use the VALUE dial etc. to edit the value.
The chord you played on
the keyboard is sounded as
an arpeggio (broken chord)

Arpeggiator function
68
Changing the length of the arpeggiated notes
• Select [GATE] and adjust the value to change the length
of the arpeggiated notes.
Negative “–” values make the notes shorter, and positive
“+” values lengthen them. If this is 00, the note length
will be as specified by the program parameter Gate (P-
ARP> SETUP page).
Note: It is effective to adjust the Release on the PROG>
TONE page.
Changing the strength of the arpeggiated notes
• Select [VEL] (Velocity) and adjust the value to change
the strength of the arpeggiated notes.
Negative “–” values make the notes weaker, and positive
“+” values strengthen them. If this is 00, the strength of
the notes will be as specified by the program parameter
Velocity (P-ARP> SETUP page).
Note: It is effective to adjust Cutoff, Resonance, and EG
Intensity in the PROG> TONE page.
Giving a shuffle feel to the arpeggio pattern
• Select [SWING] and adjust the value to shift the timing
of even-numbered arpeggiated notes forward or
backward in time.
Negative “–” settings will make the even-numbered notes
earlier; positive “+” settings will make them later. If this
is at the center position (12 o’clock), the setting will be as
specified by the program parameter Swing (P-ARP>
SETUP page).
Note: Swing has no effect on the preset patterns.
Arpeggio pattern selection and
operation settings
In the PROG> ARP page you can select an arpeggio pattern
and specify how the arpeggiator will function.
1. Access the PROG> ARP page.
2. Use the cursor buttons ◄►▲▼ to select the
following parameters to edit.
3. Use the VALUE dial etc. to edit the value. Press the
ENTER button to switch the setting of the check box.
Selecting an arpeggio pattern
• In the Arpeggio Pattern Select area, select an arpeggio
pattern.
Preset: UP–Preset: Choose an arpeggio pattern from
RANDOM or 0000–1027.
With the factory settings, a variety of arpeggio patterns
are provided in the range 0000–0915.
Preset: UP
Preset: DOWN
Preset: ALT1
Preset: ALT2
Preset: RANDOM
Playing arpeggios across multiple octaves
• Use the Octave setting to specify the range of 1–4
octaves in which the arpeggio will be generated.
Changing the note value of the arpeggiated notes
• The Resolution parameter lets you set the note value of
the arpeggiated notes, over a range from 3 – .
Arpeggiator control: [GATE], [VEL], [SWING]
Operation settings
Arpeggio Pattern Select
UP
DOWN
ALT1
ALT2
RANDOM
Octave: 4
UP

Using the arpeggiator while you play Using the arpeggiator in Combination mode
69
Sounding an arpeggio in the order of the pitches in
the chord you played
• The Sort parameter lets you select whether the notes of
the arpeggio will be sounded in the order of the pitches
in the chord you played (regardless of the order in which
you actually played the notes), or in the order that you
played the notes.
Checked: the arpeggio will play each note in the order of
its pitch, regardless of the order that you actually played
the notes.
Unchecked: the arpeggio will trigger each note in the
order that you actually played the notes.
Setting the arpeggio to continue playing even after
you have taken your hand off the keyboard
• The Latch parameter lets you select whether the
arpeggio will continue playing when you take your hand
off the keyboard, or whether the arpeggio will stop.
Checked: The arpeggio will continue playing even after
you remove your hand from the keyboard.
Unchecked: The arpeggio will stop playing when you
remove your hand from the keyboard.
Synchronizing the arpeggiator to your keyboard
timing
• The Key Sync. parameter lets you specify whether the
arpeggio will begin at the moment you play the
keyboard, or whether it will always play in
synchronization to the MIDI clock tempo.
Checked: The arpeggio pattern will start from the
beginning when you press a key. This setting is suitable
when you want the arpeggio to start from the beginning
of the measure as you are playing in realtime.
Unchecked: The arpeggiator will synchronize to the
MIDI clock timing.
Sounding both the arpeggio notes and the notes you
play
• The Keyboard parameter lets you specify whether the
notes that you play on the keyboard will be sounded
along with the arpeggiated notes.
Checked: The notes you play on the keyboard and the
notes played by the arpeggiator will both be heard.
Unchecked: Only the arpeggiated notes will sound.
Specifying the zone where the arpeggiator
will function
In P-ARP> SCAN ZONE page you can specify the range of
notes (keys) and velocities where the arpeggiator will
function.
Using the arpeggiator in
Combination mode
In Combination mode the KROSS provides dual arpeggiators,
allowing you to run two arpeggio patterns simultaneously.
1. In Combination mode, select a combination. (see
“Selecting Combinations” on page 41)
2. Each time you press the ARP button, the arpeggiator
will turn on or off.
Tip: As you select various combinations, you’ll notice
that the ARP button LED will light up for some
combinations. (see “Linking the arpeggiator to programs
or combinations” on page 71)
3. If the arpeggiator is on, an arpeggio will start playing
when you play the keyboard.
In some combinations or songs, depending on the
arpeggiator A and B settings, the arpeggiator might not
start even if you turn on the ARP and play the keyboard.
(see page 71)
4. Use the TEMPO knob or the TAP button to set the
tempo.
The ARP button, TEMPO knob, and TAP button will
apply to both arpeggiators A and B. Their state is saved
when the combination is written.
Selecting an arpeggio pattern and adjusting
settings
You can select an arpeggio pattern and specify how the
arpeggiator will function.
1. Access the COMBI> ARP page.
2. Notice how the arpeggio changes as described in
“Arpeggiator control (MOD)” on page 67, and
“Arpeggio pattern selection and operation settings”
on page 68.
ON, UP
Sort
OFF, UP
Sort
1324
Timbre Assign BArpeggiator Run B
Arpeggiator control: [GATE], [VEL], [SWING]
Adjusting settings
Arpeggio Pattern Select
Timbre Assign A

Arpeggiator function
70
Select the arpeggiator(s) that will run
Use the Arpeggiator Run setting to enable the arpeggiator(s)
that you want to use. The arpeggiator(s) that this is on will
run when the ARP button is on.
However, the arpeggiator will only play a timbre if the table
next to the check boxes assigns arpeggiator A or B to a
timbre: T 1–16. You change these settings in C-ARP>
ASSIGN page Arpeggiator Assign. (see page 70)
Arpeggiator-A, Arpeggiator-B
For each arpeggiator A and B, you can adjust settings for
Pattern Select, , Resolution, , Octave Sort Latch, Key
Sync, and Keyboard. (see page 68)
Arpeggiator settings in Combination
and Sequencer modes
In Combination and Sequencer modes, you can use two
arpeggio patterns simultaneously, thanks to the KROSS’s
dual arpeggiator functionality. The settings in each of these
modes are adjusted in a similar way.
The following example shows how to adjust settings in
Combination mode.
The dual arpeggiator functionality lets you do the following
things.
• Assign an arpeggiator for each timbre. Choose from Off,
(arpeggiator) A, or (arpeggiator) B. →step 5
• Independently specify whether A and B will run.
→step 6
• Select an arpeggio pattern and set parameters
independently for A and B. →step 7
• Select Scan Zone page settings so that you can use the
keyboard range or playing velocity to switch between
normal playing and arpeggiated playing, or to switch
between arpeggiators A and B. →step 8
• Adjust settings for timbres that will be silent when the
arpeggiator is Off, and will sound only when the
arpeggiator is On. →step 10
Arpeggiator settings
1. Select COMBI> PROG page.
Select programs for the timbres that you wish to use. For
this example, select any desired program for timbres 1–4.
For the timbres that you want to use, set their Status to
INT. For this example, set Status to INT for timbres 1–4,
and Off for timbres 5–16.
2. Access the C-TIMBRE> MIDI page.
Set the MIDI Channel to match the Gch or global MIDI
channel (set in G-MIDI> BASIC page MIDI Channel).
For timbres 1–4, set MIDI Channel to Gch.
3. Access the C-ARP> ASSIGN page.
4. Set “Temp” to specify the tempo.
This is the same as for a program. However, the tempo is
shared by both arpeggiators A B and .
5. Make “ARP Assign” settings.
Assign arpeggiator A or B to the desired timbres. Each
timbre will be played by the arpeggiator that has been
assigned to it.
6. In the C-ARP> A, B pages, set the Run (Arpeggiator
Run) parameter.
Turn this on for the arpeggiator(s) that you want to use.
The arpeggiator(s) checked here will run when the ARP
button is turned on.
With the settings shown in the display for steps 2 and 3,
turning the ARP button on will cause arpeggiator A to
run for timbre 1, and arpeggiator B to run for timbres 2
and 3. When the ARP button is turned off, timbres 1–4
will sound as a layer.
If all timbres ARP Assign status are set to Off, or if Run
(Arpeggiator Run) is unchecked, the arpeggiator will not
function.
7. On the C-ARP> A, B pages, set the parameters for
arpeggiators A and B.
The parameters for A and B are the same as for a
program. (see page 68)
8. In the Scan Zone A/B page, specify the range in which
arpeggiators A and B will function.
The parameters for A and B are the same as for a
program.
You can use keyboard ranges or velocity ranges to use
one or both of the arpeggiators, or to switch between
arpeggiators A and B. By using the C-ZONE/DELAY>
KEY ZON, and VEL ZONE page to set keyboard and
velocity ranges in conjunction with each other, you can
create even more variations.

Using the arpeggiator while you play Linking the arpeggiator to programs or combinations
71
9. If you wish to save the edited combination settings in
internal memory, turn off memory protect in Global
mode, and write the combination. (see pages 98, 103)
10.The “Status,” “MIDI Channel” and “Arp Assign”
settings shown in the display of steps 1 to 3 can be
adjusted so that certain timbres will sound only when
the arpeggiator is On, and will be silent when the
arpeggiator is Off.
Combination PIANO: 004 Piano Trio
Although this is a somewhat sophisticated editing technique,
we will describe the settings of one of the preset
combinations as an example.
When you play a specific region of the keyboard, this
combines settings that cause the arpeggiator to play an
arpeggio using different sounds than what’s being played by
the keyboard, with other settings that cause the arpeggiator
sounds to remain completely unplayed when the arpeggiator
is off.
Before you play, make sure that the global MIDI channel (G-
MIDI> BASIC MIDI Channel) is set to 01.
Select combination PIANO: 004 Piano Trio, turn the ARP
button on, and play. To make the arpeggiator performance
more clearly audible, turn off the DRUM TRACK button.
• Arpeggiator A is assigned to timbres 2, 3 and 15
(COMBI> ARP page). When you play the keyboard, the
bass riff arpeggio pattern will sound timbres 2 and 3.
• The A Bottom Key and Top Key (C-ARP> SCAN
ZONE page) are set so that arpeggiator A will function
only for notes C4 and lower.
• Arpeggiator A is also assigned to timbre 15, but this is so
that the timbres 2 and 3 program will sound only when
the arpeggiator is on.
Notice the timbre settings for timbres 2, 3 and 15.
• If the arpeggiator is off, playing the keyboard will sound
the timbre(s) that are set to Gch or to the global MIDI
channel (in this case, 01). Since the MIDI Channel of
timbres 2 and 3 is set to 02, it will not sound. Timbre 15
is set to Gch, but since the “Status” is Off it will not
sound.
• Notes from any MIDI channels that are assigned to a
timbre will trigger the arpeggiator. In this case, these will
be MIDI Channel 02 and Gch (global MIDI channel).
When the arpeggiator is on, playing the keyboard will
trigger arpeggiator A, which is assigned to timbre 15
(Gch). Timbres 2 and 3 will be sounded by arpeggiator
A. Since the Status of timbre 15 is Off, it will not sound.
• Since the Status of timbre 16 is Off, it will not sound,
regardless of whether the arpeggiator is on or off. It is a
dummy timbre that causes timbres 2 and 3 to sound only
when the arpeggiator is on.
Combination BASS: 016 Jazzy Guitar
Before you play, make sure that the global MIDI channel (G-
MIDI> BASIC MIDI Channel) is set to 01.
Select combination BASS: 016 Jazzy Guitar, turn the ARP
button on, and play.
• Arpeggiator A is assigned to timbres 6, 7, 8, and 15, and
arpeggiator B is assigned to timbres 4, 5, and 9. When
you press any note of the entire keyboard, the drum
programs of timbres 6–8 will be sounded by the arpeggio
pattern of arpeggiator A. When you play the keyboard
below B3, you’ll hear a bass line arpeggio play bass
programs sounded by timbres 4, 5, and 9.
• The arpeggiator A parameters “Bottom Key” and “Top
Key” (C-ARP> SCAN ZONE page) are set so that
arpeggiator A will run for the entire keyboard.
• The B Bottom Key and Top Key (C-ARP> SCAN
ZONE page) are set so that arpeggiators B will function
only for the note B3 and below.
• Arpeggiator A is assigned to timbre 15 as well, but this
setting is so that timbres 6 to 8 will sound only when the
arpeggiator is on. Please see the preceding section
“Combination PIANO: 004 Piano Trio.”
Linking the arpeggiator to programs
or combinations
You can specify whether the arpeggiator settings that are
written to a program or combination will be recalled when
you switch programs or combinations, or whether the current
arpeggiator settings will be maintained.
With the factory settings, the former is selected. Use the
latter when you want to keep the same arpeggio pattern
running, and change only the program sound.
This setting is made in “LOAD ARP WHEN CHANGING
(GLOBAL> SYSTEM page). (see page 98)
Timbre Status MIDI Channel Assign
2, 3 INT 02 A
15 Off Gch A

Arpeggiator function
72
Creating a user arpeggio
pattern
About user arpeggio patterns
The patterns that can be selected on the KROSS’s
arpeggiator are called “arpeggio patterns.” There are two
types of arpeggio patterns: preset arpeggio patterns and user
arpeggio patterns.
Preset arpeggio patterns:
There are five patterns; UP, DOWN, ALT1, ALT2, and
RANDOM.
The functionality of these patterns is fixed, and cannot be
edited.
User arpeggio patterns:
There are 1028 patterns - 0000–1027 - which can develop
chords or phrases in a wide variety of ways, based on the
pitches that you play on the keyboard or the timing with
which you play them.
In Global ARP PATTERN, Setup you can modify these user
arpeggio patterns, or create a new user arpeggio pattern from
an initialized condition. Edited user arpeggio patterns can be
written to internal memory areas 0000–1027. (see page 104)
In Media mode, you can also save user arpeggio patterns to
media.
Editing a user arpeggio pattern
If you want to edit a user arpeggio pattern, you must
first make sure that memory protect is unchecked. (see
page 98)
If you enter this mode from the Program mode, your editing
will apply to the arpeggio pattern that’s specified for the
selected program.
1. In Program mode, select a program which uses the
arpeggio pattern that you wish to edit, or a program
that you wish to use as a basis for editing the arpeggio
pattern.
2. Press the ARP button to turn the arpeggiator on (the
button will light up).
Tip: Even if you entered Global mode from a program in
which the arpeggiator was turned off, you can use the
ARP button to turn it on.
3. Select the Global ARP PATTERN> SETUP page.
Note: If you move from Program mode, arpeggiator “A”
will be automatically selected.
4. In “Pattern,” select the arpeggio pattern that you wish
to edit.
If a blank pattern is selected, playing the keyboard will
not start an arpeggio. Although preset arpeggio patterns
can be selected, they cannot be edited.
When you edit a user arpeggio pattern, the changes will
have an effect anytime that this pattern is used in
Program, Combination, or Song.
5. In “Length,” specify the length of the pattern.
After the pattern has played for the length specified, it
will return to the beginning. This setting can also be
changed during or after editing. For this example, set it to
08.
Note: For the preload arpeggio patterns 0000–0915, simply
changing the “Length” can significantly change the
character of the pattern. Try changing the length and
listening to the result.
6. Adjust settings for the “Resolution,” “Octave,”
“Sort,” “Latch,” “(Key) Sync.,” and “Kbd
(Keyboard)” parameters.
These are program parameters, but they can be set from
here as well.
If after accessing this page from Program mode, you
modify these parameters and wish to keep your
changes, return to Program mode and write the
program. These parameters are not saved by “Write
Arpeggio Pattern.”
For this example, select the settings shown in step 3.
7. In ARP PATTERN> MODE page, specify how the
arpeggio will be developed.
8. Access the ARP PATTERN> EDIT page.
A pattern consists of Steps and Tones.
• Step: Each user arpeggio pattern has up to 64 steps.
Starting with the first step, the arpeggiator will play
notes at intervals of the note value specified by the
Resolution. The vertical lines of the grid indicate the
steps.
• Tone: Each step can sound a chord of up to 12 tones
(Tone No. 00–11).
9. Enter one or more Tones at each Step. Use the cursor
buttons ◄►▲▼ to select the Step, and press the
ENTER button. The tone will alternate on/off each
time you press the button.
10.Use Step to select the step; then specify the Pitch
(Pitch Offset), Gate, Vel (Velocity) and Flam for each
step. (Please see step 3 of “An example of creating a
pattern”)
Pattern Length
Octave
Resolution
Tone No.
01 Step No.
Length: 8
05

Creating a user arpeggio pattern Editing a user arpeggio pattern
73
An example of creating a pattern
1. Access the ARP PATTERN> EDIT page.
2. Enter the tones shown in the following illustration.
3. When you play the keyboard as shown in the
illustration, the arpeggiator will begin playing.
Tone 0 corresponds to the pitch of the lowest key of the
chord you play on the keyboard. (If Sort is unchecked, it
will correspond to the pitch of the first note you play.)
4. For steps 01–08, make settings for “Pitch (Pitch
Offset),” “Gate,” “Vel (Velocity),” and “Flam.”
Pitch (Pitch Offset): This offsets the pitch of the
arpeggio note in semitones up or down. You can input the
same tone for each step, and change the Pitch Offset
value for each to create a melody using a single tone. (see
“Melody pattern”)
Gate: Specifies the length of the arpeggio note for each
step. With a setting of LGT (Legato), the note will
continue sounding either until the next note of the same
tone or until the end of the pattern. With a setting of Off,
the note will not sound.
Vel (Velocity): This specifies the strength of the note.
With a setting of Key, the note will sound at the strength
of how it was actually played.
The Gate and Velocity settings you select here will be
valid if the Gate and Velocity parameters (P-ARP>
SETUP page) of the program that was selected in
Program mode are set to Step. If these parameters have
a setting other than Step, the Gate and Velocity settings
that were specified for each individual step will be
ignored, and all notes of the arpeggio will sound
according to the settings in P-ARP> SETUP page. Be
sure to verify the settings of the program.
When specifying Gate, Velocity, and Swing, set the
PROG> ARP page parameters [GATE], [VEL], and
[SWING] to +00.
Saving pattern
Once you’ve spent some time editing, you’ll want to save
your work.
The contents of your editing in Global mode are preserved as
long as the power is on, but will be lost when you turn off the
power. If you want to keep your edits, you must execute the
Write Arpeggio Patterns function.
This will save all Arpeggio Patterns.
If you wish to save the state of the program at the same time,
return to Program mode and write the program. (see
page 103)
Tip: To change the user arpeggio pattern name, use the
“Rename Arpeggio Pattern” function. (see page 178 of the
Parameter Guide)
Melody pattern
1. Access the ARP PATTERN> EDIT page.
2. Specify tone 0 for Step 01, 02, 03, 04, 05, 07, 08 (all
other than 06).
3. Specify the pitch. Set the “Step” 02 “Pitch” to +10,
“Step” 05 “Pitch” to +12, and the “Step” 08 “Pitch” to
–2.
4. Play a single key; the arpeggio will begin playing.
Chordal pattern

Arpeggiator function
74
1. Access the ARP PATTERN> EDIT page.
2. In Step 01, set tone 01.
3. In “Step” 03, 04, 06, and 08, set tones 00–04.
4. Select “Step” 01, and set “Gate” to LGT (Legato).
5. Select “Step” 06, and set “Gate” to LGT (Legato).
Tip: To simulate the timing nuances of a strummed guitar
chord, select Flam. In Program mode, select an acoustic
guitar program, and choose the user arpeggio pattern that
you created here. In the P-ARP> SETUP page, set Gate to
Step.
Then return to the ARP PATTERN> EDIT page. For odd-
numbered steps, set Flam to a positive (+) value. For even-
numbered steps, set Flam to a negative (–) value.
Drum pattern
You can use the arpeggiator to play a rhythm pattern by
using “Fixed Note” with a drum program.
1. In Program mode, select a drum kit program.
For this example, select the preset program DRUMS/
SFX: 000 Basic Kit 1.
2. In ARP PATTERN, select the MODE page, and
parameter settings.
(Arpeggio) Tone Mode: Set this to Fixed Note. This will
cause the tone to always sound at the specified pitch.
Mode (Fixed Note Mode): If you set this to Trigger All
Tones, playing a single note on the keyboard will sound
all tones.
If you set this to Trigger As Played, the tones will be
sounded according to the notes that you play on the
keyboard. (see page 168 of the Parameter Guide)
3. For each “Tone,” specify “Fixed Note No.”
Access the FIXED Setup dialog box. Here you can assign
a different drumsample (note number) of the drum kit to
each fixed note.
For this example, set Tone No. and Fixed Note No. as
follows.
The drumsample corresponding to each note number will
differ depending on the drum kit. It’s convenient to use
the keyboard to audition the drum sounds, select Fixed
Note No. and press the ENTER button, and then press a
key to enter the note number. To confirm, press the
ENTER button once again and then press the EXIT
button.
4. Access the ARP PATTERN> EDIT page.
Let’s input the following rhythm pattern.
5. Enter the kick (Tone00).
Set tone 00 (B2) of Step 01 and 09.
6. Enter the snare (Tone01).
Set tone 01 (D3) of Step 05 and 13.
7. Enter the closed hi-hat (Tone02).
Set tone 04 (F#3) of Step 01, 03, 05, 09, 11, and 13.
8. Enter the open hi-hat (Tone05).
Set tone 05 (A#3) for Step 07 and 15.
9. If “Mode (Fixed Note Mode)” is set to Trigger All
Tones, playing a single note on the keyboard will cause
the rhythm pattern to play.
Playing two notes on the keyboard will cause only the
kick (Tone00) and snare (Tone01) to play. In this way, the
number of keys that you play will be played by the same
number of tones.
10.Set the parameters for each step.
Use Vel (Velocity) etc. to add accents to the rhythm
pattern.
The Gate and Vel (Velocity) settings you select here
will be valid if the Gate and Velocity parameters (P-
ARP> SETUP page) of the program selected in
Program mode are set to Step. If these parameters have
a setting other than Step, the Gate and Velocity that
were specified for each individual step will be ignored,
and the notes of the arpeggio will be sounded according
to the settings of the P-ARP> SETUP page. Check the
settings of the program.
When specifying Gate, Velocity, and Swing, set the
PROG> ARP page parameters [GATE], [VEL], and
[SWING] to +00.
Tone No. Fixed Note No.
0 B2 (kick)
1 D3 (snare)
4 F#3 (closed hi-hat)
5 A#3 (open hi-hat)

Regarding arpeggiator synchronization “Key Sync.” parameter
75
Dual arpeggiator editing
Here we will use a combination as an example in our
explanation.
The same procedure applies when editing an arpeggio
pattern in Sequencer mode.
If you have entered this mode from the Combination mode,
the arpeggio pattern selected by the combination will be
affected by your editing.
1. In Combination mode, select a combination that uses
the arpeggio pattern that you wish to edit.
For this example, select a combination where both
arpeggiators A and B are assigned.
2. Press the ARP button to turn on the arpeggiator (the
button will light up).
Even if the arpeggiator had been turned off when you
moved here, you can use the ARP button to turn it on.
However, if Arpeggiator Run A or B are not checked,
and if Arpeggiator Assign, is set to off, then the
arpeggiator will not function.
3. Select the ARP PATTERN> SETUP page.
4. If you moved from Combination mode, press the
ENTER button at Arpeggio Select A or B to specify
the arpeggiator that you want to edit,
If this is A, your editing will apply to the parameters and
user arpeggio pattern of arpeggiator A.
If this is B, your editing will apply to the parameters and
user arpeggio pattern of arpeggiator B.
5. Switch between arpeggiators A and B, and edit their
respective user arpeggio patterns.
If you want to stop one of the arpeggiators, return to
Combination mode, access the COMBI> ARP page and
turn Arpeggiator Run off.
6. To modify the name of a user arpeggio pattern, use the
“Rename Arpeggio Pattern” function. (see page 178 of
the Parameter Guide)
7. If you wish to save the edited user arpeggio pattern in
internal memory, you must write the user arpeggio
pattern.
In this case, both user arpeggio patterns will be written
simultaneously. If you turn off the power without writing,
the edited contents will be lost.
8. If you wish to save the state of the combination at the
same time, return to Combination mode and write the
combination. (see page 103)
Note: When editing a user arpeggio pattern, pay attention to
the global MIDI channel, the channel of each track, and the
arpeggiator assignments, and make sure that the arpeggiator
you are hearing is the pattern that you wish to edit.
Regarding arpeggiator
synchronization
“Key Sync.” parameter
The timing of the arpeggiator notes depends on the state of
the arpeggiator Key Sync. check box.
If this box is checked, the arpeggiator will start running at
the first note-on that occurs after you’ve taken your hands
completely off the keyboard.
If this box is unchecked, the arpeggiator will run in
synchronization with the internal/external MIDI clock.
Below, we will explain how synchronization occurs when
the Key Sync. check box is not checked (Synchronization
with Song Start and with MIDI realtime Start messages are
excluded).
Synchronization between arpeggiators
A and B
In Combination and Sequencer modes, the two arpeggiators
can run simultaneously. In this case, if one arpeggiator is
already running, and you then run the other arpeggiator (with
“Key Sync.” unchecked), the second arpeggiator will
synchronize to the “ (Tempo)” based on the first
arpeggiator.
If Key Sync. is checked, arpeggiators A and B will run
independently, each at their own tempo.
Synchronization with the drum track
If you want the arpeggiator to synchronize to the drum track
pattern that’s currently playing, uncheck the Key Sync.
setting. In this case, the arpeggiator will synchronize to the
beat of the drum track pattern that’s currently playing.
If you want the drum track pattern to synchronize to the
arpeggiator that’s currently running, turn on the “Sync”
setting (the Trigger parameter of the DRUM TRACK>
PATTERN page of each mode).
Synchronizing with the step sequencer
If you want the arpeggiator to synchronize with the loop
pattern being played by the step sequencer, clear the Key
Sync check box. In this case, the arpeggiator will
synchronize with the beat based on the loop pattern that’s
currently playing.
Synchronization between the arpeggiator
and sequencer in Sequencer mode
If song playback is stopped
• The arpeggiator will synchronize to the “ (Tempo)”
based on the internal MIDI clock timing.
While playing back or recording a song
• The arpeggiator will synchronize to the beat based on the
timing of the song.

Arpeggiator function
76
Synchronization with Song Start
• If the arpeggiator is turned on (ARP button is on) and is
running, it will reset to the beginning of its arpeggio
pattern when a Song Start message is received. (This is
unaffected by the Key Sync. setting.)
• In Sequencer mode when Key Sync. is unchecked and
the ARP button is on, if you start the arpeggiator by
pressing a key during the pre-count before recording
begins, the arpeggiator will start its pattern as soon as
recording begins, and will be recorded.
Synchronization with external sequencer
playback
If “ (Tempo)” is EXT (i.e., if G-MIDI> BASIC MIDI Clock
is External MIDI or External USB) in Program,
Combination, or Sequencer modes, the arpeggiator will
synchronize to the MIDI timing Clock and Start messages
received from a connected MIDI device.
Note: Synchronization will occur in the same way if the
MIDI timing Clock is set to Auto and MIDI realtime clock
messages are being received from a connected MIDI device.
Synchronization with external MIDI timing clock
The arpeggiator will synchronize to the “ (Tempo)” timing
of the external MIDI timing clock.
Synchronization with MIDI realtime Start messages
If the arpeggiator is turned on and running, an incoming
MIDI realtime Start message will reset the arpeggiator to the
beginning of its pattern (This is unaffected by the Key Sync.
setting).

77
Drum Track function
Performing with the Drum
Track function
The Drum Track function makes it easy to play the KROSS’s
high-quality drum programs using a wide variety of Drum
Track patterns.
It provides a convenient way for you to hear Drum Track
patterns while you try out various phrases on a program or
combination, or work out the outline of your song. Then,
when you’ve come up with some ideas, you can use the Auto
Song Setup function to immediately start recording in
Sequencer mode.
You can use preset drum patterns that cover a wide range of
musical styles.
The Drum Track pattern will start immediately when you
press the DRUM TRACK button, or when you play the
keyboard after pressing the ON/OFF button. If you’re
starting the pattern by playing the keyboard, you have the
option of starting it by using a specific range of notes or
velocities.
The Drum Track can also play in synchronization with the
arpeggiator.
In Program mode, the drum track has a dedicated mixer
channel and effect routing, allowing you to control the drum
track independently from the sound of the program itself. In
Combination and Sequencer modes, the drum track is
handled as a conventional timbre or track, allowing you to
select programs, and specify the effect routing in the same
way as for conventional timbres or tracks.
Using the Drum Track function in
Program mode
Playing and stopping the Drum Track
1. In Program mode, select a program. (see “Selecting
Programs” on page 23)
2. Press the DRUM TRACK button to turn
the Drum Track on.
The ON/OFF button will light up or blink,
depending on the setting (Trigger Mode) of
the program.
If lit: The Drum Track pattern will start according to the
Sync setting. When you turn it off, the pattern will stop.
(This will occur if the Trigger Mode parameter is set to
Start Immediately.)
If blinking: The Drum Track pattern will be ready to start.
It will start when you play the keyboard or when a MIDI
note-on message is received. (This will occur if the
Trigger Mode parameter is set to Wait KBD Trigger.)
3. Press the DRUM TRACK button once again to stop
the Drum Track (the button will be unlit).
Changing the tempo
• Use the TEMPO knob or the TAP button to set the
tempo of the KROSS. (see page 67)
Selecting the Drum Track pattern and Drum
Track program
1. In the P-DRUM TRACK> PATTERN page, use
Pattern No. to select a Drum Track pattern.
2. In the P-DRUM TRACK> PROGRAM page, the
Drum Track Program parameter selects the program
that will play the Drum Track patterns.
Note: You can only select programs from the DRUM/
SFX category.
Note: If you’ve selected an empty pattern, the DRUM
TRACK button will not function.
Setting the volume, mute, and solo for the
drum track pattern
In the PROG> MIXER page you can edit the volume, mute,
and solo settings. (see page 28)
Preset 001...700 Preset Drum Track patterns

Drum Track function
78
Using the Drum Track function in
Combination mode
Selecting a combination and turning the
Drum Track function on/off
1. Press the COMBI button to enter Combination mode,
and select the desired combination. (see “Selecting
Combinations” on page 41)
2. Press the DRUM TRACK button to turn the Drum
Track on/off. For details, please see the Program
mode sections “Playing and stopping the Drum
Track”, and “Changing the tempo”.
Selecting a Drum Track pattern and Drum
Track program
Unlike its functionality in Program mode, the Drum Track
function in Combination mode does not have its own
dedicated track (timbre). The program that plays the Drum
Track pattern will use the timbre that you specify.
1. In the COMBI> PROG page, select the timbre that
you want to use for the drum track, and then select
the Drum Track program.
In the following illustration, we’ve selected timbre 5 for
use by the drum track.
2. Specify the MIDI channel of the drum track timbre.
Be aware that if another timbre uses the same MIDI
channel, that timbre will also be played.
3. Access the C-DRUM TRACK> CHANNEL page.
Specify the drum track’s MIDI channel Output. Set this
to match the MIDI Channel of the timbre that you
specified in step 2.
4. Access the C-DRUM TRACK> PATTERN page.
Use Pattern No. to select the Drum Track pattern.
Note: 000: If you select Off, it will not be possible to turn
the DRUM TRACK ON/OFF button on.
5. Press the DRUM TRACK button to verify that the
pattern plays correctly.
The method of triggering will depend on the Trigger
settings.
Drum Track function settings
Drum Track function settings in
Program mode
Starting/stopping the drum track
1. Access the P-DRUM TRACK> PATTERN page.
2. “Trigger Mode” specifies how the Drum Track
pattern will be triggered.
Start Immediately: When you press the DRUM TRACK
button to turn it on, the LED will light up and the Drum
Track pattern will start according to the Sync setting. It
will stop when you press the DRUM TRACK button to
turn it off.
Wait KBD Trigger: When you press the DRUM
TRACK button to turn it on, the LED will blink and the
Drum Track pattern will wait to start. When you play the
keyboard or receive a MIDI note-on, the Drum Track
pattern will start according to the Sync setting.
3. Specify the Sync setting.
Off (unchecked): The Drum Track pattern will not
synchronize to the arpeggiator that’s currently running,
but will start immediately.
On (checked): The Drum Track pattern will synchronize
to the arpeggiator that’s currently running.
4. If “Trigger Mode” is set to Wait KBD Trigger, specify
the “Latch” setting. “Latch” specifies whether the
Drum Track pattern will continue playing even after
you take your hand off the keyboard.
Off (unchecked): If the DRUM TRACK button is on
(the LED will blink), the pattern will start when you play
the keyboard (note-on). The pattern will stop when you
release the keyboard (note-off).
On (checked): If the DRUM TRACK button is on (the
LED will blink), the pattern will start when you play the
keyboard (note-on). The pattern will continue when you
release the keyboard (note-off). The pattern will stop
when you turn the DRUM TRACK button off (the LED
will go dark).
5. If “Trigger Mode” is set to Wait KBD Trigger, specify
the Keyboard Zone and Velocity Zone.
These settings specify the range of keys and velocities
that will trigger the Drum Track pattern when you play
the keyboard (or receive a note-on).
Saving the on/off status
If “Trigger Mode” is set to Wait KBD Trigger, the drum
track’s on/off status can be saved in the program.
If “Trigger Mode” is set to Start Immediately, the drum
track’s on/off status will always be saved as “off,” regardless
of the state of the DRUM TRACK button.

Drum Track function
80
Synchronizing the Drum Track
function
The Trigger “Sync” parameter
The trigger timing of a drum track will depend on the setting
of its Trigger Sync parameter.
On (checked): The trigger timing will be quantized to the
nearest beat relative to the base tempo.
Off (unchecked): If Trigger Mode is set to Start
Immediately, triggering will occur at the moment you press
the DRUM TRACK button. If this is set to Wait KBD
Trigger, triggering will occur at the moment you play the
keyboard.
Synchronization with the arpeggiator, step
sequencer, and Sequencer mode songs
Turn the Sync setting On if you want the Drum Track
patterns to play or record in synchronization with the
arpeggiator that’s currently running, the step sequencer, or
the song that’s currently playing.
Trigger Sync Off: If the Trigger Mode setting is set to Start
Immediately, the Drum Track pattern will be triggered the
moment you press the DRUM TRACK button. If this is set
to Wait KBD Trigger, the Drum Track pattern will be
triggered the moment you play the keyboard. The Drum
Track will not synchronize with the arpeggiator that’s
currently running, the step sequencer, or the song that’s
currently running.
Trigger Sync on: The Drum Track will be triggered at one-
measure intervals in synchronization with the song that’s
currently running. The Drum Track will be triggered at one-
beat intervals in synchronization with the arpeggiator that’s
currently running or the step sequencer (in Sequencer mode
if the song is stopped).
Note: If you want to synchronize the arpeggiator to the
Drum Track function that’s currently running, make settings
for Key Sync (P-ARP> SETUP, C-ARP> A, B, S-ARP> A,
B).
Synchronization with song stop
Synchronization with a song in Sequencer
mode
• When you press the SEQUENCER START/STOP
( ) button, the Drum Track function will stop as
well as the sequencer.
• If you want the Drum Track function to start
simultaneously with the start of recording, press the
DRUM TRACK button during the pre-count before
recording (if Trigger Mode is set to Start Immediately)
or play the keyboard (if Trigger Mode is Wait KBD
Trigger). The Drum Tracks will not be triggered
immediately, but will be triggered in synchronization
with the sequencer the moment recording starts.
Slave operation
Connect the KROSS’s MIDI IN to your external MIDI
device’s MIDI OUT, or connect the KROSS’s USB B
connector to your computer’s USB port.
Set MIDI Clock (see page 99) to External MIDI or External
USB.
Note: If the KROSS is set to MIDI Clock= Auto, it will also
synchronize to the external MIDI device in the same way if
MIDI timing clock messages are being received from the
external device.
Synchronization to MIDI clock
The arpeggiator function will synchronize to a tempo based
on the external MIDI clock timing.
Synchronization with MIDI realtime commands
In Sequencer mode, Song Start, Continue, and Stop
messages that the KROSS receives will control song
playback and recording just as when you use the front panel
START/STOP ( ) button. The KARMA function also
will be controlled in the same way as when you use the front
panel START/STOP ( ) button. (see “Synchronization
with song stop”)
Master operation
If you want an external MIDI device or computer to
synchronize to the KROSS’s MIDI timing clock and
realtime commands, connect the KROSS’s MIDI OUT to
your external MIDI device’s MIDI IN, or connect the
KROSS’s USB port to your computer’s USB port.
Set MIDI Clock to Internal.
Note: The same applies if MIDI Clock=Auto and MIDI
realtime clock messages are being transmitted. (see page 99)
Synchronization via MIDI clock
The connected external MIDI device will synchronize to the
MIDI clock of the KROSS.

81
Step sequencer
Performing with the step
sequencer
The step sequencer is a function that lets you use the front
panel buttons 1–16 to easily create drum loop patterns. By
turning steps on/off you can create patterns in an intuitive
way, and modify a pattern while it plays back.
The step sequencer can be used in Program, Combination, or
Sequencer mode; the loop patterns that you create can be
saved together with the sound and song data.
A loop pattern consists of up to 64 steps, and you can add
volume accents and a sense of swing to the steps. A pattern
can use up to 12 different tones, such as kick or snare. You
can edit the number of steps in a pattern, and specify the
instrumental sounds (Inst) that will actually be sounded by
the tones.
The sounds used by each tone can be selected from the
variations of the currently selected drum set. You can also
exchange the drum set itself.
Playback and settings in Program
mode
Playing and stopping the step sequencer
1. Select the program that you’ll use when playing the
step sequencer or when entering the pattern. (see
“Selecting Programs” on page 23)
2. Press the RUN button to start playback (the button
will be lit).
Press the button once again to stop (the button will be
unlit).
The drum loop pattern that’s saved together with the
program sound will play.
Note: The on/off state of the RUN button is not saved when
you write the program.
Changing the tempo
• Use the TEMPO knob or the TAP button to set the
tempo of the KROSS. (see page 67)
Entering a pattern
You’ll use buttons 1–16 to enter a pattern.
1. Make sure that the STEP SEQ button is lit.
Buttons 1–16 will turn each of the step sequencer’s steps
on/off.
2. Press the RUN button (it will light up) to start
playback.
3. Press buttons 1–16 to enter steps. Each time you press
the SETUP button, it will turn on (lit) or off (unlit); if
this is on, sound will be produced.
4. To enter a different tone, or switch tones. While
holding down the SETUP button, press buttons 1–12
to switch tones.
The P-STEP SEQ> EDIT page will appear. On this page,
you can use the cursor buttons ▲▼ to select the tone that
you want to enter. You can also use the cursor buttons
◄► to select a step, and press the ENTER button to turn
it on/off.
Tone 1
Tone 2
Step 1
Step 2
Step 3
Step 16
Tone 3
: Step On
Tone 12
ACCENT Tone (13
Zone A Zone B
2
1 4
354

Step sequencer
82
Specific sounds such as kick, snare, and tom are already
assigned to the 12 tones used by the step sequencer.
Note: If you hold down the SETUP button, the currently
selected tone number will light up. If you press this
button, the ASSIGN INST TO TONE dialog box will
appear. In this dialog box you can change the sound that’s
assigned to the tone. Please see the following section.
5. Press buttons 1–16 to enter steps for the next tone.
Changing the drum sounds
Switching the sounds of all tones (switching the
drum set)
Here’s how to change the drum sounds.
1. Access the P-STEP SEQ> BASIC page.
2. Select Program, and use the VALUE dial etc. to
change the drum program.
Changing the sounds (instruments) for each tone
Variations are provided for the sounds that are played by
each tone.
1. While you hold down the SETUP button, the
currently selected TONE 1–12 buttons will light up.
To specify an instrument, select the button for the
TONE that you want to specify, making that button
light up; then press the lit button to access the
ASSIGN INST TO TONE dialog box.
Note: Tone 13 is the accent tone. You cannot assign an
instrument to it.
Tip: You can also access this dialog box by using the
Assign Inst To Tone function.
2. Use the cursor buttons ◄► to select Inst variation
category, and press the ENTER button to switch
between categories and All.
If All is selected, you’ll be able to choose drum sounds
from all instruments. If a category is selected, you’ll be
able to choose from instruments of that category.
If the category is set to Inst variation category,
switching programs may also switch the note number of
the Inst variation. This is because an instrument of the
same category does not exist at the same note number as
the program that you changed, and therefore a nearby
instrument of the same category has been assigned.
3. Use the value dial etc. to select an instrument.
You can press the AUDITION (PAGE+) button to hear
the sound you selected.
You can also play the keyboard to hear the candidate
instrument. If Inst variation category is set to All, all keys
will produce sound. If a category is selected, sound will
be produced only by the keys where a corresponding
instrument has been assigned.
You can also select by holding down the SETUP button
and playing a key.
4. To specify the sound for another tone, hold down the
SETUP button and press a button 1–12 to switch
tones, or choose Tone No. and use the VALUE dial etc.
to change the setting.
5. When you’ve finished adjusting settings, press the OK
(MENU) button.
Adjusting how the loop pattern will play
You can adjust the volume, the sense of swing (groove), and
accent for the pattern.
1. Access the P-STEP SEQ> MOD page.
2. Velocity adjusts the basic volume, SWING adjusts the
sense of swing, and Accent adjusts the volume.
To add an accent to a step
1. While holding down the SETUP button, press button
13 to select the accent tone.
2. Turn on the steps where you want to boost the volume
Using buttons 1–16 and the BANK button, press the steps
where you want to add an accent, making those steps
light up. The volume of all tones in the selected steps will
be emphasized.
3. The accent volume is adjusted by the Accent
parameter on the MOD page as described earlier.
Tone 1 Kick Tone 5 H.H Open Tone 9 Tom H
Tone 2 Snare 1 Tone 6 Crash Tone 10 Perc 1
Tone 3 Snare 2 Tone 7 Ride Tone 11 Perc 2
Tone 4 H.H Close Tone 8 Tom L Tone 12 SFX
Tone No. Inst variation
category
[Note No.] Inst variation
Step 1 2 3 4 5 6 7 8 9
Swing
–32 –16 +16 +32
If Resolution = (when Steps per Beat = X1)
Modulation Control - SWING

Performing with the step sequencer Step sequencer settings in Combination mode
83
To add a sense of swing to the steps
1. On the P-STEP SEQ> BASIC page, adjust the Step/Bt
parameter.
A swing effect will be added at the following locations.
(see below)
2. On the P-STEP SEQ> MOD page, adjust the Swing
setting.
Specifying the zone
You can use up to 64 steps in a loop pattern. The loop pattern
consists of four zones, A–D, each zone containing 16 steps
that correspond to the 16 buttons.
The number of steps in the pattern is specified by the Lgth
(Length) setting on the P-STEP SEQ> BASIC page.
1. Access the P-STEP SEQ> BASIC page.
2. Use the Lgth (Length) setting to specify the number of
steps.
The pattern will play as a loop for the specified number
of steps.
The tempo and Reso (Resolution) settings determine the
speed.
Use the BANK button to switch between zones for the
specified Lgth. For example if Lgth is 32, two zones will
be available; pressing the BANK button will switch
between zones A and B.
Step sequencer settings in
Combination mode
In Combination mode, timbre 16 is used by the step
sequencer. It will be used if the COMBI> PROG page STEP
parameter is selected. If the STEP parameter is not selected,
timbre 16 can be used as a conventional timbre.
Step sequencer settings in
Sequencer mode
In Sequencer mode, track 16 is used by the step sequencer. It
will be used if the SEQ> PROG page STEP parameter is
selected. If the STEP parameter is not selected, timbre 16
can be used as a conventional track.
Note: If you press the RUN button during the recording pre-
count, the step sequencer will start in synchronization with
the beginning of song recording.
Resolution = , Swing = +16
Step 1 2 3 4 5 6 7 8 9
Swing
Resolution = , Swing = +16
Resolution = , Swing = +16
When Step/Bt = X1
+16 +16 +16 +16
10 11 12 13 14 15 16
+16 +16 +16 +16
Step 1 2 3 4 5 6 7 8 9
Swing
When Step/Bt = X2
+16 +16
10 11 12 13 14 15 16
+16 +16
Step 1 2 3 4 5 6 7 8 9
Swing
When Step/Bt = X4
+16
10 11 12 13 14 15 16
+16

Step sequencer
84
Using the step sequencer with
Favorites
When using the Favorites function, the settings of each
registered program or combination can make the step
sequencer play.
You’ll be able to turn steps on/off, but the settings
cannot be saved. Nor can you enter the various STEP
SEQ pages. You’ll need to use Program mode or
Combination mode to edit the step sequencer settings.
Playing and stopping the step sequencer
1. Select a favorite program or combination. (see
page 49)
2. Press the RUN button to start playback (the button
will be lit).
Press the button once again to stop (the button will be
unlit).
The drum loop pattern that’s saved together with the
program or combination sound will play.
Note: The on/off state of the RUN button is not saved when
you write the program.
Entering a pattern
1. Press the STEP SEQ button to make the button blink.
Buttons 1–16 will turn each of the step sequencer’s steps
on/off.
2. Use the BANK button and buttons 1–16 to enter steps.
Each time you press a button, it will turn on (lit) or off
(unlit); if it is on, sound will be produced.
3. To enter other tones, hold down the SETUP button
and press buttons 1–12 to switch tones. Then press
buttons 1–16 to turn them on/off.
4. To add accents, hold down the SETUP button and
press button 13 to select it; then use the BANK button
and buttons 1–16 to turn the accent on/off for each
step.
Synchronizing the
step sequencer
The step sequencer will play in synchronization with the
internal/external MIDI clock.
Synchronization with the arpeggiator
The step sequencer will synchronize to the timing of the
currently playing arpeggiator.
Note: If you want to synchronize the arpeggiator playback to
the step sequencer that’s currently running, turn Key Sync
(P-ARP> SETUP, C-ARP> A, B, S-ARP> A, B) off.
Synchronization with the Drum Track
In Sequencer mode, the step sequencer will synchronize to
the Drum Track pattern that's currently playing.
Note: If you want to synchronize the Drum Track pattern
playback to the step sequencer that’s currently running,
select the Sync check box (in each mode, DRUM TRACK>
PATTERN page Drum Track setting).
Synchronization between the step sequencer
and the sequencer in Sequencer mode
When playing or recording a song
• The step sequencer will synchronize to the song in units
of one beat.
Synchronization with song start
• If the step sequencer is on (i.e., the RUN button is on)
and running, it will reset to the beginning of the pattern
when it receives a song start message.
Synchronization with the playback of an
external sequencer
If “ (Tempo)” is EXT (i.e., if the G-MIDI> BASIC page
MIDI Clock parameter is set to Ext-MIDI or Ext-USB) in
Program, Combination, or Sequencer modes, the step
sequencer will synchronize to MIDI timing clock and start
messages from an external MIDI sequencer etc. connected
via a MIDI cable.
Note: The step sequencer will also synchronize in the same
way if MIDI Clock is set to Auto and MIDI timing clock
messages are being received from a connected MIDI device.
Synchronization with external MIDI timing clock
The step sequencer will synchronize to “ (Tempo)” based on
the external MIDI timing clock.
Synchronization with the MIDI realtime command Start
message
If the step sequencer is on and running, it will be reset to the
beginning of the pattern when it receives the Start command.

85
Audio recorder
An overview of the audio
recorder
About the audio recorder
The KROSS provides a high-quality digital audio recorder
that records on an SD card that you insert into the SD card
slot. In addition to recording the sound of what you play on
the keyboard or play back from the sequencer, the audio
recorder can also record an external audio input such as a
mic, guitar, or audio player that’s connected to the KROSS.
You can also overdub as many times as you like by playing
back the recorded audio while recording your KROSS
performance or external audio input. There’s also an Undo
function that lets you return to the state prior to the previous
take, and re-record from there. These functions let you use
the audio recorder like a simple multi-track audio recorder.
The recorded audio data is saved on the SD card as a WAVE
file (48 kHz, 16-bit), so you can use it with your computer.
You can also import a WAVE file into the audio recorder and
play it back.
The audio recorder gives you an easy way to record your
phrases and ideas anytime you’re playing, regardless of the
sound or mode (except for Disk mode).
Recording time and data size
The maximum time for one song is three hours. The actual
total time for a multi-track recording will depend on the free
capacity of the SD card.
A single pass of recording will store approximately 11 MB
of data per minute. This means that 1 GB allows you to
record approximately 90 minutes. When you perform multi-
track recording, additional data will be stored on the SD card
according to the length of the recording.
Note: Recording times are approximate. Since song
management data is also stored, the actual recordable time
may be shorter depending on the number of songs.
* The effects designed for use with external audio can be used
simultaneously with the insert/master effect provided for
programs etc. (see page 65)
Take 1: Drums
Drums
Drums+Bass
Drums+Bass+Guitar
0:00:00
Recorded takes and how they play back
2:59:59
Take 2: Bass
Take 3: Guitar
: Rec Data
: Playback
Audio Recorder
Oscillator
- Gain
ADC
SD card
2Mix Play 2Mix Rec
Return
OUTPUT
L/MONO, R
Send
Mic In (mono)
Line In (stereo)
KROSS
Insert
Eect 1–5
Master
Eect 1, 2
- Volume (Mixer)
- Level (Audio In)
- Input Level Meter
- Level
(Set Play Level)
- Output Level Meter
Signal flow within the audio recorder
OUTPUT
L/MONO, R
Oscillator
Eects Audio Recorder:
Recording
Keyboard
Recording
LINE IN/MIC INExt. Audio
OUTPUT
L/MONO, R
Audio Recorder:
Playback
Audio Recorder:
Playback
Playback
OUTPUT
L/MONO, R
Oscillator
Eects Audio Recorder:
Recording
Keyboard
Overdub Recording
LINE IN/MIC INExt. Audio

Recording and playing audio Preparations
87
Recording and playing audio
The audio recorder can record what you play on the
keyboard of the KROSS, or it can play an external audio
signal from LINE IN or MIC IN.
Let’s begin by recording the sound of your playing a
program. In a later section we’ll explain how to record an
external audio signal.
Preparations
• Insert an SD card into the SD card slot.
(see “Inserting an SD card” on page 21)
If the SD card is being used by the KROSS for the first
time, you’ll need to format it in GLOBAL/MEDIA
mode. (see “Formatting SD card” on page 108)
Note: When using an SD card with the KROSS for the first
time, KORG/KROSS/AUDIO and DATA folders will be
created automatically to make the card usable by the
KROSS.
Never remove the SD card during recording or
playback. Doing so may temporarily destabilize the
KROSS.
Recording the performance of the
KROSS
1. Press the PROG button to enter Program mode, and
select the program that you want to play from the
keyboard and record.
2. Press the AUDIO RECORDER SETUP button to
open the window.
3. Select the audio song that you want to record.
• If there is no recorded data on the SD card, the display
will indicate “NO AUDIO SONG.” Simply proceed to
step 4.
• To select a different song, move the cursor to the audio
song and use the VALUE dial etc. to select the song you
want. You can press the ENTER button and choose from
a list.
• If you want to newly record a song, prepare a new song.
(see “Preparing a new audio song” on page 88)
4. Press the Rec Control (MENU) button to enter
the record-standby condition. (AUDIO RECORDER
button: blinking red)
5. Press the Rec Control (MENU) button or the
AUDIO RECORDER button to start recording.
(AUDIO RECORDER button: lit red)
Note: The procedure here is for when Auto (Auto Rec
Start) is Off. As an alternative to the Rec Control button,
you can also initiate recording in other ways, such as by
playing the keyboard. (see “Specifying how recording
will start” on page 89)
6. Perform on the keyboard; the sound of the KROSS
will be recorded. You can also record the performance
of the Drum Track, the arpeggiator, and the step
sequencer.
Note: Even if you close the setup window, the recording
or standby condition of the recorder will be maintained.
7. To stop recording, press the Stop/Reset (PAGE+)
button (AUDIO RECORDER button: unlit).
When you stop, you’ll automatically return to the
time location where you started recording.
If you press the Stop/Reset (PAGE+) button while
stopped, you’ll return to the beginning of the audio song.
If you press the AUDIO RECORDER button during
recording, you’ll pause in the record-standby state
(AUDIO RECORDER button: blinking red).
If you press the Rec Control (MENU) button during
recording, recording will end, playback will continue,
and the location will advance. To resume recording, press
the Rec Control (MENU) button or the AUDIO
RECORDER button.
Playing back an audio song
To play back an audio song, press the AUDIO RECORDER
button. Whether you’re in Program, Combination, or
Sequencer mode, you can play back regardless of the mode
you’re in.
1. Select the audio song that you want to play back.
Press the AUDIO RECORDER SETUP button to access
the AUDIO RECORDER SETUP page.
Move the cursor to the audio song, and use the VALUE
dial etc. to select the song you want.
2. Press the Stop/Reset (PAGE+) button to move to
the beginning of the sound.
3. Press the AUDIO RECORDER button to play
back the audio song (green LED lit).
4. Press the AUDIO RECORDER button to pause
(green LED blinking).
5. Press the AUDIO RECORDER button once
again to resume playback (green LED lit).
6. Press the Stop/Reset (PAGE+) button to stop
playback and return the location to the beginning
(AUDIO RECORDER button LED unlit).
Moving the playback location
For details on how to move the playback location of an audio
song, please see “Locate” on page 86.
6
2
74
,
5
5
,
73

Convenient functions for playback and recording Returning to the state before or after recording (Undo/Redo)
89
Convenient functions for
playback and recording
Returning to the state before or after
recording (Undo/Redo)
If you’re not satisfied with your performance and would like
to record it again, you can use the Undo function to return to
the state prior to recording. You can also step back through
multiple takes. If you want to cancel the Undo function, use
Redo.
1. To cancel the recording, press the UNDO (PAGE–)
button.
The UNDO dialog box will appear.
2. Specify the take that you want to use from the
previously-recorded takes, and press the OK button.
When you execute UNDO, the UNDO button will be
highlighted.
Note: If you record in this state, the Redo data will be lost
and the UNDO button will return to its original appearance.
Specifying how recording will start
Use the Auto (Auto Rec Start) setting to specify how
recording will start automatically. You can make recording
start the moment you play a note on the keyboard, or when
the sequencer starts, or when the audio input signal reaches a
specific level.
1. In the audio recorder setup window, set Auto (Auto
Rec Start). For details, please see step 3.
2. Press the Rec Control (MENU) button to enter
the record-standby condition. (AUDIO RECORDER
button: blinking orange)
3. Off: Press the Rec Control (MENU) button or the
AUDIO RECORDER button to start recording.
Note-On: Recording will start when you play the
keyboard.
SEQ START: Recording will start when you press the
SEQUENCER PLAY/STOP ( ) button.
Input Low: Recording will start when the audio input
level exceeds approximately –18 dB.
Input High: Recording will start when the audio input
level exceeds approximately –6 dB.
Note: It’s convenient to record using the following method if
you want to overdub an external input such as a guitar solo
or chorus onto a portion of the audio song.
1. Set Auto (Auto Rec Start) to Input Low or Input High.
Make input settings for Mic In.
2. Press the AUDIO RECORDER button to start
playback. (AUDIO RECORDER button: lit green)
3. Slightly earlier than the point where you want to start
overdubbing, press the Rec Control (MENU)
button to enter the record-standby condition.
(AUDIO RECORDER button: blinking orange)
4. Sing the chorus part. Recording will start
automatically in response to the input.
When you overdub using this method, the audio input from
0.2 seconds earlier than the moment you started recording
will actually be recorded. This lets you overdub without
losing the beginning of the chorus or guitar phrase.
Tip: This Auto (Auto Rec Start) setting can be stored in the
GLOBAL> PREF page as the default setting.
Loop playback
There’s a loop playback function that lets you repeatedly
play a specified region (A–B) of an audio song.
Note: The loop play on/off setting and the specified time are
saved individually for each audio song.
This setting will be saved to the SD card when you
switch to a different audio song or when you turn off the
power. If you remove the SD card immediately after
select the setting, the setting will not be saved.
Using loop play
If you add a check mark to LOOP to turn it on, the playback
will loop.
To specify the loop region, set the point where looping will
start (point A) and end (point B).
Note: The interval between points A and B will be at least
three seconds.
It’s not possible to record while LOOP has a check
mark. Nor is it possible to add a check mark to LOOP
during recording.
Setting the current time location as a point
There’s a convenient function that lets you directly specify
the current time location as one of the points. Move the cursor
to A or B, and press the ENTER button during playback; the
current time location will be specified as a point.
Note: If you use this method to specify the time location of a
point, the location will be specified with an accuracy of
within one second.

Convenient functions for playback and recording Adjusting the volume
91
Adjusting the volume
You can use the following methods to adjust the volume of
imported data or of an already-recorded audio song.
If the volume of the imported data is too loud so that it
drowns out the performance of the KROSS, or if multi-track
recording has caused the volume to overload so that no more
can be overdubbed, it is helpful to adjust the volume by
using the following functions.
You can make the following adjustments.
• Set Play Level function: Temporarily lowers the
playback volume of audio songs.
Note: This will change the volume of all audio songs.
• Adjust Song Level function: Applies attenuation
processing to the audio song, creating a new song.
Tip: Use this function if you want to individually adjust
the volume of each audio song.
• Level Adjust: Use the Level Adjust setting during Import
or Export.
About the Set Play Level and Adjust Audio
Level functions
In the Set Play Level function dialog box, setting the Level
to anything other than 0 dB will cause the audio song to play
back at a volume that is lower by the level you specified.
This function is convenient when you want to adjust the
volume balance between the audio song and your keyboard
performance.
Note: The Set Play Level setting applies to all audio songs.
At this time, the following message will appear. Please note
this if you’re overdubbing with the audio song playback
level lowered.
NOTICE: Overdubbing with this Level setting will
attenuate the sections of previous takes by the same
amount. Use ADJ. LVL to adjust the Audio Song and
avoid uneven audio level.
With this Level setting, if you overdub a region of the song
while playing back the previous take, the volume of the
previous take will be lowered only for the recorded region.
To avoid this problem of lowered volume, use ADJ. LVL to
adjust the audio song level.
Select the Set Play Level function, and adjust the level as
follows.
1. Set the Level as desired.
Adjust the volume balance of the keyboard performance
or external input (e.g., guitar or vocal) that you will be
overdubbing next while the audio song plays back. For
example, set this to –3 dB.
2. Press the ADJ. LVL (PAGE+) button. The ADJUST
AUDIO LEVEL dialog box will appear.
3. Use Level Adjust to specify the level adjustment. The
Level value you specified in step 1 will automatically
be set as the default, so usually you can just press the
OK (MENU) button. (You can specify the song name
as you wish.)
You will return to the AUDIO RECORDER SETUP
screen. The audio song whose level you adjusted will
automatically be selected. At this time, Set Play Level
will be reset to 0 dB, so the volume balance you adjusted
in step 1 will be reproduced.
4. Overdub-record additional material.
(see the illustration below)
+
+
Previous take (drums & bass)
SET PLAY LEVEL: –3dB
Start overdub-recording Stop
Drums & bass –3dB
Guitar solo
Stop
Drums & bass
Guitar solo
If you overdub-record the guitar solo with
SET PLAY LEVEL left at –3 dB. The volume
of the previous take (drums & bass) will be
3 dB lower for a portion of the recording,
causing an unnatural result.
If you overdub-record the guitar solo after
using ADJUST AUDIO LEVEL to lower the
volume of the previous take by 3 dB.
Unnatural volume changes will not occur
in the previous take (drums & bass).
Start overdub-recording
ADJUST AUDIO LEVEL: –3dB

Audio recorder
92
SD card-related messages
In addition to the Song Name, the following messages
related to the SD card may appear in the Song Name area of
the audio recorder.
Note: If the SD card is locked (write protected), a different
error message “Write protected” will appear if you perform
an operation that writes to the SD card, such as recording.
“NO MEDIA” No SD card is inserted.
“UNFORMATTED” The format of the SD card could not be
recognized.
“NO AUDIO SONG” There are no audio songs.

93
Using Drum Kits
Drum Kit Overview
What’s a Drum Kit?
A drum kit is a collection of drumsamples (drum set sounds
such as bass drum, snare, or cymbals, as well as a wide
variety of other percussion sounds), with each sample
assigned to a note of the keyboard.
• Each key can play a different sound
• On each key, you can use up to four Drumsamples, with
velocity crossfades
• Each key has separate settings for the most important
sound parameters, including volume, filter cutoff and
resonance, envelope attack and decay, and pitch.
• Each note can be routed to different Insert Effects, or
have separate FX Send amounts. For instance, you can
send a snare sound through a dedicated compressor.
You can use Drum Kits only in Programs whose Oscillator
Mode is set to Drums.
Drum Kit memory structure
The KROSS has over 161 Drum Kits, divided into Internal,
User, and GM (General MIDI) groups as shown below. You
can edit or write into any of the locations except for the GM
bank, which cannot be erased.
Drum Kit contents
The 9 Drum Kits in the GM bank are compatible with the
GM2 sound map. The other Drum Kits may use different
mappings, where appropriate.
Using a drum kit in a program (Oscillator
Mode)
In the P-BASIC> VOICE page, set the Oscillator Mode
parameter to Drums. Then for the oscillator, select the drum
kit that you want to use.
Before you start editing…
Selecting a drum program
Drum Kits are edited in Global Mode. While you’re in
Global Mode, you’ll play the kit that you’re editing as if you
were playing it from within the Program, Combi, or Song
which was selected before you entered Global mode.
So, before you enter Global mode, it’s best to select a
Program which is already set up for drums, with the
appropriate EG settings, effects, and so on.
In Program mode, you should select a drum program from
the DRUM/SFX category.
Matching the key of the keyboard with the
Drum Kit
In order for the note mappings to match the keyboard, the
Oscillator’s Octave setting needs to be +0 [8']. All Drum Kit
Programs should have this setting already. If you’re unsure,
you can check this yourself:
1. Go to the OSC1 Setup tab of the P-OSC> DKit page.
With a setting other than +0 [8'], the relationship between
the keys and the Drum Kit sound map will be incorrect.
2. Set the GLOBAL> BASIC parameter “Key
Transpose” to +00.
Make sure that Memory Protect is disabled
Before you start editing, go to the GLOBAL> SYSTEM
page, and look in the Memory Protect section. Make sure
that Drum Kit is not checked–if so, you won’t be able to
make any edits.
Drum Kits may be used by more than one
Program
When you edit a Drum Kit, all Programs that use that Drum
Kit will be affected. To avoid changing the factory voicing,
you may wish to copy Drum Kits to empty locations in the
USER banks before editing.
Bank No. Contents
INT 00...31 Preload Drum Kits
User 32...47 User Drum Kits
GM 48...56 GM2 Drum Kits

Editing a Drum Kit
95
9. In the DRUM KIT> DS 1 page, set the Drumsample 1
Bottom Vel. to 80.
Now, Drumsample2 will sound when you play softly, at
velocities of 79 or less–and Drumsample1 will sound
when you play harder, with velocities of 80 or more.
The meter to the left side of the Velocity Zone graphic
indicates the note-on velocity value. This lets you verify
the drumsample that will be sounded by a given velocity.
10.Next, set Drumsample1’s Xfade to 20, and its Curve to
Linear.
Notice that the graphic now shows the two ranges
tapering into one another. Between 80 and 100,
Drumsample2 will fade out, and Drumsample1 will fade
in, creating a gradual velocity transition instead of a hard
split.
Fine-tuning the sound of each sample
1. If you like, adjust the Levels for the two
Drumsamples.
This can be very useful in creating a smooth velocity split
or crossfade.
2. As necessary, specify the tuning, EG parameters, and
filter.
For each drumsample, adjust the Tune, Attack (Amp EG
Attack), Decay (Amp EG Decay), Cutoff, and
Resonance.
Using Exclusive Groups
1. Access the DRUM KIT> VOICE page.
2. Use Excl (Exclusive) Group to assign the
drumsamples to groups.
For example, let’s say that you’ve assigned an open hi-hat
and a closed hi-hat to the same exclusive group:
• Play the open hi-hat sound.
• While it’s still ringing, play the closed hi-hat.
• The open hi-hat sound will be cut off–simulating the
action of a physical hi-hat.
Sustaining the sound even after the key is
released (Hold)
Use the Hold function for instruments that should continue
sustaining even after the key is released, such as a crash
cymbal. The way this works will depend on the settings of
the program and drum kit.
Set the Hold function as follows.
1. Access the P-BASIC> NOTE-ON page.
2. Make sure that the Key Zone setting Hold is on.
Once you’ve turned on Hold for the Program, the
function is controlled on a note-by-note basis according
to settings within the Drum Kit.
3. Access the DRUM KIT> VOICE page.
4. For each key, set the Note-Off (Enable Note-Off
Receive) parameter as desired.
If this check box is not selected, notes will be held, and
the sound will continue even after the key is released.
If it is checked, the key will not be held.
If you turn off Hold in the Program, no keys will be held
- regardless of their Note-Off (Enable Note-Off
Receive) setting.
Controlling effects for each key
Drum Kits have their own, built-in mixers. For each key, you
can control the Insert Effects bussing, Master Effects sends,
and pan.
Bus settings for each key
For example, you can make settings so that the snare is sent
to IFX1, the kick to IFX2, and the other sounds to L/R.
1. Access the P-FX ROUTING> BUS page.
2. Make sure that the DKIT-SET check-box is checked.
When Use DKit Setting is on, the Program will use the
Bus Select and Effects Send settings for each key of the
Drum Kit.
When Use DKit Setting is off, the Program will ignore
the Drum Kit’s Bus Select and Effects Send settings.
3. Access the DRUM KIT> VOICE page.
4. Use the Bus Select parameter to send drum sounds
through their own Insert effects, or to the L/R
outputs.
If you like, you can send each note to its own Insert
effect, or to the individual audio outputs, in addition to
the L/R outputs.
Note: In most preloaded drum kits, the drum instruments
have the same Bus (IFX/Output) Select settings
according to their type, as follows.
Snares → IFX1
Kicks → IFX2
Cymbals → IFX3
Toms, Percussions, other → IFX4
5. Use Send1 and Send2 to set the send levels to the
master effects.

Using Drum Kits
96
Controlling pan for each key
To use separate pan settings for each key:
1. Access the P-AMP> BASIC page.
2. Make sure that the DKIT-SET check-box is checked.
When DKIT-SET is on, the Program will use the pan
settings for each key of the Drum Kit.
3. Access the DRUM KIT> VOICE page.
4. Use “Pan” to specify the panning for each key.
Saving Drum Kits
Once you’ve spent some time editing, you’ll want to save
your work.
The contents of your editing in Global mode are
preserved as long as the power is on, but will be lost
when you turn off the power. If you want to keep your
edits, you must execute the Write Drum Kits function.
This will save all drum kits.

97
Overall settings for the KROSS, and saving/loading data
How Global/Media mode is
organized
In Global/Media mode you can adjust the following settings.
• Master tune
• Key transpose
• Effect global button
• Global MIDI channel
• Creating scales
• Damper pedal, assignable foot switch/pedal
• Creating user drum kits
• Creating user arpeggio patterns
• Save, load, and format an SD card
For details on how to access each page, please see “Basic
operations” on page 11.
The settings that you edit in the GLOBAL–DRUM KIT
pages of Global/Media mode are preserved until you
turn off the power, but will return to their previous
settings when you turn off the power. If you want to
keep these settings, you must write them into memory.
You can also save them on an SD card. (see pages 104,
106)
The Compare function that lets you return to the state
prior to your editing (or undo edits) is not available in
Global/Media mode.
Global settings
Basic settings for the KROSS
In the GLOBAL> BASIC, SYSTEM, and PREF pages you
can adjust basic settings for the KROSS itself.
Tuning to another instrument
To adjust the tuning in fine increments, in order to match
other instruments or recorded music:
• The GLOBAL> BASIC page Master Tune setting
adjusts the pitch of the KROSS.
The Master Tune function is adjustable over a range of ±50
cents (one semitone= 100 cents). When Master Tune is at 0,
middle A is tuned to 440 Hz.
Transposing the keyboard
The pitch of the KROSS can be transposed in semitone
steps. This is convenient when you want to change the key of
the song without changing your fingering on the keyboard.
When playing the KROSS by itself
• Adjust the GLOBAL> BASIC page Key Transpose setting.
The transposition range is up or down one octave in
semitone steps.
When playing via MIDI
In addition to the Key Transpose setting described above, you
can also change the Convert Position setting. By switching
the Convert Position, you can specify whether the Key
Transpose setting and the velocity curve setting (described
below) will be applied to MIDI IN or to MIDI OUT.
If you’re using an external MIDI keyboard to play the sound
generator of the KROSS, and want to transpose the pitch, set
this to Post MIDI. The velocity curve will also apply to
MIDI IN.
If you’re using the keyboard of the KROSS to play an
external MIDI sound module, and want to transpose the
pitch, set this to Pre MIDI. The velocity curve will also
apply to MIDI OUT.
Changing how velocity will affect the volume
and tone
Velocity curves let you adjust the way the KROSS responds
to your playing dynamics on the keyboard. The default
setting should work for most players, but there are many
other choices to let you customize the response to match
your own style.
Tuning and transpose settings Velocity curve settings

Overall settings for the KROSS, and saving/loading data
98
• The GLOBAL> BASIC page Velocity Curve setting
specifies how velocity will affect the volume and tone.
Velocity Curve 4 is the default, and should work for most
players.
Curve 9 is designed specif ing piano sounds ically for play
from the weighted NH keyboards in the 88-note models.
(see “Velocity Curve” on page 156 of the Parameter
Guide)
• Specify the position where the velocity curve will be
applied. For more about “Convert Position,” please see
“Transposing the keyboard,” above.
Velocity curves
Bypassing the effects
You can bypass the KROSS’s insert effects, and master
effects. These settings will bypass the effects in all modes. If
you’re using effects such as reverb or chorus provided by an
external effect processor, mixer, or DAW, you can bypass the
KROSS’s own effects so that they will not be used.
• The GLOBAL> SYSTEM page Effect SW setting
bypasses the effects. If the check box is cleared, the
effects will be bypassed.
Clearing the IFX box: Bypasses the insert effects
Clearing the MFX box: Bypasses the master effects
MFX can also be controlled by the front panel MASTER FX
button. This is a convenient way to temporarily turn off
effects such as reverb while you perform.
Note: These parameters will always be turned on when the
KROSS starts up.
Arpeggiator recall settings (Linking the
arpeggiator with programs or combinations)
You can specify whether the arpeggiator settings written into
each program or combination will also be selected when you
select that program or combination, or whether the
arpeggiator will stay in its current state without changing
settings.
With the factory settings, the former will occur. You can
choose the latter behavior if you want to play phrases and
patterns with certain arpeggiator settings while you switch
only the sound between different programs or combinations.
• If the GLOBAL> SYSTEM page LOAD ARP WHEN
CHANGING check boxes are selected for Program and
Combination, the arpeggiator settings that are written
will be recalled when you switch programs and
combinations respectively.
Disabling the arpeggiator, Step sequencer,
and drum track
• If the GLOBAL> SYSTEM page ARP/SS/DT check box
is selected, the arpeggiators, the step sequencer, and the
Drum Track will be turned off.
Even if the ARP, RUN or DRUM TRACK buttons are on,
the arpeggiator, Step Sequencer, and Drum Track will not
function.
Protecting the memory
The KROSS provides a memory protect setting that
prohibits internal memory from being overwritten; this
prevents the program, combination, song, drum kit, and user
arpeggio pattern data from being modified unintentionally.
• To protect the contents of memory, you can select the
various Memory Protect check boxes in the GLOBAL>
SYSTEM page to prohibit data from being written or
loaded, or songs from being recorded.
Auto power-off
• The GLOBAL> PREF page Auto Power-Off setting
specifies the length of time after which the power will
automatically turn off when there has been no user input
on the KROSS for a specified amount of time. (see
page 16)
Battery type setting
In order for the remaining battery capacity to be correctly
indicated, the type of battery in use should be specified.
• In the GLOBAL> PREF page, use Battery Type to select
the type of batteries you’re using.
Select Battery Type, and press the ENTER button to
switch the setting.
Alkaline: Select when using alkaline batteries
Ni-MH: Select when using nickel-metal hydride batteries
Adjusting the display contrast
You can adjust the contrast of the display.
• Adjust the GLOBAL> SYSTEM page LCD Contrast
setting.
Tip: In any mode, you can adjust the contrast by holding
down the EXIT button and turning the value dial.
1
MAX
127
1
8
65
43
2
7
Soft
127
Strong
1
1
2
3
8
65
4
7
99
Velocity (MIDI In to sound engines)
Velocity (Keyboard to MIDI Out)
Convert Position = PostMIDIConvert Position = PreMIDI
Velocity
eect
Stop the arpeggiator, Step sequencer, and drum track
Eect bypass settings Memory protect settings
Auto power-oDisplay contrastBattery type

Global settings MIDI settings
99
MIDI settings
In the G-MIDI> BASIC, OUT, and FILTER pages you can
adjust overall MIDI settings that apply to the entire KROSS.
Global MIDI channel
The global MIDI channel is the basic MIDI channel of the
KROSS; keyboard and controller information is transmitted
on this channel. The sound generator will produce sound
mainly in response to receiving messages on this channel.
• This setting is specified by the G-MIDI> BASIC page
MIDI Channel parameter.
Local control
Local control specifies whether the keyboard and controllers
will directly play and control the sound generator of the
KROSS.
Turn local control on if you’re playing the KROSS by itself,
or if you’re playing and controlling an external MIDI device
unidirectionally while you play the KROSS.
If you have made connections and settings so that the
performance data from the KROSS is being sent through an
external MIDI device and returned back to the KROSS, such
as when the KROSS is connected to a computer, turn local
control off to prevent notes from being triggered in
duplicate.
• This setting is specified by the G-MIDI> BASIC page
Local Control On parameter.
MIDI Clock synchronization
The KROSS can use its own internal tempo, or synchronize
to external clocks from either MIDI or USB.
The best general-purpose setting is Auto. This combine the
functionality of Internal and External MIDI/USB, so that
you don’t have to manually switch between the two:
If external clocks are being received, they control the
KROSS tempo.
If external clocks are not being received, the KROSS uses its
internal tempo instead.
• This setting is made by the G-MIDI> BASIC page MIDI
Clock parameter.
If this is set to Ext-MIDI or Ext-USB, or is set to Auto
and MIDI clock is being received, the PROG> MAIN
page and similar pages will show =EXT, and the tempo
of the KROSS will be synchronized with the external
MIDI device. In this case, you won’t be able to change
the tempo from the KROSS.
Pedal and other controller settings
In the G-INPUT/CTRL> FOOT page you can assign foot
controller functions and specify the polarity. (see
“Connecting foot controllers” on page 20)
Creating and selecting scales
You can create an original scale in the G-USER SCALES>
OCTAVE and ALL pages. You can create sixteen User
Octave Scales which allow you to specify the pitch of each
note in an octave (which will then be applied across all
octaves), and you can create one User All Note Scale which
allows you to individually specify the pitch for every one of
the 128 notes.
By adjusting the pitch of each key in the range of ±99 cents,
you can raise or lower it by approximately one semitone
relative to the normal pitch.
The user scales you create here can be used by specifying the
scale for a program, for each timbre of a combination, or for
each track of a song.
You can choose these scales from the following pages.
Here is how to set the scale type for each timbre in
Sequencer mode.
1. Create a user octave scale or a user all notes scale.
Select a key, and use the VALUE controllers to adjust the
pitch. The range of ±99 raises or lowers the pitch
approximately one semitone above or below the standard
pitch.
Note: You can also select the key by holding down the
ENTER button and playing a note on the keyboard.
Note: You can copy one of the preset scales and edit it to
create an original scale. To do so, use the Copy Scale
function.
2. Access the Sequencer mode S-TRACK> SCALE page.
3. Set “Scale Type (Song’s Scale)” to select the scale for
the currently selected song.
4. If you want the Track to use the scale saved with its
individual Program, check the track’s “Use
Program’s Scale” check box.
Tracks that are not checked will use the scale specified by
Scale “Scale Type (Song’s Scale).”
Local Control on/o
Global MIDI channel
MIDI clock settings
Mode Page
Program P-BASIC> SCALE: Scale Type
Combination C-TIMBRE> SCALE: Scale Type, Use Program’s Scale
Sequencer S-TRACK> SCALE: Scale Type, Use Program’s Scale
Assignable button and Assignable Pedal settings
Damper pedal and assignable switch polarity settings

Overall settings for the KROSS, and saving/loading data
100
Data used by the KROSS
The KROSS accesses the following folders and files on the SD card.
1. DATA folder
This is the folder that the KROSS uses to save/load data. Use
the MEDIA> FILE page and UTILITY page to work with
these files.
You cannot create folders below the DATA folder.
Folders created by a computer or other device will be
ignored.
2. PCG files
These files contain KROSS programs, combinations, drum
kits, global settings (including favorites), and user arpeggio
pattern data. (The data whose check box is selected in the
Save dialog box will be saved.)
3. SNG files
These files contain song data for the Sequencer mode of the
KROSS.
4. MID files
These files contain Sequencer mode songs that have been
saved as Standard MIDI Files (SMF). Existing SMF data can
also be loaded.
5. Export WAVE files
These files contain audio recorder songs that have been
exported as WAVE files.
Files can be exported in the following format.
Export
File format: WAV file
File bit depth: 16-bit
Sampling frequency: 48 kHz
Number of characters in file name: The first eight characters
are shown
File name extension: .WAV
6. Import WAVE files
Existing WAVE files can be imported for use with the audio
recorder.
Files of the following format can be exported and imported.
Import
File format: WAV file
File bit depth: 16-bit
Sampling frequency: 44.1 kHz or 48 kHz, stereo files
Number of characters in file name: The first eight characters
are shown
File name extension: .WAV
Note: Since 44.1 kHz WAVE files will be converted into
48 kHz as they are imported into the KROSS, a small
amount of time may be required.
7. AUDIO folder
This folder contains system data and recording data for the
audio recorder.
Do not use your computer to modify this folder. The
files and folders below this folder are only for the use of
the audio recorder. Do not rename or modify them.
Doing so will prevent the system from operating
correctly.
1
2
3
4
5
6
7
AUDIO
KROSSKORG
EXTWAV01.WAV
EXTWAV02.WAV
DATA NEWFILE.PCG
NEWFILE.SNG
(Programs, combinations, etc.)
(songs)
NEWFILE.MID
(Standard MIDI Files)
(Data folder)
(Export WAVE les)
IMPORT.WAV
(Import WAVE les)
Folder and le structure (DOS les)

Data used by the KROSS Creating and selecting scales
101
Files and data structures that the KROSS can recognize
The KROSS can load and save the following data.
Inside a file, .PCG data and .SNG data have the structure
that’s shown in the following illustration. When saving
sound data, you can select the types of data that will be saved
in the .PCG file. When loading data, you can also select and
load data individually.
.PCG le All programs 1 program
bank A...D, U
1 program
All combinations 1 combination
bank A, B, U
1 combination
All drum kits
User
1 drum kit
bank INT, USER
1 drum kit
All user
arpeggio patterns
1 user
arpeggiopattern
bank INT, USER
1 user
arpeggiopattern
Global settings
(including favorites data)
.SNG le
.MID le
.WAV le
Undened DOS le
DOS les
DOS les
1 song
(000-199)
All track

Overall settings for the KROSS, and saving/loading data
102
Saving data
Saving data on the KROSS
The KROSS can save .PCG, .SNG., or .MID files as follows.
Note: The explanation here applies to data in the DATA
folder.
• Writing to internal memory
• Saving to an SD card (commercially available)
• MIDI data dump
Writing to internal memory
The following types of data can be written into the internal
memory.
• Program
Programs 000–127 in banks A–D, U
• Combination
Combinations 000–127 in banks A, B, U
• Global settings
(GLOBAL> BASIC–G-USER SCALE> ALL, Favorite
data)
• User arpeggio patterns
0000–1027
• User drum kits
00(INT)–47(USER)
• User template songs U00–U15
Song settings such as the song name and tempo, track
settings (see page 100 of the Parameter Guide),
arpeggiator, and effect settings can be saved (written) to
internal memory. However, the musical data for song
tracks and patterns are not saved to internal memory.
Furthermore, settings that govern how the musical data is
played back such as Time Sig (Time Signature),
Metronome, PLAY/MUTE, and Track Play Loop
(including Start/End) settings will not be saved either.
Use the Sequencer mode function Save Template Song
to write this data; for details, please seepage 140 of the
Parameter Guide.
The musical data and setup data of a song you create in
Sequencer mode cannot be saved in the KROSS’s
internal memory. You’ll need to save this data to a
commercially available SD card.
About preloaded data and preset data
“Preloaded data” refers to the data that is loaded in the
KROSS when it is shipped from the factory. You are free to
rewrite this data, and with the exception of the demo songs,
the data will be written to the location as described in
“Writing to internal memory.”
You can reload the factory preload data into internal memory
by using the Global mode Load Preload/Demo Data
function.
Preset data, on the other hand, is data that cannot be
overwritten by the Write operation. This includes the
following data.
• GM program banks GM, g(1)–g(9), g(d)
• GM drum kits 48(GM)–56(GM)
• Preset template songs P00–P15
• Preset Drum Track patterns/Preset patterns 001–700
Bank numbers and conditions for saving
The bank and number indications show the numbers used for
MIDI transmission and reception. Since the conditions for
saving will differ depending on the bank as shown in the
following table, this will provide a helpful guide.
With the factory settings, the program banks have the
following contents.
Programs
Combinations
Saving to SD card
The following data can be saved to an SD card
(commercially available) inserted in the KROSS’s SD card
slot.
• .PCG file:
Programs, Combinations, Drum kits, Global settings, and
user arpeggio patterns
• .SNG file:
Song
• .MID file:
Saves a Sequencer mode song in Standard MIDI File
(SMF) format.
• WAV files:
Audio songs will be exported as 48 kHz 16-bit files.
(Execute the Export function in the Audio Recorder
Setup window.)
Please see “Files and data structures that the KROSS can
recognize” on page 101.
MIDI data dump
The KROSS can transmit the following types of data as a
MIDI data dump; you can save this data on an external data
filer or other device.
• Programs, combinations, drum kits, and global settings
• Song (Sequencer)
Bank Prog No. Use Explanation and conditions for
saving
A
000...127 Preload
programs
You can overwrite a bank/
number that contains a sound
of the same category. You can
change the category if saving a
new sound; it will be saved in
bank U.
B
C
D
G 001...128 GM2 capital
programs 256 programs and 9 drum
programs complying with the
GM2 sound map. Programs of
these banks are read-only. They
cannot be written.
g1...g9 001...128 GM2 variation
programs
gd 001...128 GM2 drum
programs
U 000...127 User/initial
programs
User programs and initialized
programs. You can write to
bank U.
Bank Prog No. Use Explanation and conditions for
saving
A
000...127 Preload
combinations
You can overwrite a bank/
number that contains a sound
of the same category. You can
change the category if saving a
new sound; it will be saved in
bank U.
B
U 000...127 User/initial
combinations
User combinations and
initialized combinations. You
can write to bank U.

Saving data Writing to internal memory
103
• User arpeggio pattern
For details, please see “Dump:” on page 177 of the
Parameter Guide.
Writing to internal memory
Writing a Program or Combination
Writing (saving) procedure
The Program and Combination settings you’ve made in the
various editing pages can be saved to internal memory. This
action is referred to as “writing a program” or “writing a
Combination.” If you want your edited data to be preserved
after the power is turned off, you must perform a Write
operation.
Before you can write data into memory, you must turn
off the memory protect setting in Global mode.
For details, please see page 98.
A combination does not contain the actual program data
for each timbre, but simply references the number of the
program used by each timbre. If you edit a program that
is used by a combination, or exchange it with a different
program number, the sound of the combination will also
change, reflecting the altered program.
1. Verify that the program or combination you want to
save is selected.
2. Select the Write Program or Write Combination
function. If you selected a bank U program or
combination, the function will be Write/Initialize
Program or Write/Initialize Combination.
Press the FUNCTION button. Use the ▲(PAGE–) button
to select the above function, and then press the OK
(MENU) button. A dialog box will appear.
Note: The conditions for saving will depend on the bank.
(see “Bank numbers and conditions for saving” on
page 102)
3. The conditions for saving will differ depending on the
bank of the program or combination you selected in
step 1.
If you selected program bank A–D or combination
bank A or B:
If you specified Write, you can save the sound to the
same category within bank A–D. The category is fixed.
If you specified New, you can specify any category and
save the sound in bank U 000–127.
If you selected program bank U or combination bank
U:
If you specified New, you can specify any category and
save the sound in bank U 000–127.
Note: For more about Initialize, please see page 109.
4. Use Category to specify the category of the program/
combination. For the banks that you can specify,
please see step 3.
5. Select the save-destination in WRITE To. For
limitations on the save-destination, please see step 3.
6. If you want to rename the program/combination,
press the text edit button.
The text edit dialog box will appear. Enter the program/
combination name. (see “Editing names” on page 105)
When you’ve finished entering the name, press the OK
button to return to the Write Program/Write Combination
dialog box.
7. To execute the Write operation, press the OK
(MENU) button.
If you decide not to execute, press the CANCEL
(FUNCTION) button or the EXIT button.
About the Tone Adjust settings that are saved
• Tone Adjust parameter controls two or more program
parameters simultaneously. For example, “Filter/Amp
EG Attack Time” controls a total of six program
parameters. The value of a Tone Adjust parameter
indicates the amount of change that is applied to the
value of each program parameter it’s affecting.
When a Tone Adjust parameter is at zero, the program
parameters it controls will function according to their
original settings. Raising or lowering the value of a
relative parameter will indirectly raise or lower the value
of these program parameters.
Program mode:
• The settings of Tone Adjust parameters are automatically
applied directly to the program parameters when you
write the program. The Tone Adjust values will be reset
to zero.
For details, please see page 3 of the Parameter Guide.
Combination mode:
• The settings of Tone Adjust parameters are written and
preserved as the Tone Adjust settings for each timbre.
For details, please seepage 75 of the Parameter Guide.

Overall settings for the KROSS, and saving/loading data
104
About the Program and Combination edit buffer
When you select a program in PROG> MAIN or a
combination in COMBI> MAIN, the program or
combination data is called into the KROSS’s edit buffer.
When you then use the various Program or Combination
pages to edit the parameters, your changes will affect the
data in the edit buffer.
If you wish to save this modified data into internal memory,
you must perform the Write operation.
When you perform the Write operation, the data in the edit
buffer is written to the specified program or combination
number of the specified bank.
If you select another program or combination without
writing your edits, the data of the newly selected program or
combination will overwrite the edited data in the edit buffer,
and your changes will be lost.
Note: When you execute the COMPARE function in
Program or Combination mode, the data from internal
memory (the written content) will be temporarily called into
the edit buffer. This allows you to compare the settings you
are editing with the original un-edited settings.
Writing Global settings, User Drum Kits and
User Arpeggio Patterns
Memory in Global mode
When the power is turned on, the Global mode data is called
from internal memory into the Global mode memory area.
Then when you modify the parameters in Global mode, the
data in the memory area will be modified. If you wish to
save this modified data into internal memory, you must
Write it.
When you write this data, the data in the memory area is
written into internal memory.
If you turn off the power without writing, the modified data
in the memory area will be lost.
Writing (saving) procedure
The following three types of Global mode data can be saved
by writing it into the KROSS’s memory.
• Global settings (the settings in GLOBAL> BASIC -
G-USER SCALE> ALL, favorites data)
• Drum kits (the settings in ARP PATTERN> SETUP -
ARP PATTERN> MODE)
• Arpeggio patterns (the settings in DRUM KIT> DS1 -
DRUM KIT> VOICE)
Changes you make to this data will be remembered as long
as the power remains on, but will be lost when you turn off
the power. If you want to keep your changes even after
turning the power off, you must write them into memory.
The following are exceptions.
Parameters that are not saved even if you Write
• Effect SW
Parameters that are saved even if you don’t Write
• LCD Contrast
• Auto Rec Start
1. Access the page that contains the parameters or
settings that you want to save.
Choose one of the GLOBAL–GUSER SCALE pages if
you want to write global settings, choose DRUM KIT
pages if you want to write drum kits, or choose ARP
PATTERN pages if you want to write arpeggio patterns.
2. Press the FUNCTION button located at the lower left
of the display, and select Write Global Setting, Write
Arpeggio Patterns, or Write Drum Kits. The
respective dialog box will appear.
3. In the Write dialog box, press the OK (MENU)
button.
If you decide not to execute, press the CANCEL
(FUNCTION) button or the EXIT button.
Edit Buer
Write Select
Internal Memory
Edit
Program
A 0...127
Combination
A 0...127
When you write, the
program or combination
settings will be saved in
internal memory.
When you select a program
or combination, its data is
called from internal memory
into the edit buer.
Editing applies to the data in the edit
buer. Programs or combinations will
play according to the data in the edit
buer.
Memory Area
Write Power On
Internal Memory
Edit
Global Setting
(GLOBAL...
G-USER SCALE)
ARP PATTERN DRUM KIT
Editing will aect the data that has
been called into the memory area.
When you Write, the
various Global mode
settings will be saved in
internal memory.
When the power is
turned on, the settings
are called into the
memory area.

Overall settings for the KROSS, and saving/loading data
106
Saving to SD card
For details on the data that can be saved on SD card, please
see “Data used by the KROSS” on page 100.
The musical data of a song that you create in Sequencer
mode cannot be saved in the KROSS’s internal memory.
You must save this data on a commercially available SD
card, or save it using MIDI data dump. When you’ve
come up with settings you like, it’s a good idea to save
them, so that even if you subsequently edit those
settings, you’ll always be able to reload the previous
settings if desired.
For details on the SD cards that can be used, and on how to
insert or remove the SD card in the card slot, please see
“Using an SD card” on page 21.
How to save data
Access the MEDIA> FILE page, and use a function
command to select the data that will be saved on the SD
card.
As an example here, we’ll execute Save All to save the .PCG
and .SNG files.
“Save All” saves all internal memory Programs,
Combinations, Global settings, Drum Kits, and User
Arpeggio Patterns to media as a .PCG file. It also saves
songs as a .SNG file.
This method is available only if the current directory is
a DOS directory. Press the cursor button ◄ to move
between levels.
1. Make sure that the SD card is in a state that allows
saving. (see “Inserting/removing an SD card” on
page 21)
2. Access the MEDIA> FILE page.
Hold down the EXIT button and press the GLOBAL/
MEDIA button.
Note: If the contents of another file are shown, press the
cursor button ◄.
3. Press the FUNCTION button to access the menu, use
the ▲(PAGE–) or ▼(PAGE+) buttons to select Save
All, and then press the OK (MENU) button.
A dialog box will appear.
4. Press the text edit button and input a filename for the
file you want to save. (see “Editing names”)
5. Press the OK (MENU) button to execute the save
function.
The data will be saved on the SD card, and you will
return to the Save page.
The display will show the file that was saved.
The various types of data are saved as the following files.
• .PCG file
• .SNG file
Cautions when saving
If an identically named file exists on the SD cared
If a file with the same name already exists on the SD card,
you will be asked whether you want to overwrite that data. If
you wish to overwrite, press the OK button. If you want to
save without overwriting, press the CANCEL button and
rename the file before you save it. For details, please see
page 105.
Please note when saving
• When using Save All (PCG & SNG), and Save PCG to
save combinations, you should also remember to save
the programs used by each timbre (or the drum kits, and
user arpeggio patterns used by the programs) at the same
time.
Similarly when saving programs, you should also
remember to save the drum kits, and user arpeggio
patterns used by the programs.
Produkt Specifikationer
Mærke: | Korg |
Kategori: | Tastatur |
Model: | Kross 88 |
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